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How to change a Snes game-save battery!

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Old 09-06-2005, 08:21 PM   #1
How to change a Snes game-save battery!

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Every Snes game owner will run into this at some point, especially since the dates on many game batteries expire around this year, or in the case of games like Mario World, have already expired. That doesn't mean they are 100% dead, but chances are, they are almost dead.

Found these instructions in another thread, originally posted by Cornfedwb (who got them somewhere on google) and figured we should have a fresh post for this topic. I cleaned it up a bit and added a note or two.

If you are the original author, PM me so I can give you credit! (or delete this, if it's a problem.) I have edited and bastardized this heavily, based on my own experience.

Most importantly:
----- IF YOU HAVE A BETTER, EASIER WAY TO DO THIS, PLEASE POST IT SO I CAN FIX THIS FAQ! ----
Any help will be much appreciated.


DISCLAIMERS(for reals yo): YOU WILL LOSE YOUR SAVES WHILE DOING THIS, NO MATTER WHAT! I take no responsibility for your messed up games-- this is a risky procedure -- you should practice on something cheap and easy to find(like Super Mario World which is at just about every pawnshop) before you go and up that pristine copy of Chrono Trigger ;-) This procedure is risky like a cheap ass hooker.

-------------------------------

What you need and where to get it:

1. 3.88 mm security bit. You need this to unscrew the funky
hexagon-shaped bolts on SNES carts. Here's a good deal on those, courtesy of kdunn77: http://mcm.newark.com/NewarkWebComme...KU=22-1145&N=0 for $3.68.

2. Watch battery size CR2032 You can probably get this anywhere
that fixes watches; I got mine at Radio Shack, paid $3. (ed-they are out of stock online, but are at most stores.)

3. A basic soldering iron, nothing fancy. I bought a kit at radioshack for $8, came with a 45-watt iron.

4. An X-Acto knife, or some kind of scraping razor. It just
needs to be a VERY thin knife, one you don't mind getting stained up. A kit with a variety of blades can also be found at Radioshack, for around $4.

5. Some Electrical tape. (courtesy of Beerguy961) also at Radioshack.


SNES Procedure Walkthrough

--Clean your hands thoroughly first.

1. With your SNES cart lying face-side up on a table, you'll see the two
hexagon bolts on the bottom two corners. Use your 3.88 mm security bit to
remove these bolts.

2. Lift the cart's front cover by pulling up, toward you. You'll see the
backside of the game's board. Lift the board out. Try not to touch anything
but the edges any more than you have to.

3. On the other side of the board, you'll see the battery on the top left corner, a silver circle about the size of a nickel. The battery is soldered onto connectors above and below, at two points on each connector. The next step is to break these solder points (carefully!) (Edit: I have found that my copy of Final Fantasy 3 has 4 solder points on each side, but all my Nintendo made games have only 2. YMMV.)

Getting the battery out (by Slo):
Changing these batteries in snes cartridges is simple, ive just done one. One thing i should point out tho is the battery terminals ARE NOT soldered to the battery they are spot welded on, you CANNOT unsolder them. Trying to do so is dangerous as the battery could explode. You simply have to prise and break them off, this isnt easy and to save risking damaging the cartridge pcb its easier to unsolder the battery terminals from the board first (take note which way round it goes here) and clamp the old battery in a vice or hold with pliers then try to force off the terminals. Another point I should mention is when fixing the new battery in place electrical insulation tape will lose its grip with age and go manky especially with heat from the console, so i chose to use sticky labels to wrap around the battery.

As long as you unsolder the battery terminals from the board first there is zero chance of damaging your cartridge as long as you dont drop blobs of solder all over it but and i cant stress this enough make sure you take note of the battery polarity.

6. Either solder the New battery back on if you know how or tape it into place. To tape it, take a 2 inch piece of tape and place it under the bottom connector. Place the battery in between the two connectors and wrap the tape around it as tight as possible. You can even double up the tape, to make sure the battery won't go any where.

7. Turn the board back over (battery-side down) replace it into the back
cover of the cart. The slots it fits into are arranged so you won't be able to
re-insert it upside down, so if you're having trouble putting it back in, turn
it over!

8. Place the front cover of the cart over this. Remember the hooks that slide
into the back cover? They make it so you have to angle the back cover down &
away from yourself. Replace the 2 hexagon bolts. If the board still rattles,
you might need to tighten the bolts down a bit more. If you taped the battery in, it'll probably be a snug fit.

9. Pop the game into your SNES, play long enough to save. Turn the machine
off, take the game out and throw it around. Tap it on a table, drop it, rattle it, be rought with it but don't break it! This is just to test how secure your battery is in there. If you plug it back in and still have your save, congrats. Chances are, your battery is secure for the next 10 years.

That should do it-- discuss below!

(Pics coming, eventually)

Last edited by Apossum; 05-06-2007 at 12:18 PM..
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Old 09-06-2005, 08:23 PM   #2
thanks a lot, i dont look forward to doing this to all the games i have... if anyone has pictures i think itd be helpful to post some on the OP
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Old 09-06-2005, 08:27 PM   #3
I'm going to do it tonight on some games-- I'll take some pics of the process, hopefully they'll come out (and hopefully I won't it up :-) )

I'll need some place to host em long term-- my photobucket album fills up too fast.
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Old 09-06-2005, 08:38 PM   #4
You might want to mention in the OP that your saves will be lost if you do this, just so someone doesn't complain about it later. Other than that, great article!
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Old 09-06-2005, 08:40 PM   #5
Quote:
Originally Posted by Apossum
I'm going to do it tonight on some games-- I'll take some pics of the process, hopefully they'll come out (and hopefully I won't it up :-) )

I'll need some place to host em long term-- my photobucket album fills up too fast.
imageshack.us yo
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Old 09-06-2005, 09:09 PM   #6
Done and done! Looks like I'll need to pick up some supplies tomorrow. All I have is an ancient soldering iron with old razors--can't even cut through the first point.
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Old 09-06-2005, 10:32 PM   #7
http://mcm.newark.com/NewarkWebComme...KU=22-1145&N=0

Link for security bit (opens NES, SNES, gb, gbc, gba and Sega(?) games).

Got these from MCM last year, good company.
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Old 09-06-2005, 10:55 PM   #8
Thanks Kdunn, updated the faq with the link.
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Old 09-07-2005, 12:13 AM   #9
here's another FAQ about it, but it's not too clear. I think it basically says the same thing(except he is saying to pry the battery off without heating or scraping, which seems a little crazy)-- but he seems to be against the idea of taping it back.

http://db.gamefaqs.com/console/snes/...eplacement.txt
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Old 09-07-2005, 06:34 PM   #10
Okay-- 4 copies of Super Mario World later and I've had my first successful swap.

For a guy who has never soldered before, this was a pain in the ass. That's because the soldering on the old battery doesn't exactly cut like butter. I had to put a ton of pressure on each connection, and snapped a few blades in the process.

For my successful swap, I just taped the contacts around the battery, made it real tight, and added 2 layers of tape, so that it would fit snug in there. After I did that, i tested it, and it worked. Not content with that, I tossed the cart around, on the floor, smacked it against my leg, shook it up, etc. and tested it again-- still good.

I'm going to update the tutorial later, with a more "realistic" approach.
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Old 09-07-2005, 10:23 PM   #11
and now i'm finding my copy of FF3 has 4 solder points on each side, instead of 2. That's just great.


Edited the faq for clarity.

Last edited by Apossum; 09-08-2005 at 01:04 AM..
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Old 09-12-2005, 10:55 PM   #12
Quote:
Originally Posted by Apossum
and now i'm finding my copy of FF3 has 4 solder points on each side, instead of 2. That's just great.


Edited the faq for clarity.
NOOOOOO - not FF3! J/K - Thanks for this info, I'm sure it will come in useful at some point!
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Old 09-13-2005, 07:00 AM   #13
just out of curiosity... how long should the GBA batteries last
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Old 09-13-2005, 07:11 AM   #14
Kuma, you forgot the question mark at the end of the question there.

Anyway: Most GBA titles (at least originals) don't use batteries any more, so it's a non-issue, but I don't know of an easy way to check whether a certain game uses batteries (other than to open it).
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Old 09-13-2005, 07:16 AM   #15
sorry bout the question mark but its 6 in the morning and sleeping is the one thing i forgot to do today.

anyway good to hear on the GBA games though. I would have to commit bloody murder if i lost my Fire Emblem saves.



? for good measure
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Old 09-13-2005, 12:16 PM   #16
Quote:
Originally Posted by Kuma
sorry bout the question mark but its 6 in the morning and sleeping is the one thing i forgot to do today.

anyway good to hear on the GBA games though. I would have to commit bloody murder if i lost my Fire Emblem saves.



? for good measure

Well, I really don't know if any of the fire emblem games use batteries. But if you like a game, it's a good idea to plan to complete it in the next 5 years just in case.

(and it's great you know about question mark. Believe it or not, I was just mentioning it because the schools no longer seem to teach about it, so some people actually don't know they should use it).
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Old 09-13-2005, 04:34 PM   #17
Quote:
Originally Posted by Kuma
sorry bout the question mark but its 6 in the morning and sleeping is the one thing i forgot to do today.


anyway good to hear on the GBA games though. I would have to commit bloody murder if i lost my Fire Emblem saves.


? for good measure
Flash memory isn't going to last forever either. I lost all my data on Castlevania: Circle of the Moon when I had more the 95% of the game complete. It was a legit copy I bought at Circuity City too. The cart won't save anymore. I really wish GBA games had removable storage like memory cards.
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Old 09-13-2005, 04:37 PM   #18
Flash memory is guaranteed for tens of thousands of writes at the very least.

Do you know if this game uses batteries or not?

Edit: It looks like this title uses SRAM, which means there's a battery somewhere there. Sorry.

Last edited by eldad9; 09-13-2005 at 04:41 PM..
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Old 09-14-2005, 08:08 PM   #19
I hgeard if you play your SNES games once a month or so that the battery retains ebough of a charge to keep/add saves. Any validity to that?
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Old 09-14-2005, 08:20 PM   #20
Quote:
Originally Posted by Reality's Fringe
I hgeard if you play your SNES games once a month or so that the battery retains ebough of a charge to keep/add saves. Any validity to that?
I can't imagine that being true, unless turning on the game would somehow recharge the battery or reduce the rate of energy loss for a certain period of time after the game was turned on.

Looks like I'm going to lose my FFIII data that has two Economizers. And I found them within 10 minutes of each other. During my 2nd and 3rd play through, I couldn't find one.
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