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#161 | ||||||||
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__________________
CML: http://www.cheapassgamer.com/forums/...d.php?t=178458 |
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#162 | ||||||
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For example, compile a list of video games that would make good games of the month, then hold that list, when a game on the list goes on sale, that game is announced for the following month. So if Singularity were on the list, it's on sale at Amazon for $7.50, everyone could get it this month, and it would be played in March, or whenever the next available month is. Note: I'm not saying Singularity is the game. Please don't run out and buy it. Edit: And it goes without saying, involvement should be optional and situational based on the game. I'll definitely stay out of any FTL discussions, because playing games like that are bad for my blood pressure. Same with JRPGs, because all I'd ever do is bitch about how much I hate them. |
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#163 | |||
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I love the idea of a video game book club too. It'd be interesting to have a single player and a multiplayer version, where we actually set up meetup times to get together and play with groups some of the older titles that don't have a dedicated community anymore.
Take Blacklight Tango Down for instance, it's incredibly cheap but the online community is totally dead. It's fun to play, has great gun customization, and would make for nice community playdates. |
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#164 | ||||||
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I'm more prone to choose games based on their duration rather than their price, though, so I was thinking the following for March: - A 20-25ish+ hours game, which could be the "community" one and thus what participants can write about in our hypotetical (magical) diary - A 15ish hours game, which could set the theme of the month and also be the one with a specific achievement/trophy/objective to reach as a bonus. - A minimum of two shorter games, whose duration should not exceed 10-15 hours. Obviously, those are just guidelines, and everybody is encouraged to select as many games as they want should those selected by the poll not satisfy them. As for February, I don't think I'll manage to complete Bioshock 2 sadly, as good as it is... month's been busier than I thought, but at least I should be able to finish Sleeping Dogs. Great, great game with only a handful of flaws here and there, but truly the best sandbox I've ever played! |
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#165 | |||||
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__________________
"When these guys were sittin' around the tent makin' all this up, why did they pick ten? Why ten? Why not nine, or eleven? I'll tell you why. Because ten sounds important. Ten sounds official. They knew if they tried eleven, people wouldn't take them seriously. People would say, "What're you kiddin' me? The Eleven Commandments? Get the outta here!"-George Carlin |
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#166 | ||||||
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#170 | ||||
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Well, to just toss out suggestions at random, I've been interested in playing:
Stubbs The Zombie in Rebel Without A Pulse Psychonauts (pile of shame) Hell Yeah! Giana Sisters: Twisted Fate The Binding of Isaac But my PC backlog is extensive... So I'm up for pretty much anything. |
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#171 | |||
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Or what if we do the partner thing again with a common theme like posted before. (Thinking Game, Item hunting game, action, etc) for the month of March since we're a little short on time and also spend the month of March planning out an actual idea of the Video Game Club?
I dunno. Just throwing out some thoughts. |
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#173 | ||||||
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I like this idea. I've even given away Metro 2033 a few times myself and nobody wanted it. Everyone probably has it already. Edit: Ok, how about this. We follow jugglenauts idea. Each month we will do a Low End and High End club, one an indie game and one a AAA title. That way players can choose one or the other, there is always a low price option, and always a game that can run on most PCs. Players can choose to take part in one, both, or neither if it's not their genre that month. I think that gives us as many outs as we're going to get as far as letting everyone be involved goes. Last edited by Broken Cage; 02-25-2013 at 04:50 PM.. |
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#174 | |||
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I think we should do 3 categories.
1: Single player narrative-driven AAA experience. 2: Multiplayer experience. 3: Indie experience. For the singleplayer experience, we should consider pacing out where someone should be at what points so that the thread can have a bit of early-on spoiler discussion. |
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#175 | ||||||||||
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edit.. part of me also thinks the pairing up and picking that way is pretty good too so we could do that for March |
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#177 | ||||
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Then maybe the best idea is to expand the number of partners. Instead of finding one game for thirty of us, find three games for ten.
I don't know, I've actually gotten a headache from trying to figure this out. I just like the idea of everyone getting together to discuss a game at once. That's really the part I'm most interested in. I don't care how we do it. |
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#178 | ||||
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I like all of the ideas, mostly because playing games is fun and talking about games is fun, but it is hard to choose which game to play sometimes. I might never have gotten around to Jolly Roger or Condemned, but they were both really fun (and kind of opposites).
One idea that I haven't seen mentioned is to play free games, at least for March since it is almost upon us. Gravity Bone (available here: http://blendogames.com/) is wonderful, free, and short. I have also stuck Digital: A Love Story (here: http://scoutshonour.com/digital/) and don't take it personally, babe, it just ain't your story (here: http://scoutshonour.com/donttakeitpe...aintyourstory/) in my backlog, but I wouldn't mind playing those. Just an idea to buy us more time to scout sales for games we can all play. |
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#179 | ||||||
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To that end I think having a game that most of us have to end up buying kind of defeats that. Sometimes you can get surprised by a game that you otherwise would have probably just let sit in your backlog. If nothing else then even if you don't like it you know you tried, gave it a good shot and that's one less game you have to worry about in the backlog. I also kind of agree with the 'This is getting complicated' sentiment. This is starting to become a PITA along the lines of trying to order pizza for a group of people 'I don't want olives!' 'I don't want mushrooms!' 'No red sauce!' 'I'm vegan'. That's about the point I want to hand someone a wad of dough and tell them to have at it, but even then someone would probably be gluten free. TL;DR - If someone can come up with a SIMPLE idea that won't cause a lot of whining then that would be good. Otherwise just do four in March. Oh and count me out of that. The 4 is kind of too much for me (I know, I know) plus I kind of wish for a more social aspect to motivate me to play a game like 'Oh I really should play this so I can talk with the others about it and discuss it' etc. |
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#180 | |||
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MrshllJcb, I have an idea. You should start a poll and each person adds two games (one AAA and one indie). Everyone votes on whatever games that they already own as of right now. Whatever two games get the most votes (in the most people's backlogs) are the two for the month. What does everyone think of that? The idea is to work through the backlog not add more games to the backlog.
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