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#1 | |||||||||
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Tony Hawk Downhill Jam exclusive to Nintendo
THDJ will be on the Wii and DS only. I think this is a major score for Nintendo seeing as it will bring alot of the tony hawk fans which are basically sony fans. |
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#2 | ||||
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k00, I'll buy it.
I'm a Tony Hawk game fan (I've boughten all of them upon release), and yeah, THAW kinda sucked, but I still have some optimism for the next one. Hope it's good. |
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#6 | ||||
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I have to believe this is some joke or there's some catch, as I don't see how the Tony Hawk game can be good without four face buttons, some shoulder buttons, and a d-pad or analog, ie. a Dual Shock-style setup. Once I hear this from the bigger news sites, I'll believe it.
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#7 | ||||
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Notice the wording.. Tony Hawk's Downhill Jam is exclusive, not the Tony Hawk games.. so there will more than likely be other Tony Hawk games on other systems.. just not Downhill Jam. Or maybe i'm stating the obvious.
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#9 | ||||||
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Also, WHM, I am pretty sure boughten isn't a word. You're probably just stuck in rehearsal mode for some new movie where you speak like the peeps. Last edited by Stoneage; 04-29-2006 at 02:30 PM.. |
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#10 | ||||
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This is definitely odd news considering how much money Tony Hawk has been making as a multi-console game. Now they're going to make it exlusively for two systems, and one of those systems is clouded in mystery about how good it'll end up being.
What throws me off is that Neversoft announced a while ago that they're next game would be Downhill Jam. So maybe they are just finally taking a year off from the core game, trying to find a new niche market for it, and really spending development resources on the next full game to make sure it gets back up to its critical accolade status. |
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#11 | |||
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IGN today posted a video interview about the game on the Wii channel.
The game sounds like it'll be a nice fun exciting blast to play, based on that interview (moreso than past TH games). The dude being interviewed said the game will be played with the 'classic' controller format (the D-pad under the thumb), but he said the Wii controller identifies how you're holding the controller and you turn in the game by tilting the controller as you hold it in that sideways format. Artwork: ![]()
Last edited by Oops! I did it again.; 05-06-2006 at 01:32 AM.. |
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#13 | |||
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Oh God, you're right. They are art. I didn't even read the article accompanying it. I just saw the images and paniced and thought, "Hey, wow - some screen shots!"
I'm sorry. I'm an idiot. UGH! Now I ignore this thread forever in shame. (Don't y'all hate moments like this?) |
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#15 | |||
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I think I'll keep it there...to show I'm human. People gotta respect a human side, right?
I GOT FLAWS, Y'ALL...WHAT CAN I SAY. |
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#18 | |||||
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If they want it to be successful, they are going to have to put the machine in a good light. If media and hands on impressions of software that isn't ready got out, it could hurt the overall opinion and/or impact of their console when it is fully unveiled. at least that is my theory. I expect most third party games to look like cube games at this point, and I think some of the lazier developers (THQ) will continue to pump out games that look like cube games throughout the entire machine's lifespan. Retro and Ubisoft will likely do better than that (especially retro), so I'm curious to see what they will come up with |
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