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Super Puzzle Fighter II Turbo HD Remix Long-Ass Title


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#1 liquidcross

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Posted 31 August 2007 - 02:45 PM

I checked out the demo last night; not going to buy it yet, because a) I've still got the PS1 and GBA ports, and b) I don't have an HDTV yet. :(

Regardless...was anyone else annoyed that the in-game sprites are just up-rezzed, and not redrawn in HD like the backgrounds, character portraits, etc?

#2 ashram

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Posted 31 August 2007 - 03:10 PM

i was, then i realized capcom's been doing that for years now.... so it's nothing new.

#3 metaly

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Posted 31 August 2007 - 03:11 PM

I'm disappointed, but it's understandable. It would have been an incredible amount of work, and during the game you're (hopefully) not looking at the chracters much, except out of the corner of your eye.

#4 dallow

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Posted 31 August 2007 - 03:17 PM

No voice support...........mother fuckers...

From Capcom forums:

As Seth mentioned, the PS3 version currently does not support voice (for the moment, it's kind of a pain to impliment but some new libraries may be available soon to make it a bit faster to impliment). We haven't committed adding it at this time but we are still considering it.

We still have localization to do for the PS3 European release (SCEE requires some localization which we hadn't anticipated) and it might be something we can sneak in that process. We'll keep you posted.



#5 strummerbs

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Posted 31 August 2007 - 04:52 PM

No voice support...........mother fuckers...

From Capcom forums:


That's annoying. I'll still be downloading it, as I have never played it otherwise and I enjoyed the demo. PSN still needs a good party game with voice chat, like Uno seems to be for XBLA.
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#6 jonlubbe

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Posted 31 August 2007 - 05:01 PM

its only 59 megs to be fair, the character sprites seem totally out of place on the crisp backgrounds.

really miss my street puzzle mode though.. that was lots of fun.

#7 Guest_Apossum_*

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Posted 31 August 2007 - 05:03 PM

No voice support...........mother fuckers...

From Capcom forums:



no reason to get the ps3 version over the 360 version.


the whole "no voice chat" thing sucks. that should be pretty easy to implement and it's such a basic feature too. I wonder why sony is dragging ass on it.

#8 liquidcross

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Posted 31 August 2007 - 06:06 PM

no reason to get the ps3 version over the 360 version.


Free online play.

the whole "no voice chat" thing sucks. that should be pretty easy to implement and it's such a basic feature too. I wonder why sony is dragging ass on it.

This is Capcom, not Sony.

#9 Pootie Thang

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Posted 31 August 2007 - 07:12 PM

I bought it yesterday along w/ Warhawk and Tekken Online and I think it's a great game. I would get it for my 360 but I am selling it on Tuesday.
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#10 Psykodelik

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Posted 31 August 2007 - 10:23 PM

Yeah I noticed that too w/in-game chars. I hope it gets fixed in future updates, if any.

#11 Guest_Apossum_*

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Posted 31 August 2007 - 10:36 PM

Free online play.



nah, you "pay" in lost features for Sony's service right now. hopefully it'll be better later.

This is Capcom, not Sony.



It's because sony's tools for implementing it suck. many devs have complained about this.

#12 liquidcross

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Posted 31 August 2007 - 10:52 PM

nah, you "pay" in lost features for Sony's service right now. hopefully it'll be better later.

I'm not losing anything. I can play online for free, and it works great! Not to mention that it's faster and ad-free. ;) (I have a serious problem with gaming and advertising mixed together.)

It's because sony's tools for implementing it suck. many devs have complained about this.

If I do a bad job on a project at work, I can't blame my computer. Devs who've complained are just lazy. If Sony's SDKs are hard to use, too bad: figure it out anyway, as it's your job.

#13 Guest_Apossum_*

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Posted 31 August 2007 - 10:59 PM

I'm not losing anything. I can play online for free, and it works great! Not to mention that it's faster and ad-free. ;) (I have a serious problem with gaming and advertising mixed together.)


That's good if all you want is what you get with the PS3. if you have both systems, you get more for your money with the 360 version. btw, there aren't any in game ads. and what's this about it being faster?

If I do a bad job on a project at work, I can't blame my computer. Devs who've complained are just lazy. If Sony's SDKs are hard to use, too bad: figure it out anyway, as it's your job.



that's a pretty short sighted way of looking at it though. I doubt the team wanted to cut voice chat out, as they included it on the 360 version. Now the PS3 version, which is the same price, looks worse. It's obvious that Microsoft's tools were good enough to allow the team to implement voice chat in an easy and cheap enough way to allow them to make it for launch. Sony's tools are obviously lacking in that regard. If they're professionals hired by capcom, they probably know what to do-- that doesn't mean it happens instantly. From the way the guy worded the post, it came down to a time issue.

would you blame it on yourself if your boss assigned you a project that couldn't be done properly in the time he allotted? hopefully not.

#14 foo33333

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Posted 31 August 2007 - 11:58 PM

dang... if no voice chat.. y bother put 'RATED E , Game experience may change during online play'...there is nothing change... no trash talkin at all or least let me say Good GAME....

#15 Mana Knight

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Posted 01 September 2007 - 12:07 AM

I don't really care. I love the game too much to pass it up. I've been wanting the game forever and just couldn't pass it up.

Glad to see you here liquid. :)
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#16 dallow

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Posted 01 September 2007 - 12:08 AM

dang... if no voice chat.. y bother put 'RATED E , Game experience may change during online play'...there is nothing change... no trash talkin at all or least let me say Good GAME....

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#17 Mana Knight

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Posted 01 September 2007 - 12:40 AM

[quote name='Apossum']no reason to get the ps3 version over the 360 version. [/quote]Some of us don't want to play the game on a shitty D-pad and a console that's liable to breakdown anyday.

[quote]the whole "no voice chat" thing sucks. that should be pretty easy to implement and it's such a basic feature too. I wonder why sony is dragging ass on it.[/QUOTE]No, implementing voicechat isn't easy in PS3 games and it's somewhat costly too.

[quote name='Apossum']nah, you "pay" in lost features for Sony's service right now. hopefully it'll be better later.[/quote]There is no reason we should be paying for laggy P2P online play. The features we get with PS3 are almost as good. You're just wearing your 360 glasses again.
[quote]It's because sony's tools for implementing it suck. many devs have complained about this.[/QUOTE]No, only EA and other devs who try porting a 360 game to PS3, because that's hard to do. There are other devs who feel Sony's PS3 tools are fantastic. Implementing voicechat can be done, but it just takes some work.
[quote name='Apossum']That's good if all you want is what you get with the PS3. if you have both systems, you get more for your money with the 360 version. btw, there aren't any in game ads. and what's this about it being faster? [/quote]Not really, because I don't care for "nerd points", and I want a functioning D-pad. If you can't play a game properly, then it's unplayable. Analog stick is too sensitive while the D-pad isn't responsive. Plus, the PS3 download is smaller and takes up less HDD space.

[quote]that's a pretty short sighted way of looking at it though. [/quote]No, your point of view is always short sighted.
[quote]I doubt the team wanted to cut voice chat out, as they included it on the 360 version.[/quote]They could have implemented it but chose not too. However, I don't really care. A functioning D-pad is more important.
[quote]Now the PS3 version, which is the same price, looks worse. [/quote]WTF are you smoking. Both versions look identical. If anything, the PS3 version looks better for me since my PS3 is connected via HDMI while my 360 is component. There is zero difference otherwise in both versions graphically.
[quote]It's obvious that Microsoft's tools were good enough to allow the team to implement voice chat in an easy and cheap enough way to allow them to make it for launch. [/quote]MS is a software company, duh.
[quote]Sony's tools are obviously lacking in that regard. [/quote]Sony's edge tools are pretty good. They are not as easy as Microsoft's mostly because developing on PS3 is different. MS could provide crappy tools, but it would still be easier due to it having a PC architecture.
[quote]would you blame it on yourself if your boss assigned you a project that couldn't be done properly in the time he allotted? hopefully not.[/QUOTE]Terrible comparison.
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#18 magnawiz

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Posted 01 September 2007 - 01:50 AM

I love the new modes. Really is quirky and fun. I don't know how to spell quirky.

Anyway the voice chat doesn't bother me too much. Maybe it's because I don't have a working mic. I like the way the crystals look now. They look awesome.

#19 mtxbass1

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Posted 01 September 2007 - 01:56 AM

I love how The Mana Knight has suddenly become a developer and magically knows how "easy" or "hard" it is to program things.



#20 Mana Knight

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Posted 01 September 2007 - 01:59 AM

I love how The Mana Knight has suddenly become a developer and magically knows how "easy" or "hard" it is to program things.

I happen to be a programmer myself actually.
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#21 mtxbass1

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Posted 01 September 2007 - 02:30 AM

I happen to be a programmer myself actually.


ROFL. So you're a programmer now too?

TMK, you never cease to amaze me.

Edit: On Topic. I don't have a problem with the "low res" textures in the middle of the screen personally. Sure, they aren't quite as sharp, but this doesn't hurt the gameplay experience.



#22 Mana Knight

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Posted 01 September 2007 - 03:03 AM

Meh, I don't care about the textures. I've been wanting this game forever since I couldn't find the PS1 version and had problems finding the GBA version. I kind of hated buying Puzzle World on PSP just for this game (also I wouldn't be able to play a friend locally).

Basically, I played both versions before buying, and came to the conclusion the PS3 version is better. Also, if I don't renew XBL (which there's a good chance I won't), then I can only play the PS3 one online.
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#23 foo33333

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Posted 01 September 2007 - 03:05 AM

Who is playing every night? ADD ME: Baby_Assassin3
WE MUST PLAY TOGETHER!! and i hate people play random puzzle drop... get distracted... haha!
ADD ME PLEASE!!

PS3 ID: Baby_Assassin3

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Uncharted: Drake's Fortune
Folklore
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WARHAWK

#24 Guest_Apossum_*

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Posted 01 September 2007 - 03:05 AM

Some of us don't want to play the game on a shitty D-pad and a console that's liable to breakdown anyday.

No, implementing voicechat isn't easy in PS3 games and it's somewhat costly too.

There is no reason we should be paying for laggy P2P online play. The features we get with PS3 are almost as good. You're just wearing your 360 glasses again.
No, only EA and other devs who try porting a 360 game to PS3, because that's hard to do. There are other devs who feel Sony's PS3 tools are fantastic. Implementing voicechat can be done, but it just takes some work.
Not really, because I don't care for "nerd points", and I want a functioning D-pad. If you can't play a game properly, then it's unplayable. Analog stick is too sensitive while the D-pad isn't responsive. Plus, the PS3 download is smaller and takes up less HDD space.

No, your point of view is always short sighted.
They could have implemented it but chose not too. However, I don't really care. A functioning D-pad is more important.
WTF are you smoking. Both versions look identical. If anything, the PS3 version looks better for me since my PS3 is connected via HDMI while my 360 is component. There is zero difference otherwise in both versions graphically.
MS is a software company, duh.
Sony's edge tools are pretty good. They are not as easy as Microsoft's mostly because developing on PS3 is different. MS could provide crappy tools, but it would still be easier due to it having a PC architecture.
Terrible comparison.



yeah, I read your post, but you're just making mountains out of molehills and apologizing for sony. I like the PS3 too, but I'm not going to pretend it doesn't have problems for the sake of your peace of mind. Sony's online service is decent but I think anyone who owns both systems can see the big differences (except you.) I don't have "Xbox glasses" on. :roll:


I think the only valid objective point was about the d-pad, but you blew that completely out of proportion. also, by "looks" I meant the overall package.

christ, you're a one man gamefaqs.

#25 Mana Knight

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Posted 01 September 2007 - 12:02 PM

yeah, I read your post, but you're just making mountains out of molehills and apologizing for sony. I like the PS3 too, but I'm not going to pretend it doesn't have problems for the sake of your peace of mind. Sony's online service is decent but I think anyone who owns both systems can see the big differences (except you.) I don't have "Xbox glasses" on. :roll:

Well, I know it may lack some of the features, but some games have zero lag online (such as MotorStorm and Resistance) and that's important to me. That's why I put the two on par, because some games have no lag (all XBL games have lag.

I think the only valid objective point was about the d-pad, but you blew that completely out of proportion. also, by "looks" I meant the overall package.

The only thing the 360 version has over the PS3 version is voicechat, that's it. Also, I forgot to mention, another advantage of the PS3 version is the 360 version attaches to your console. If you remove your HDD and put it on another console offline (or if your 360 breaks and you want to play the game offline) you're out of luck unless you call MS to get some really long code. With the PS3, I can download it again and not have any issues playing it offline on another console (like if my PS3 HDD was switched or got another PS3 console).
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#26 Loonknight

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Posted 01 September 2007 - 06:32 PM

I picked up this title with no hesitation. I had the PS1 version and gave it to a good friend as a gift as soon as I learned this title will be released on my PS3.

I really enjoy the enhanced graphics on the explosions, and I don't have an Xbox 360 so I can't compare the two versions. The main thing that kept me away and keeps me away from the Xbox 360 is having to pay for Xbox Live, I honestly think it should be free with the system. Meh, but that is me.

#27 Psykodelik

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Posted 02 September 2007 - 03:11 AM

In about an hour or so, I'm game for a couple of matches for a bit. Need to take a break from studying. If anyone's up for a few rounds just pm me (Synical). I'll leave it idle to download trailers/demo's before playing. Well it'll either be this or actually try out Warhawk. Either way I'm up for anything.

#28 liquidcross

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Posted 02 September 2007 - 03:19 PM

Looks like I missed a lot. As for PSN being faster, I was referring to the fact that it's got far less lag than XBL, and supports far higher network speeds (due to the hardware).

Back on topic, don't get me wrong, the low-res sprites don't piss me off...it's just kinda jarring to see them.

#29 PapiChullo

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Posted 02 September 2007 - 03:32 PM

Just downloaded this, one of my favorite games ever. I absolutely love it. Everything looks great. The low res sprites don't really bother me. Think of it as kind of a nostalgic leftover. :D

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#30 metaly

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Posted 03 September 2007 - 02:51 AM

Are there some ports I need to open on my router to see more games listed, or is it just that nobody's playing this online/I'm online at the wrong times/everyone's playing Tekken instead?