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#1 | |||||||||
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Motion Sensor Tilt Controller OLD Tech
http://www.qj.net/PS3-Motion-Sensing...g/49/aid/56825 Thoughts? Actually the funny thing is, besides the fact that both Pelican and MS have done this idea before, is that the rumble works. Note: Not bashing Sony. I look forward to the PS3 alot (besides the pricetag) however, the controller seems a little gimmicky, I mean, look at him use the thing. Last edited by A Happy Panda; 06-24-2006 at 12:10 AM.. |
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#2 | ||||||
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I was reading another article on QJ and it said that Sony/Immersion are still in talks, so hopefully they can still find a way to include the rumble. |
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#4 | ||||
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He said it was tiring using that controller, which furthers my belief that the Wii controller will be something you play with for about 15mins before taking a break. I get tired holding up the guncon when I play Time Crisis or House of the Dead, so I dont see why it would be different with the Wii controller.
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#5 | ||||||||
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Last edited by TimPV3; 06-24-2006 at 04:24 AM.. |
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#6 | ||||
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Yeah, agreed on the Guncon thing. Time Crisis makes my hand cramp up from pulling the trigger so fast and so often.
As far was the Wii, I really hope developers don't force gamers to use the nun chuck and remote for ALL the games. It'd be nice if they made some games just for that combo, and others just for the GC controller. |
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#7 | |||
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After the Wii is released, there is a huge rise in the amount of people affected by carpal tunnel syndrome.
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#9 | |||||
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__________________
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#10 | |||||
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__________________
My Tradelist: http://www.cheapassgamer.com/forums/...ad.php?t=57719 Last edited by m0dem; 06-24-2006 at 07:44 PM.. |
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#12 | ||||||
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I kept expecting him to yell "hurrrrrrrrrrrrrr!"
__________________
Sent from my personal computer |
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#13 | |||
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#14 | |||||
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The GameHandler was a licensed NES controller that used tilt/motion-sensing technology, and it came out in 1991. There was a link to an ad for it in another CAG thread.
Last edited by soonersfan60; 06-24-2006 at 11:17 PM.. |
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#15 | ||||
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True that to the Guncon getting heavy trying to beat the game in one sitting. I'm surprised that MS only bought 30% of Immersion and I wonder if that has anything to do with Sony not settling for pat rights, any thoughts?
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DISCLAIMER:These postings are provided "AS IS" with no warranties, and confers no rights. |
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#16 | ||||
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I totally think it has to do with the Immersion/Sony lawsuit.
Another thing to note is that Immersion just announced they have created the technology necessary to have tilt/motion functions and rumble features work together in 1 controller. Makes me wonder why Sony won't include it? |
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#17 | |||
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hmmm am i the only one that hates vibration with my controllers?
I ALWAYS go to the OFF option for every single game i play. Its quit annoying playing games with vibration on. I dont think the motion sensoring will be all that great either. but im still buying a ps3 at launch . |
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#18 | ||||
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that tilt sensor idea has been around forever. I have a logitech Wingman Extreme pc gamepad from at least 5 years ago that had it. It came bundled with that Starwars Podracing game, and controled about as well as you'd expect (I was all over the place). I turned that tilt sensor off on day one and never used it again.
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#19 | ||||
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How about some of you exercise instead of playing video games. Maybe then the mussles in your arms would be strong enough to hold a little plasic gun for more than 15 minutes.
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