Shatter - Arkanoid-on-steriods game from Sidhe (Gripshift) - July 23 - $7.99
Posted 26 June 2009 - 08:44 PM
Posted 28 June 2009 - 07:20 PM
- Shouldn't be more than $10.
- They had a patch for Gripshift that included a number of improvements that SOE wasn't interested in getting approved for release.
- Release date should be announced "soon" and the EU release could even be the same day.
- It should be out before the summer is over.
- They might be willing to do a compilation disc of their PSN games once they have more be released.
- No custom soundtracks, but that may be coming in a post-release patch if there is enough demand.
- About 90% of the file size is music and sound, with over 90 minutes of original music comprising the soundtrack.
- They might work on a PSP version if it sells well enough.
- Check ModuleNZ on Youtube for a glimpse at what to expect from the soundtrack.
Posted 09 July 2009 - 04:42 PM
Posted 24 July 2009 - 01:49 AM
Posted 24 July 2009 - 01:54 AM
Posted 24 July 2009 - 04:23 PM
The art style and the sound are just about perfect for this type of game too.
Posted 24 July 2009 - 08:39 PM
Posted 24 July 2009 - 10:20 PM
Posted 25 July 2009 - 01:55 PM
Posted 25 July 2009 - 07:18 PM
Also beat story mode, though beating it all without continuing will be hard.
Edited by FriskyTanuki, 25 July 2009 - 07:28 PM.
Posted 25 July 2009 - 08:52 PM
XBL: Gh0st Face 36
Posted 26 July 2009 - 05:32 AM
Posted 26 July 2009 - 03:03 PM
Virtual trophies are for those who have nothing they excel at in reality.
"Confrontation is the one among many of its kind that will only be used by the elite players and clans. All others who only want to play for a few hours and dream of a new generation of experience, should choose another game"-Eurogamer
Posted 27 July 2009 - 01:56 AM
As a person who owns both, all I can say to that is... NO.
Im in the minority on this one. I thought it was mediocre. IMO Astro Tripper is much better value and game
Posted 27 July 2009 - 04:21 AM
No, it has just single-player modes for now.
Edit: You can check out my review, which just went up here.
Edited by FriskyTanuki, 27 July 2009 - 05:39 AM.
Posted 28 July 2009 - 12:37 AM
Posted 30 March 2010 - 09:32 PM
Looks like they're working on an expansion to add multiplayer and some other stuff, though I'll update this after getting the details from the video interview.
Edit: Things they're working on:
Soundtrack coming to PSN
Shatter space in Home
New modes coming in an expansion (time attack and endless with a co-op multiplayer option)
Posted 27 April 2010 - 08:41 PM
Sidhe, New Zealand's largest game production studio, today announced that the award winning Shatter™ soundtrack, as well as a new Dynamic Theme for its popular original brick-breaking game, will be available for download via the North American PlayStation Store starting April 29th. Additional territories will follow in the near future.
The Shatter soundtrack is available for US$5.99, and is bundled with the Shatter Dynamic Theme and Shatter concept art as a bonus. The Dynamic Theme is also available separately for US$2.99.
“Shatter continues to add new fans every day, and the soundtrack by talented artist Module has won multiple awards since the game launched last year,” said Mario Wynands, Managing Director of Sidhe. “Making the soundtrack and dynamic theme available on the PlayStation®Network where the game got started allows us to extend the experience beyond the confines of the title itself.”
The Shatter soundtrack features 14 tracks with over 90 minutes of original music, and has won multiple awards including Giant Bomb Best Original Soundtrack 2009, and the PSNstores.com Best Soundtrack 2009. It’s also available digitally from BandCamp (http://sidhe.bandcamp.com/) and iTunes (http://itunes.apple....ame/id345743185) as well as on physical CD from CDBaby (http://www.cdbaby.com/cd/module)
For more information on Shatter, visit: www.shattergame.com