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GGT 199 thinks it can review games

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Old 10-11-2012, 08:33 PM   #241
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Mass Effect wasn't that buggy. Invisible enemies and hovering characters aside.

Xcom has characters looking in the wrong direction when they shoot. It has weapons getting stuck in hands (my sniper, for example, once had his rifle stuck in his hands even when firing his pistol or throwing a grenade). It has an item that sometimes falls through the floor of the map. Sometimes the regular tooltips are replaced with Xbox tooltips. It has tiles that go god damn crazy when hover the mouse over them, making them almost impossible to move to (though I think there's only one map with that). It has enemies that I can see and shoot (and that can presumably see and shoot me, though I didn't give them the chance) even though they're inside a building with no windows. It has characters hovering in the air. It has spotty detection on nearby airborne enemies.

Most significantly, the game once overrode my choice of missions, sending me into a fight in India when I chose to send my squad to France. That was ing bullshit.

Bugs aside, I have two major problems with the game. No picking up items off the ground is absolutely terrible. My medic is on the ground, bleeding out? Can't pick up his medkit and heal him. Trying to capture an alien and the guy with the taser goes down? it, guess we just have to kill everything.

The second major problem for me is the whole "free move" thing that aliens get when you encounter them. It's fine if they use it to retreat and take cover, which happens in 95% of the cases, but it's pretty ing bullshit when chrysalids or berserkers get to magically appear in the middle of my squad.

Bugs and those two terrible, terrible things aside? Game's damn good. The smaller squad size works way better than I thought it would.
__________________

Old 10-11-2012, 08:38 PM   #242
I remember watching my friend play GRAW's campaign and having one of his AI dudes rocket launcher the wall directly in front of him, killing his whole squad.
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Originally Posted by The Mana Knight View Post
I like how this one black guy manager at my nearest KFC rejected the chicken and told the employees to make me some new chicken. He understood how us black folks like our friend chicken fresh and not hard.
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I love me some fried food. I eat friend food all the time and I'm still super skinny. I can eat all the friend chicken and other unhealthy foods never getting fat.
Old 10-11-2012, 08:39 PM   #243
Quote:
Originally Posted by The Crotch View Post
Mass Effect wasn't that buggy. Invisible enemies and hovering characters aside.

Xcom has characters looking in the wrong direction when they shoot. It has weapons getting stuck in hands (my sniper, for example, once had his rifle stuck in his hands even when firing his pistol or throwing a grenade). It has an item that sometimes falls through the floor of the map. Sometimes the regular tooltips are replaced with Xbox tooltips. It has tiles that go god damn crazy when hover the mouse over them, making them almost impossible to move to (though I think there's only one map with that). It has enemies that I can see and shoot (and that can presumably see and shoot me, though I didn't give them the chance) even though they're inside a building with no windows. It has characters hovering in the air. It has spotty detection on nearby airborne enemies.

Most significantly, the game once overrode my choice of missions, sending me into a fight in India when I chose to send my squad to France. That was ing bullshit.

Bugs aside, I have two major problems with the game. No picking up items off the ground is absolutely terrible. My medic is on the ground, bleeding out? Can't pick up his medkit and heal him. Trying to capture an alien and the guy with the taser goes down? it, guess we just have to kill everything.

The second major problem for me is the whole "free move" thing that aliens get when you encounter them. It's fine if they use it to retreat and take cover, which happens in 95% of the cases, but it's pretty ing bullshit when chrysalids or berserkers get to magically appear in the middle of my squad.

Bugs and those two terrible, terrible things aside? Game's damn good. The smaller squad size works way better than I thought it would.
Quote:
Originally Posted by The Crotch View Post
Xcom bug count: really ing high.
That's funny because I'm playing it on the PS3 and haven't encountered a single bug.
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Old 10-11-2012, 08:40 PM   #244
X-Com sounds like the Windows Me of videogames.
Old 10-11-2012, 08:41 PM   #245
Xcom is the Xcom of videogames.
Old 10-11-2012, 08:45 PM   #246
They should make one where you battle illegal aliens on the Mexican border. Call it Mex-Com.
Old 10-11-2012, 08:58 PM   #247

Hovering's fairly common when taking cover near a ladder. For aiming purposes, he is treated as though he is on the ground behind the truck.


The area in the middle of the screen - that little strip of elevated ground that juts out a tiny bit - can be a pain in the ass to move to sometimes. Other times, it's totally fine.


They stopped hovering as soon as I moved them.


It's supposed to be a left-mouse prompt.


Can't see the target right beside him...


CAN see the target inside the building.


Battle scanner falls through the floor of the map.
Old 10-11-2012, 09:01 PM   #248
You should have made a Powerpoint of that.
Old 10-11-2012, 09:23 PM   #249
Quote:
Originally Posted by j-cart View Post
The Ship Yard is the the slowest part of Uncharted 3. The game picks up again after that, but you can tell Uncharted 3 was a rushed product.
What sucks right now is respawning right in the middle of everything, with everyone chasing after you, with those ing snipers killing your ass because you don't have cover where you are.

Also, it seems the AI has gotten more stupid since the last game. I love the grenade guys who keep blowing themselves up with their own grenades. Course, part of it could be because some of the level design seems to be designed for multiplayer and the AI can't navigate it without looking stupid.

Also, after all of this time, there is still some buggy behavior. (I was on a stairs, with an enemy beside me, and he just froze. Then there items like gas canisters and tires that seem to have no weight to them.)

Quote:
Originally Posted by The Crotch View Post
Xcom bug count: really ing high.
Well, I find out tonight, when I actually have a chance to play the game. Personally, I'm not worried. I expect most of the bugs to be ironed out eventually.
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Old 10-11-2012, 09:27 PM   #250


Old 10-11-2012, 09:31 PM   #251
Quote:
Originally Posted by hankmecrankme View Post
You should have made a Powerpoint of that.
Never mind, I did it for you. ^__^
Old 10-11-2012, 09:36 PM   #252
That is the greatest thing you have ever done in your entire life.
Old 10-11-2012, 09:38 PM   #253
And it took about 3 minutes too. ^__^ Guess it's all downhill from here. . .
Old 10-11-2012, 09:49 PM   #254
Quote:
Originally Posted by distgfx View Post
Darkstalkers vid
Youtube? WTF? They need to patch that shit into Marvel!
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Old 10-11-2012, 09:54 PM   #255
Aaaand the patch reset my settings.
Old 10-11-2012, 10:29 PM   #256
Quote:
Originally Posted by hankmecrankme View Post
I remember watching my friend play GRAW's campaign and having one of his AI dudes rocket launcher the wall directly in front of him, killing his whole squad.
GRAW2 was ing RAW

It was the first and only Ghost Recon game I ever finished
__________________

The face of a pleased man =D
Old 10-11-2012, 10:31 PM   #257
Quote:
Originally Posted by Inf^Shini View Post
GRAW2 was ing RAW

It was the first and only Ghost Recon game I ever finished
I liked playing multiplayer with friends. I used the loudest sniper rifle I could find, antivehicle rifle. ^__^


Also whoknows put me on his ignore list because I end every post with a smiley face. ^__^
Old 10-11-2012, 10:32 PM   #258
Don't steal my ideas, hank.

^_^x KD
Old 10-11-2012, 10:35 PM   #259
Are you on Whoknows' ignore list? I think not. ^__^
Old 10-11-2012, 10:35 PM   #260
Aaaaand now one of the hotkeys doesn't work.
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