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#13361 | |||||||||
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#13363 | ||||
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#13364 | ||||||
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__________________
_ ![]() A Brief Guide to Steam Sales and Library Building Brawny Gent or a Coconut Queen? PM for more info |
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#13368 | |||
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Comcast is boss. http://imageshack.us/a/img708/9815/steamhx.png
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#13369 | ||||||
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#13374 | ||||||
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I'm sold. (But really I think I might have to buy this.) |
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#13375 | ||||||
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I don't know if this has changed recently, though - but for Impulse games, you had to make different archive-file back-ups for EACH OS. Maybe someone can speak on this on if this has changed? I had a back-up archive-file of both DOW: Dark Crusade & Divine Divinity that wouldn't install onto this Win 7 PC b/c archived back-ups through their program are actually OS-specific and was archived on Win XP. EDIT: Yeah, that's what I thought... Of course, this post was 2010. Anyone know if this has changed or not? |
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#13376 | ||||||
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#13378 | ||||||
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Can't agree. Saying it was perfectly fine for when it was released at least partially implies it is... let's say... half as good as the original. It isn't. Yes, they had constraints because of the the Xbox platform but at that point the game stops being a Deus Ex game. The levels were absurdly small such that skill specialization was meaningless. Speaking of which... the choice of augs was pretty bland to begin with and although they try to make some form of trade off between black market and federal it isn't particularly interesting. Neither are the side quests which solely exist for giving you money which isn't really scarce. To be salvageable it would need to have some redeeming features to make up for the level design. I can't think of any. It's just a bad game with poor design. It was then and it is now. As an aside, if anyone wants to try the game that would have been 'Deus Ex 3' (was going to be multiplayer centric but it got cancelled/reworked under a different name because of the poor reception to IW): http://store.steampowered.com/app/7010/ |
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#13379 | ||||||
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__________________
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#13380 | ||||
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Just noticed xcom officially added some of the second wave options that were cut.
Damage roulette: wider range of weapon dmg New economy: council offers random funding Not created equally: randomized rookie stats Hidden potential: promoted soldier stats increase randomly |
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