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Wario Ware Wii in Time magazine!(Tennis and Zelda details also)

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Old 05-07-2006, 04:32 PM   #1
Wario Ware Wii in Time magazine!(Tennis and Zelda details also)

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http://gonintendo.com/?p=2491

Nintendo's conference is only a couple days away and they're still spoiling us with announcements.

Full article:
http://gonintendo.com/messageboards/...pic.php?t=1602
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Last edited by Foolman; 05-07-2006 at 05:31 PM..
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Old 05-07-2006, 04:36 PM   #2
Quote:
After Warioware, we play scenes from the upcoming Legend of Zelda title, Twilight Princess, a moody, dark (by Nintendo’s Disneyesque standards) fantasy adventure. Now I’m Errol Flynn, sword fighting with the controller, then aiming a bow and arrow, then using it as a fishing rod, reeling in a stubborn virtual fish. The third game, and probably the most fun, is also the simplest: tennis. The controller becomes a racket, and I’m smacking forehands and stroking backhands. The sensors are fine enough that you can scoop under the ball to lob it, or slice it for spin. At the end, I don’t so much put the controller down as have it pried from my hands.


Tennis sounds even hotter for me personally.
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Old 05-07-2006, 04:44 PM   #3
Wow
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Old 05-07-2006, 04:46 PM   #4
Quote:
When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler.
Gamers everywhere just got served.

Coincidentally, this is how most of us probably look at night when we're on the Interweb.
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Last edited by Strell; 05-07-2006 at 04:51 PM..
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Old 05-07-2006, 04:49 PM   #5
Curious who the author is, if he's a gamer or not. It would be interesting to get a grip on the learning curve.
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Old 05-07-2006, 04:57 PM   #6
I can't find the article on Time's site, but its on the cover, up top. Apple used to do this as a way of introducing new products, its a smart way of leaking info to a different audience.

How is this tennis game supposed to work? Do I use the joystick to run back and forth, or am I actually running back and forth? I need to know this so I can call someone to install padded walls in my room before buying this thing.
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Old 05-07-2006, 04:57 PM   #7
must Wii now
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Old 05-07-2006, 04:59 PM   #8
Quote:
Originally Posted by chargeup45 View Post
I can't find the article on Time's site, but its on the cover, up top. Apple used to do this as a way of introducing new products, its a smart way of leaking info to a different audience.

How is this tennis game supposed to work? Do I use the joystick to run back and forth, or am I actually running back and forth? I need to know this so I can call someone to install padded walls in my room before buying this thing.
Best way I would design it, being an uncreative schmuck who couldn't get a job mopping floors in Nintendo's conference room, would be to use the D-pad with your thumb to move around.

I just realized my fiancee gets Time. Happy days!
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Old 05-07-2006, 05:06 PM   #9
Man, that almost makes my pants too tight. I want to play NOW!

When is this issue of Time on the newsstands? I want to pick up the issue.

EDIT: Although I was sure they'd say 'No.', I called the two local EB's to see if they had started preorders yet. Here's a recorded conversation with the second store clerk:

Me: "Hello. Are you taking preorders for the Nintendo Wii yet"?

Clerk: "Um...yes."

Me: "You are"?

Clerk: "Oh, wait...no. Sorry, we aren't yet."

Me: "Oh...well, do you know when your store will begin taking preorders?"

Clerk: "Well, when we get something official. Like, with the 360, we began
the preorders after that guy that played Frodo was on MTV with it."

Me: "Elijah Wood. And thanks..."

Clerk: "But honestly, since they changed the name to Wii, I don't have the slightest bit of interest anymore."

Me: "So, because they changed the name, you no longer care about the system"?

Clerk: "Um...yeah."

Me: "..."
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Last edited by Rig; 05-07-2006 at 05:20 PM..
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Old 05-07-2006, 05:21 PM   #10
Aww shit, now the wait until November feels even longer! It looks like Twilight Princess will end up being my Wii killer-app.
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Old 05-07-2006, 05:30 PM   #11
Hot News! I Want A Wii.
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Old 05-07-2006, 05:30 PM   #12
Full article is in GoNintendo's forums, but I'm not sure of the legality of posting full articles. I'm pretty sure it is fine on these forums, since the Red Steel scans weren't modded.

Here is a link.

http://gonintendo.com/messageboards/...pic.php?t=1602

Quote:
Miyamoto is like all four Beatles rolled into one jolly, twinkly-eyed, weak-chinned Japanese man.
Haha!

Last edited by Foolman; 05-07-2006 at 05:32 PM..
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Old 05-07-2006, 05:42 PM   #13
Wii at launch = yes.
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Old 05-07-2006, 05:45 PM   #14
The Zelda news is awesome. ZOMG!
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Old 05-07-2006, 05:48 PM   #15
wipes

If my wife loves seeing me game now, wait until Wii comes out. Think she would charge admission for people to see me make a fool of myself. I would enjoy every minute of it. She probably would get sucked in too.

Got to hand it to Nintendo, they really got the buzz going.
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Old 05-07-2006, 05:57 PM   #16
Wait wait wait...

Quote:
Consoles Sold in the U.S. Through March 2006 Sony PlayStation 2 -- 33.3 million Microsoft Xbox -- 14 million Nintendo GameCube -- 11 million Microsoft Xbox 360 -- 1.2 million Source: The NPD Group PlayStation 2 launched in '00; Xbox and GameCube, '01; Xbox 360, '05
I hate the majority of GC owners... based on the third party support, I always thought the GC sold horribly relative to the XB and PS2. But I guess its just because the owners of said consoles suck and don't buy third party games. That makes me sad.
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Old 05-07-2006, 05:58 PM   #17
Sounds hot..

I want to check out that tennis game.. (maybe Rockstar will bring their table tennis game to Wii.. or already is.. and hasn't announced it yet)
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Old 05-07-2006, 06:17 PM   #18
None of the links are working. Is the site down for anyone else?
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Old 05-07-2006, 06:17 PM   #19
Quote:
Originally Posted by botticus View Post
Wait wait wait...



I hate the majority of GC owners... based on the third party support, I always thought the GC sold horribly relative to the XB and PS2. But I guess its just because the owners of said consoles suck and don't buy third party games. That makes me sad.
You got that right, most GC owners own their GCs for one thing: Nintendo games. I personally prefer games on the GC as my GC is my only stable system.. but in all honesty, most Nintendo games are just much better than the competition. Like, Mario Kart is way better than any other kart racer, Zelda is better than any other adventure series, Mario is a way better platformer than others, etc. If Nintendo makes a game for a genre, chances are it's better than any other game in the same genre.

Back to business, that article was very... reassuring. The game didn't sound like a gamer but he sure sounded like the game was easy to pick up and play. And I'm glad to hear that Nintendo's got some good games in store for us at launch, 6 or 7 games to be exact if what they said before will hold.
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Old 05-07-2006, 06:19 PM   #20
Quote:
Originally Posted by levi333 View Post
None of the links are working. Is the site down for anyone else?
Yeah, looks like the site just went down.

Here is part of the article for you:

Quote:
Nintendo gave TIME the first look at its new controller--but before I pick it up, Miyamoto suggests that I remove my jacket. That turns out to be a good idea. The first game I try--Miyamoto walks me through it, which to a gamer is the rough equivalent of getting to trade bons mots with Jerry Seinfeld--is a Warioware title (Wario being Mario's shorter, fatter evil twin). It consists of dozens of manic five-second mini games in a row. They're geared to the Japanese gaming sensibility, which has a zany, cartoonish, game-show bent. In one hot minute, I use the controller to swat a fly, do squat-thrusts as a weight lifter, turn a key in a lock, catch a fish, drive a car, sauté some vegetables, balance a broom on my outstretched hand, color in a circle and fence with a foil. And yes, dance the hula. Since very few people outside Nintendo have seen the new hardware, the room is watching me closely.

It's a remarkable experience. Instead of passively playing the games, with the new controller you physically perform them. You act them out. It's almost like theater: the fourth wall between game and player dissolves. The sense of immersion--the illusion that you, personally, are projected into the game world--is powerful. And there's an instant party atmosphere in the room. One advantage of the new controller is that it not only is fun, it looks fun. When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler. But when you're jumping around and shaking your hulamaker, everybody's having a good time.

After Warioware, we play scenes from the upcoming Legend of Zelda title, Twilight Princess, a moody, dark (by Nintendo's Disneyesque standards) fantasy adventure. Now I'm Errol Flynn, sword fighting with the controller, then aiming a bow and arrow, then using it as a fishing rod, reeling in a stubborn virtual fish. The third game, and probably the most fun, is also the simplest: tennis. The controller becomes a racket, and I'm smacking forehands and stroking backhands. The sensors are fine enough that you can scoop under the ball to lob it, or slice it for spin. At the end, I don't so much put the controller down as have it pried from my hands.

John Schappert, a senior vice president at Electronic Arts, is overseeing a version of the venerable Madden football series for Nintendo's new hardware. He sees the controller from the auteur's perspective, as an opportunity but also a huge challenge. "Our engineers now have to decipher what the user is doing," he says. "'Is that a throw gesture? Is it a juke? A stiff arm?' Everyone knows how to make a throwing motion, but we all have our own unique way of throwing." But consider the upside: you're basically playing football in your living room. "To snap the ball, you 'snap' the remote back toward your body, which hikes the ball," Schappert says. "No buttons to press, just gesture a hiking motion, and the ball's in the hands of the QB. To pass the ball, you gesture a throwing motion. Hard, fast gestures result in bullet passes. Slower, less forceful, gestures result in loftier, slower lob passes. It truly plays like nothing you've ever experienced."
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