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#1 | |||||||||
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3d fighters back in the days?
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#2 | ||||
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VF was fun. I don't really like fighters, though. Melee surpasses all ;-)
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//Josh Old games collecting dust? Tired of EB ripping you a new one on trade ins? Join the Game Trading Zone today and make deals with other people like you. GameTZ Username: Sartori |
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#3 | |||||
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Yea I just got a Saturn and the level of depth is still there in VF. I have always been a VF fan. but never owned any of the console games until recently( mainly played in the Arcades up through 3, although I am not all that big on 3)
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#4 | |||
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I had trouble getting past playing with block people. I did play VF a couple of times in the arcade, but I didn't really get on board until VF2, which I absolutely loved even though the characters were still blocky. I don't think either of the arcades near my college had tekken, but I remember spending a lot of money on Souledge when that came out towards the end of college.
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#5 | ||||
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I loved Tekken 2 and I never even owned the game. But I played the hell out of the demo that I had. Jun vs. Lei. I like 3D fighters a lot though, as well as the old 2D ones, Mortal Kombat especially. My favorite 3D one though is Dead or Alive on Dreamcast.
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#6 | ||||
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Battle arena toshiden was a good game for its time
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#8 | ||||
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I couldn't understand the big deal about VF when it was in the arcades. I played it a few times but it never grabbed me.
I did get Tekken when it came out on the PSOne. I thought it was head and shoulders above VF. And Battle Arena Toshinden was awesome. Too bad Takara decided to just phone in the rest of the series. |
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#9 | ||||||||
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#11 | ||||
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I got into 3D fighters with Soul Blade, which was my favorite fighter and i played it all the time, until Soul Calibur came out that is, but i also had a saturn and loved Virtua Fgither, but then again i love all fighting games, Fighting Vipers? I remember that game and i loved it, i haven't played it in ages though so for i remember it is probably horrible.
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#12 | ||||||
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#13 | ||||
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I didn't get into 3D fighter until Tekken 2, and even then I never started taking them seriously until Fighters Destiny. Great game despite having genric as hell characters.
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#14 | ||||
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2D fighters still better than 3D fighters
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Things that suck: Fisrt person Shooters, Stealth, metal Gear, Silicon Knights, Realism, Final Fantasy 6, 7, 8, 10, 10-2, CC, Metroid Prime, Ketchup, Mayonaisse, pickles, vinegar, Electronic Arts, Sports games, Sega sports, Sonic, ham, Retro, Walgreens, "mature" games, Superficial women, meatloaf, the matrix, Racing games, hot dogs, eggs, mustard, lettuce, peppers, beans, alchohol, your mother, ocarina of time, blondes, sunshine, Cornfedwb, 3d platformers, DiGiorno pizza, pics of Olimario's dong on the internet
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#16 | ||||||
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__________________
Out there someone's dying
Hopefully It should be all of them |
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#17 | |||||||||
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#18 | ||||
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I like more 2d fighting games than 3d, but soul calibur is definitely on the top of my list. For recent games, my order of preference goes something like...
Soul Calibur 2 Guilty Gear X2 Marvel vs. Capcom 2 Capcom vs. SNK 2 Tekken 4 I don't play Virtua Fighter only because I know no one else that does. If any of my friends would play it, I would pick it up. Fighting games are no fun without competition. |
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#19 | ||||||||||
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To get to the serious setting, you must eliminate some chaos factor - but not all, really. A) Four player goes right out the window. B) Get rid of stages like POkefloats, etc (anything that's random or moves too erradicly) C) Items. Either turn them off or severely limit (no hearts, tomatoes, hammers, IE: Extremely random stuff that can completely turn the battle). This isn't to say that you should only play on Final Destination or something - but the game really shows a different side when you take this in to consideration. That's one of hte things that's great about Melee. I can go to a tournament and competitively play a serious match - or I can fire up four player with some friends and have a fun-filled brawl. It's diverse, it's chaotic, but it can be very serious. At first glance, outsiders might see Fox and Falco and consider them clones. It's true to a respect. Then you examine the details. Several of Falco's moves, while being the same, cause characters to react differently (his shine, down air, etc). His recovery is also weaker in addition to him being able to jump further. While they both have lasers.. Fox's can shoot faster, which a newbie would consider an advantage - but though Falco's is slow, it causes knockback which can be infinitely more useful. This means you can't play Falco and Fox the same way (you "can", but you know what I'm saying). The subtle differences actually.. make a difference. Someone who isn't good at the game and doesn't care to become good may not ever notice or understand the differences. Smash Brothers also features the absolute absence of pre-set button combos. While there are only two "attack" buttons - they have different effects based on the directional influence of the stick (plus smash attacks), thus creating a varied amount of abilities and control with a limited, simple, and easy to use control setup. But back to the combos. The lack of focus on pre-set combos gives freedom to the player. Button mashers don't win against a skilled Melee player. Period. It's not a feasible tactic in Smash Bros. The more I play Melee, the less I believe in standard/traditional fighters - be they 2D or 3D in perspective. The more I believe they're battered and broken. Melee has a surprising amount of depth and speed - you just have to look. |
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