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PSP Minis - Passed 1 Million Total Sales - 85 Total Minis


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#1 FriskyTanuki

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Posted 18 August 2009 - 08:37 PM

PSP Minis

Information
-100 MB or less
-No Network Features
-No DLC
-No Bandwidth Fee
-No Minimum Sales Quota
-No Release Date Restriction
-Now mostly playable on PS3 with the PS3's 3.15 firmware update

PSP Minis - Good site for PSP Minis reviews, news, and information.

The Available Games

Age of Zombies
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Release Date: February 25 - Price: $4.99

Alien Havoc
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Release Date: October 1, 2009 - Price: $4.99

Alien Zombie Death
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Release Date: March 25, 2010 - Price: $3.99

Battle Poker
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Release Date: December 10, 2009 - Price: $2.99

Blast Off
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Release Date: November - Price: $2.99

Bloons
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Release Date: November 24, 2009 - Price: $2.99

Bowling 3D
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Release Date: December 22, 2009 - Price: $4.99

Braninpipe
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Release Date: October 1, 2009 - Price: $2.99

Bubble Trubble
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Release Date: November 12, 2009 - Price: $4.99

Circles
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Release Date: November 19, 2009 - Price: $3.99

D-Cube Planet
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Release Date: November 19, 2009 - Price: $3.99

Deflector
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Release Date: January 28, 2010 - Price: $3.99

Digi-Tiles
Release Date: March 4, 2010 - Price: $2.99

Dracula: Undead Awakening
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Release Date: January 28, 2010 - Price: $4.99

DynoGems
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Release Date: January 14, 2010 - Price: $2.99

Earthshield
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Release Date: March 4, 2010 - Price: $2.99

Echoes
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Release Date: November 19, 2009 - Price: $0.99

Fieldrunners
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Release Date: October 1, 2009 - Price: $6.99

Fortix
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Release Date: November 24, 2009 - Price: $4.99

Freekscape: Escape From Hell
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Release Date: April 8, 2010 - Price: $4.99

Funky Punch
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Release Date: October 1, 2009 - Price: $4.99

Heracles Chariot Racing
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Release Date: December 18, 2009 - Price: $2.99

Hero of Sparta
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Release Date: October 1, 2009 - Price: $6.99

Kahoots
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Release Date: November 24, 2009 - Price: $4.49

Legend of Kunoichi
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Release Date: March 4, 2010 - Price: $2.99

Let's Golf
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Release Date: November 24, 2009 - Price: $6.99

Mahjongg Artifacts Chapter 2
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Release Date: October 22, 2009 - Price: $3.99

Monopoly
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Release Date: April 15, 2009 - Price: $4.99

Pinball Dreams
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Release Date: January 28, 2010 - Price: $6.99

Pinball Fantasies
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Release Date: November 24, 2009 - Price: $6.99

Retro Cave Flyer
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Release Date: February 25 - Price: $4.99

Rocket Racing
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Release Date: March 11 - Price: $4.99

Route 66
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Release Date: January 28, 2010 - Price: $3.99

Sheep Defense
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Release Date: April 15, 2010 - Price: $1.99 - PSP Only

Smashbreak
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Release Date: March 4, 2010 - Price: $2.99

Spaceball: Revolution
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Release Date: February 12, 2010 - Price: $4.99

Spot the Differences!
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Release Date: December 18, 2009 - Price: $2.99

Stand O'Food
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Release Date: December 10, 2009 - Price: $4.99

Sudoku
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Release Date: October 2009 - Price: $4.99

Sweet Reversi
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Release Date: April 15, 2010 - Price: $1.99 - PSP Only

Telegraph Sudoku & Kakuro
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Release Date: April 15, 2010 - Price: $2.99

The Terminator
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Release Date: February 25, 2010 - Price: $6.99

Tetris
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Release Date: October 1, 2009 - Price: $9.99

Tonzurakko
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Release Date: April 15, 2010 - Price: $1.99 - PSP Only

Vector TD
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Release Date: March 4, 2010 - Price: $3.99

Vempire
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Release Date: October 22, 2009 - Price: $4.99

Yummy Yummy Cooking Jam
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Release Date: October 29, 2009 - Price: $4.99

Zombie Tycoon
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Release Date: October 29, 2009 - Price: $4.99




The Upcoming Games

Aqua Panic! Oasis
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Release Date: TBA - Price: TBA

Arcade Air Hockey & Bowling
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Release Date: TBA - Price: TBA

Arcade Darts
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Release Date: TBA - Price: TBA

Arcade Pool & Snooker
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Release Date: TBA - Price: TBA

Asphalt 5
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Release Date: TBA - Price: TBA

AstroTripper
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Release Date: October 2009 - Price: TBA

Block Cascade Fusion
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Release Date: TBA - Price: TBA

BreakQuest
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Release Date: October 09 - Price: TBA

Burn Zombie Burn 2D
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Release Date: TBA - Price: TBA

Championship Manager
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Release Date: TBA - Price: TBA

Cobi Treasure
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Release Date: TBA - Price: TBA

Flexis
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Release Date: TBA - Price: TBA

GoBomber
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Release Date: TBA - Price: TBA

Ice Road Truckers
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Release Date: TBA - Price: TBA

Laser Rider
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Release Date: TBA - Price: TBA

Little Mason
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Release Date: TBA - Price: TBA

Little Track
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Release Date: TBA - Price: TBA

Manic Monkey Mayhem
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Release Date: TBA - Price: TBA

Mecho Tales
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Release Date: TBA - Price: TBA

MelodyBloxx
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Release Date: TBA - Price: TBA

Mighty Empires: The Great Mughals
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Release Date: TBA - Price: TBA

Minigore
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Release Date: October 2009 - Price: TBA

Monsters (Probably) Stole My Princess!
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Release Date: TBA - Price: TBA

Normal Tanks
http://www.pspminis....mal-tanks-1.bmp
Release Date: TBA - Price: TBA

Numba
Release Date: TBA - Price: TBA

Overkill Apache Deluxe
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Release Date: TBA - Price: TBA

Pac-Man Championship Edition
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Release Date: TBA - Price: TBA

Puzzle Scape
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Release Date: October 2009 - Price: TBA

Real Soccer 2010
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Release Date: TBA - Price: TBA

Red Bull X-Fighters
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Release Date: October 2009 - Price: TBA

Resurrection
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Release Date: TBA - Price: TBA

SteamPirates
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Release Date: TBA - Price: TBA

Stunt Cars
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Release Date: TBA - Price: TBA

YetiSports
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Release Date: TBA - Price: TBA

Anouncement: http://kotaku.com/53...e sized-prices/

Edited by FriskyTanuki, 29 May 2010 - 12:52 AM.


#2 RelentlessRolento

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Posted 18 August 2009 - 09:06 PM

I was actually surprised to see minigore on there on joystiq...

this was entirely expected but I'm now curious how open development is for these things.

#3 Ryukahn

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Posted 18 August 2009 - 10:43 PM

Sounds interesting

#4 FriskyTanuki

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Posted 19 August 2009 - 02:33 AM

http://www.joystiq.c...digital-comics/

Joystiq's trailer for the Minis shows off some new games. I particularly noticed the appearance of that one XBL Indie Game, Halfbrick Echoes.

#5 RelentlessRolento

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Posted 19 August 2009 - 02:55 AM

awesome

yeah, I know the OP says "iPhone-Like games", but in reality, this thing is getting actual iphone games lol

#6 Richard Kain

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Posted 19 August 2009 - 03:29 PM

Although I feel this is a good direction for them to go with the PSP Go, I'm not sure how much of a dent they'll be able to make in the iPhone/iPod Touch market. I'm mainly concerned about the development side of things. The iPhone is a veritable wonderful land of freedom for small independent developers. And this is shown by the immense number of applications that get developed for it. But I haven't heard anything that would lead me to believe Sony is taking a similar approach. As far as I know, it will be business as usual with PSP Go development, with dev kits being restricted to larger companies.

The PSP Go doesn't stand any real chance of overtaking the iPhone so long as its development remains so restricted. The iPhone / iPod Touch will always have a larger and more varied library of software.

#7 CrimsonPaw

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Posted 19 August 2009 - 03:57 PM

awesome

yeah, I know the OP says "iPhone-Like games", but in reality, this thing is getting actual iphone games lol

This is exactly what I was thinking, but I think some of these will work better for the PSP as it has physical inputs that you can feel. One of my biggest issues with iPhone games is that you can easily slide off the controls and not realize it. Good to see that Sony is finally getting that there is money to be made in bite-size offerings. Now if we can just see a ton more PS1 games released.

#8 FriskyTanuki

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Posted 19 August 2009 - 05:16 PM

I don't think Sony's trying to take down the iPhone with the Minis, but to get games of that style, directly or more original stuff, onto the PSP so they can have more content on there. There really isn't much on PSN that is really native to the PSP, especially on the cheaper side, so this should help out quite a bit. If they can make more iPhone games multiplatform, that should be a great help for them.

#9 neckfurters

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Posted 19 August 2009 - 05:39 PM

Pac Man CE is an absolutely awesome game I would love to have on the go. I didn't know that was released for the iphone as well as Live, but I don't have an iphone so I don't pay attention to it. I'm really looking forward to seeing what I've been missing and playing them on my PSP.

Also, I heard Eye of Judgement might be coming to PSP. Does anyone know anything about that?
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#10 sublime90

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Posted 19 August 2009 - 10:47 PM

very cool, i can see alot of good stuff coming from this. i'll be getting burn zombie burn 2D the day it comes out.
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I was half cut, im not slippin man i slipped! - Max Payne

#11 FriskyTanuki

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Posted 22 August 2009 - 03:49 AM

http://www.joystiq.c...alks-psp-minis/

Halfbrick Studios talks about their views on the Minis as an independent developer, but they can't offer much else about what to expect from the service itself. They do mention that they have four Minis in the works.

I'll work on getting a list of games that are coming with release dates, prices, sizes, etc once that info is released.

#12 FriskyTanuki

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Posted 24 August 2009 - 04:58 PM

http://www.joystiq.c...-psp-minis-ser/

For its PSP Minis service, Sony is doing away with many of the fees associated with other digital networks to attract the attention of developers. As discovered by GamerBytes, the PlayStation Network's bandwidth fee -- for which publishers are charged per gigabyte of data transferred over PSN -- is revoked for the PSP Minis service. It's a somewhat odd decision, considering each Minis game will be limited to under 100MB. Certainly, a bandwidth charge would be one of the smallest fees a PSP Minis developer would have faced.

The PSP Minis program also does away with many of the practices common to WiiWare and Xbox Live. Unlike WiiWare, there is no minimum sales quota for developers to reach before they get paid. Additionally, PSP Minis publishers are allowed to choose their own release dates, instead of joining the growing queue of games awaiting release on both the PlayStation Store and Xbox Live Arcade.

Some nice, new details on incentives for the developers to make PSP Minis.

#13 RelentlessRolento

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Posted 24 August 2009 - 07:05 PM

wow... that's awesome... I was thinking of developing for iphone, but i'm leaning towards PSP now.

#14 FroMann

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Posted 24 August 2009 - 07:37 PM

I am really loving the direction this is going in. Hopefully this turns bigger in the future.

#15 RelentlessRolento

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Posted 07 September 2009 - 09:41 PM

I hope this becomes true:

http://www.pocketgam...ews.asp?c=15406

if it would it prob would dramatically change the playing field for PSP pricing.

#16 CoffeeEdge

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Posted 07 September 2009 - 09:54 PM

Awesome. Shovelware avalanche is coming down the mountain.
Hi...

DID SOMEBODY SAY "TOOT"?!?
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#17 RelentlessRolento

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Posted 08 September 2009 - 12:25 AM

Awesome. Shovelware avalanche is coming down the mountain.



I'd actually want that. With the amount of shovelware that iphone gets there's enough verity and small gems that pop out that make it worth it.

#18 FriskyTanuki

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Posted 11 September 2009 - 02:21 AM

http://playstation.j...four-psp-minis/

More PSP Minis for Rolento to get excited about.

#19 RelentlessRolento

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Posted 11 September 2009 - 02:47 AM

you are right Frisky...

stunt cars might be random fun and pool/snooker might be good.

#20 MrDiamondJ

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Posted 17 September 2009 - 07:54 PM

http://www.gamasutra...php?story=25294

PSP Minis not being allowed to have wireless multiplayer blows, but the other restrictions aren't any different than what's on Nintendo's DSiWare right now (which is who Sony is competing with here, not the iPhone).
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#21 FriskyTanuki

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Posted 17 September 2009 - 08:00 PM

I hope they allow network features at some point in the future. Leaderboards would probably help a lot of games out, so I'd probably avoid those games for now.

#22 FriskyTanuki

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Posted 25 September 2009 - 02:37 AM

http://playstation.j...arkanoid-clone/

An Arkanoid clone called BreakQuest will be coming next month.

#23 FriskyTanuki

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Posted 30 September 2009 - 07:29 AM

http://blog.eu.plays...acts-chapter-2/

SCEE is doing a smart thing by at least highlighting some of the PSP Minis that are coming out there this week and the first game is Mahjongg Artifacts Chapter 2, the first Mahjong game on there. That means the Minis will be confirmed as a real thing with its release. Apparently, the first Chapter will come later, so you can what leads up to the events of this game later on. No price on the European version.

http://blog.eu.plays...k-fieldrunners/

Fieldrunners is the highly-acclaimed tower defense game on the iPhone that is about to be released on the PSP. It's supposed to have a lot of new content for this version and costs about 4.99 Euros and 3.99 Pounds, so it'll probably be $4.99 here. There's a trailer in the post if you want to see it in action yourself.

http://blog.eu.plays...s-week-kahoots/

Kahoots is a Zoo Keeper/Lemmings hybrid where you swap blocks around to the right positions so your Kahoots can get where they need to be. A neat fact is that they only spent about 30 Pounds on art assets since they scanned, photographed, or drew every asset in the game and used their photoshop and stop motion skills to create every object in the game. It's 2.99 Euros/2.49 Pounds, so a $2.99 price point might be what it is over here.

#24 FriskyTanuki

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Posted 30 September 2009 - 10:51 PM

I didn't know that Creat Studios (Cuboid, Mahjong Tales, Magic Ball) was working on a few of these Minis, but they have one of the launch titles and two more coming at a later date. You can read more on both below:

Creat Studios (Canton, MA) today announced that Alien Havoc will be available as a PSP® Mini launch title for PSP® and PSP®go for download on the PlayStation® Store on October 1st, 2009 and can be purchased for download online or via the PlayStation®3 computer entertainment system. Additionally, two other PSP® Mini titles from Creat Studios, Bubble Trubble and Freekscape, will launch this fall.
Alien Havoc throws back to the classic 8-bit era, putting gamers in command of an alien who must pluck cows from farms, load them onto his spaceship, and bring them back to his planet. The farmers, however, won’t let their cows go without a fight. Players must tackle wrapping level layouts, hide and sneak in the cover of tall grass, and throw veggies, rocks, or anything else they can at farmers to bring the livestock back to their space ship.

Alien Havoc Features Include:

-Classic Gameplay. Getting back to the basics, your objective is to fight the farmers and clear each level of all cows and reach the end with the highest score possible.
-Challenge yourself. 20 wacky levels, delivering a mix of mazes, puzzles and action.
-Customizable. Choose from four alien heads and customize the color of your alien’s head and body.

Bubble Trubble challenges players to match colors, inflate and pop bubbles by presenting a dynamic new twist to falling puzzle games. Rotate and drop clusters of colored bubbles, and match like colors together to fuse and grow until they burst. Be sure to combine those matched bubbles together before running out of room. To avoid any Trubble, you’ve gotta burst your Bubble!

Freekscape, developed by Abdução Studios in San Paolo, Brazil and published by Creat Studios, introduces Freek, a cute little demon who found a holy trident which infused him with ideas of ascending to Heaven. Help Freek escape the fire and brimstone in this action platform adventure by attaching a variety of hellish creatures to his trident, turning it into different tools, depending on each enemy’s property. Run, jump, attack and solve puzzles to advance Freek through a twisted 3D netherworld.

“Alien Havoc is a true return to the classic arcade games from the 1980s with simple, yet wildly entertaining gameplay,” said Vladimir Starzhevsky, CEO of Creat Studios. “Along with Bubble Trubble’s new spin on puzzle games, and the exciting action of Freekscape, we are thrilled to be among the first developers at the launch of Sony’s new PSP® Mini platform, and believe strongly in the downloadable games model that the PSP® Mini platform supports.”



#25 J7.

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Posted 01 October 2009 - 01:41 AM

Awesome thread! That's a lot of Mini's already. Pretty cool there's No Minimum Sales Quota.

#26 mediamixerj

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Posted 01 October 2009 - 05:40 AM

Pricing of the Launch Date Games (As of October 1st, 1 AM EST)

Alien Havoc- 4.99
Brainpipe- 4.99
Field Runners - 6.99
Funky Punch- 4.99
Tetris - 9.99
Sudoku - 4.99

#27 FriskyTanuki

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Posted 01 October 2009 - 06:18 AM

The OP's updated with prices and the actual launch lists. It's a bit of a disappointment that they only have half of the full 15 games that they said would be out for the launch.

#28 SynGamer

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Posted 01 October 2009 - 07:21 AM

The OP's updated with prices and the actual launch lists. It's a bit of a disappointment that they only have half of the full 15 games that they said would be out for the launch.


I wouldn't be surprised if they are holding some of the games back just so they have content to release each week when they post their regular updates.

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#29 FriskyTanuki

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Posted 01 October 2009 - 07:32 AM

The developers have the ability to choose their own release dates, whether that's just week or the actual day is unclear, so it shouldn't be a matter of Sony dictating how many go out each week.

#30 J7.

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Posted 01 October 2009 - 08:01 PM

Hopefully the developers are just trying to release their games when there's not a lot of competition at launch and we'll see releases in the coming weeks.