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#21 | |||||||||
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#22 | ||||||
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![]() Aminal Crossing: Strell@Tazmily, 2836-3590- 0819 "One of the more...amusing screwballs around here..." - shrike4242 Join the El Hoardo Fan Club! Threadless.com puts the fun back in laundry!...lafundry! HOORAY! (Referral link) Wii Obscure FAQ and Facts Thread [Version 2.0] ::: Wii Shop Thread ::: DSi Shop Thread |
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#24 | ||||||
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All Sony is doing is modifying the video card to have 120 fps output, which will cost at most $3 per unit. Call it forwards-compatability. |
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#25 | |||
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It sounds good to me, in theory...
Let's say a game... say... Call of Duty 2... runs at 60 FPS just roaming an empty street on XBox 360. Now you get into a huge firefight, and the frame rate drops to a noticable 30 FPS. It's annoying, right? Now let's say you're playing it on PS3. 120 FPS just roaming an empty street. However, once you get to a huge ass firefight, you won't be able to notice any chopiness! Again, this is all in theory and above my head and I probably just made myself sound like an ignorant bastard. But, I don't think this is necessarily a matter of how remarkable it will look running at 120 FPS... but rather how remarkably it will conistently run. Even if it looked the same at 120 FPS and 60 FPS, wouldn't a "low" of 60 still be a "high" for everything else? Erm...
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#26 | ||||||
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#27 | |||
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It sounds good to me, in theory...
Let's say a game... say... Call of Duty 2... runs at 60 FPS just roaming an empty street on XBox 360. Now you get into a huge firefight, and the frame rate drops to a noticable 30 FPS. It's annoying, right? Now let's say you're playing it on PS3. 120 FPS just roaming an empty street. However, once you get to a huge ass firefight, you won't be able to notice any chopiness! Again, this is all in theory and above my head and I probably just made myself sound like an ignorant bastard. But, I don't think this is necessarily a matter of how remarkable it will look running at 120 FPS... but rather how remarkably it will conistently run. Even if it looked the same at 120 FPS and 60 FPS, wouldn't a "low" of 60 still be a "high" for everything else? Erm... |
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#28 | ||||
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ITs just marketing hype. I doubt we will see any games that actually utilize this. I actually would rather they stay at 60FPS (which is perfectly fine) and use that extra power to keep it at 60FPS constantly while doing other calculations like AI, and such.
If you read the article, Ken Kutaragi doesn't actually say that this will be used at all, he just says that it is possible. So really, he could mean that if PS3 were using most of its power on FPS, it could do 120 FPS. But he spins it in a way that makes some people believe that PS3 games will actually run at 120FPS. This is true of a lot of statements. I know he does exaggerrate a lot of things but there are very few times that he flat out lies. The problem is, he conveniently words things so that everyone on the internet blows them out of proportion and believes it to be true, when things like 120FPS, were never actually promised. Anyway, I'm 99% that this is nothing but hype and will most likely not be used.
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#32 | ||||
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I run at 120 FPS
ask me how the queen of England is doing? (zip) She's Fine |
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#33 | ||||
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This is just stupid. The FPS of a game depends entirely on the software, not the hardware. They can give the hardware speed and memory, but in the end the masterful coding (or lack there of) is what's going to push that hardware to the extreme. Posting hardware specs is more meanigful than statements like this--and has be reinteratted over and over--even that is pure hype.
They ought to put out the fires inside their demo units before boasting on the FPS of games that don't exist yet.
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