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THQ - Most assets sold - another auction in May - Crytek to buy Darksiders IP


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#1 Blaster man

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Posted 17 March 2012 - 12:41 AM

I saw recently that THQ's stock is REAL low in price after the Udraw tablet nearly bankrupted them. It's roughly 58 cents a share right now. Back about 4-6 years ago it was $30 a share!

I don't really have much experience with the stock market but I do have experience with video games but I've never played Darksiders, was it any good? Will Darksiders 2 sell well enough to save the company? All I can think of is Apple going from $3 a share in 1997 to $685 now.

So, super risky investment, will Darksiders 2 save them? I'm sure it's coming out in June so they'll have some additional mid-year revenue. I looked at their future games for the year and it seems like a meager offering tbh.

edit 1/10/13:
Bidding procedures on post 207.

edit 1/23/13:

Relic Entertainment
Makers of Company of Heroes
Winning bidder: Sega, $26.6 million.
Runner-up: Zenimax Media, $26.3 million.

THQ Montreal
Makers of 1666 and Underdog, titles under development.
Winning bidder: Ubisoft, $2.5 million. No runner-up.

Evolve
(title in development at Turtle Rock Studios)
Winning bidder: Take-Two Interactive, $10.894 million.
Runner-up: Turtle Rock Studios, $250,000.

Volition, Inc.
Maker of Saints Row
Winning bidder: Koch Media, $22,312,925.
Runner-up: Ubisoft, $5.4 million.

Homefront
Released 2011; due for a sequel.
Winning bidder: Crytek. $544,218.
No runner-up.

Metro
Series; due for the sequel Metro: Last Light.
Winning Bidder: Koch Media, $5,877,551
Runner-up: Ubisoft: $5.175 million.

South Park
License; South Park: The Stick of Truth is due for release March 5.
Winning bidder: Ubisoft, $3,265,306
No runner-up.

--

No bids for Vigil and the Darksiders IP apparently.



edit 1/24/13
Looks like everything else is going to be sold off at a seperate auction in a couple weeks. Nothing will be left. This will be your chance to pick up obscure an obscure IP no one wants for $1.

http://www.gameinfor....inal-days.aspx

What happens to THQ's back catalog – especially for franchises that THQ once owned, but weren't sold off? What happens to properties like Darksiders and Red Faction?
There will be a separate process to sell off the back catalog and IP. That process will take place in the coming weeks.

Also of interest (this basically says there will be no company left to exit bankruptcy):
"And of course, unfortunately THQ’s non-development personnel are out of work as of the end of this week; this was a casualty of the court’s decision to allow piecemeal sale of assets."

Edited by Blaster man, 31 March 2013 - 03:17 PM.


#2 panzerfaust

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Posted 17 March 2012 - 12:52 AM

The game was a bore, got boring reviews, and sold a boring amount of copies. It didn't do terribly, and the game is by no means terrible, but nothing about it is impressive either.

I guess they could turn things around, though.

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#3 Blaster man

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Posted 17 March 2012 - 12:55 AM

The game was a bore, got boring reviews, and sold a boring amount of copies. It didn't do terribly, and the game is by no means terrible, but nothing about it is impressive either.

I guess they could turn things around, though.


So if they're counting on Darksiders 2 to get them through till the holidays, you're saying they're dead?

#4 panzerfaust

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Posted 17 March 2012 - 01:09 AM

Not sure what they're situation is over there, but I doubt Darksiders 2 is going to break a million in sales. I guess the only thing going for it is that it's probably cheaper to develop than the original was, and if they sell a similar amount it may be good for them.

But this the summer of Diablo III, so, good luck to them.

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#5 KingBroly

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Posted 17 March 2012 - 01:17 AM

Nope, THQ is going under sooner or later. If it's not this, then they have to look to Devil's Third or the next Metro game to save them. And none of those have the strength to save THQ.
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#6 jello44

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Posted 17 March 2012 - 02:13 AM

The game was a bore, got boring reviews, and sold a boring amount of copies. It didn't do terribly, and the game is by no means terrible, but nothing about it is impressive either.

I guess they could turn things around, though.


I thought it was kinda boring and just stopped playing it, had no desire to play it any further.

The only game that could POSSIBLY save THQ is Saints Row 4.

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#7 Blaster man

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Posted 17 March 2012 - 03:07 AM

Well, their current book value is 29 cents. So that means if they shut down and liquidate all assets then pay off all debts, there would be 29 cents left per share to pay out to the shareholders. Obviously that is going to decline every day until they release Darksiders 2.

#8 Mega Man

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Posted 17 March 2012 - 03:46 AM

I guess those mma games didn't work out

#9 McCHitman

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Posted 17 March 2012 - 03:46 AM

Saints the 3rd didn't even do very well for THQ. Darksiders was a under rated gem just like many games, Saints 3 included. I don't think that it will save THQ though. I hate to see a company go out of business, but a part of me can only think of someone else taking the WWE license and making a decent game.

#10 Vinny

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Posted 17 March 2012 - 02:56 PM

The game was a bore, got boring reviews, and sold a boring amount of copies. It didn't do terribly, and the game is by no means terrible, but nothing about it is impressive either.

I guess they could turn things around, though.


I thought it was kinda boring and just stopped playing it, had no desire to play it any further.

The only game that could POSSIBLY save THQ is Saints Row 4.


I felt the same as you two... Darksiders wasn't anything special. And the sequel won't save THQ. I doubt even SR4 could save them since it likely won't be out for another year at the earliest.

Edited by Vinny, 17 March 2012 - 04:52 PM.

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#11 Dead of Knight

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Posted 17 March 2012 - 03:22 PM

No.
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#12 Blaster man

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Posted 02 April 2012 - 06:51 PM

I think it might be worth a gamble. They're laying off a lot of people and have done a bunch of sales. They also cancelled the doomed Warhammer MMO and are instead converting it to a single player game with online component. I think they'll make it.

Saints the 3rd didn't even do very well for THQ. Darksiders was a under rated gem just like many games, Saints 3 included. I don't think that it will save THQ though. I hate to see a company go out of business, but a part of me can only think of someone else taking the WWE license and making a decent game.


It turns out that Saint's Row the Third did quite well during the holiday season. Evidently it sold 3 million then!

Edited by Blaster man, 03 April 2012 - 02:05 AM.


#13 epobirs

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Posted 03 April 2012 - 03:58 AM

THQ won't shut down but it is very likely to be acquired for its still viable assets. This means even more layoffs but the good franchises should continue.

UDraw on Wii was a big hit. But they failed to consider the nature of the Wii market compared to the other consoles. It was the failure of the PS3 and Xbox 360 versions that did the damage. The audience on those machines is generally more sophisticated and less likely to be enticed by something they could have on their PC twenty years ago if they were so inclined.
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#14 The Crotch

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Posted 03 April 2012 - 04:03 AM

UDraw on Wii was a big hit. But they failed to consider the nature of the Wii market compared to the other consoles. It was the failure of the PS3 and Xbox 360 versions that did the damage. The audience on those machines is generally more sophisticated and less likely to be enticed by something they could have on their PC twenty years ago if they were so inclined.

There's just something about this paragraph that makes me laugh.

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#15 epobirs

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Posted 03 April 2012 - 05:14 AM

There's just something about this paragraph that makes me laugh.

So god damn much.


It's hard to avoid whenever the Wii must be mentioned. That name still makes me wish there was a camera recording when the name was first pitched to the Nintendo US management. Or even better, the UK management.

The phrase 'UDraw on Wii' reminds me of Bill Engvall's bit wondering what inspires men with genital piercings. Was a guy standing at a urinal, looking down and suddenly thinks, "Know what'd look good there? Ten penny nail."
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#16 The Crotch

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Posted 03 April 2012 - 05:23 AM

It's hard to avoid whenever the Wii must be mentioned. That name still makes me wish there was a camera recording when the name was first pitched to the Nintendo US management. Or even better, the UK management.

The phrase 'UDraw on Wii' reminds me of Bill Engvall's bit wondering what inspires men with genital piercings. Was a guy standing at a urinal, looking down and suddenly thinks, "Know what'd look good there? Ten penny nail."

Actually, I was making an Xbox Live joke, but I admit that I left a lot of room for confusion.

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#17 Action!

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Posted 03 April 2012 - 05:34 AM

A pretty substantial amount of acquaintances were let go from over there. It sounded pretty grim, unfortunately.

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#18 Kevfactor

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Posted 03 April 2012 - 06:36 AM

see action games are sort of a Nitch genra like lets say fighters or RPG nuts. you got the dark souls and god of war fans that play the shit out of these things! =p

they do well for people that love those types of games but it's not going to be a game every gamer must preorder and buy and really thats fine. its good to make games like this! you just cant expect it to do so well that it'll be a company saver but more of something that makes at some some decent profit!


THQ just needs to make more quality games and sadly do more DLC stuff(but just not like capcom hehe). they are so focused on crap like wwe (which btw isn't main stream anymore due to PGing itself up) that people tend to skip a lot of their games =p

#19 Necrozilla

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Posted 03 April 2012 - 09:07 AM

Doesn't look like it will appeal to any more than the first did.

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#20 epobirs

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Posted 04 April 2012 - 07:15 AM

Actually, I was making an Xbox Live joke, but I admit that I left a lot of room for confusion.


I meant sophistication as technology consumers. Not how they behave in online play.

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#21 The Crotch

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Posted 04 April 2012 - 02:36 PM

I meant sophistication as technology consumers. Not how they behave in online play.

Obligatory: http://store.penny-a...ducts/pat070381

I didn't mean behaviour either. I'll quote someone else who puts it better than I:

Look at what Xbox Live did. It convinced millions upon millions of people to pay a monthly fee for a peer-to-peer networking model. That is, “a central server uses minimal bandwidth and upkeep to organize the creation of online matches”. That is, little actual hosting is done by the server. That is, what Blizzard has been offering customers for free through Battle.net since they released Diablo in 1996. They convinced people to pay for the privilege of using their internet connection to do the heavy lifting in online video games! Using a networking format that generated inferior latency in first-person shooters!


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#22 Blaster man

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Posted 05 April 2012 - 09:46 PM

http://www.joystiq.c...wo-ceo-zelnick/

#23 IAmTheCheapestGamer

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Posted 05 April 2012 - 10:23 PM

http://www.joystiq.c...wo-ceo-zelnick/

That's funny. The CEO of one floundering company talking smack about another floundering company.

What sucks the worst is if both THQ and Take-Two(parent company of Rockstar Games) go down in flames or worse yet get bought out by either Activision<retch> or EA<shudder>:puke:, then I will most likely NOT buy any of the series I normally would have if the original companies had been releasing them.

Why? Just look at Activision and/or EA's track records. Activision single handedly killed the music genre by whoring it out in as many incarnations as they could and well....EA is just fuckin' EA n I can't stand them anymore.

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#24 Blaster man

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Posted 05 April 2012 - 11:10 PM

That's funny. The CEO of one floundering company talking smack about another floundering company.

What sucks the worst is if both THQ and Take-Two(parent company of Rockstar Games) go down in flames or worse yet get bought out by either Activision<retch> or EA<shudder>:puke:, then I will most likely NOT buy any of the series I normally would have if the original companies had been releasing them.

Why? Just look at Activision and/or EA's track records. Activision single handedly killed the music genre by whoring it out in as many incarnations as they could and well....EA is just fuckin' EA n I can't stand them anymore.


I just couldn't believe the shit talking. It's like he's on a forum flaming them. How the Fuck does he know they're going out of business? Sure they're in bad shape but they've certainly been taking cost cutting measures. They laid off a shit-ton of people, changed the Warhammer MMO to a single player game, they've had TONS of sales. If darksiders is even REASONABLY successful, it will give them enough revenue to make it to the end of the year easily. They look like they have a lot of debt but in reality, it's not that bad. They have an UNTAPPED 75 million dollar credit line with Wells Fargo. That's why they look so indebted but they haven't drawn from it. Plus, i decided to buy some stock so they better not fucking go out of business. Let EA buy them, I'll open the champagne and caviar.

#25 Blaster man

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Posted 06 April 2012 - 12:12 AM

OMFG LOL!!!! THQ response. Also, Joystiq's youtube video on the page is fucking funny.

http://www.joystiq.c...on-is-outdated/

THQ has contacted Joystiq with a response to Take-Two CEO Strauss Zelnick's dire prediction from this afternoon: "Obviously, Mr. Zelnick's perception of THQ is outdated and inaccurate. His comments are irresponsible and false. Perhaps he would be better off commenting on his own business."

- bold added by me as I thought it was funny.

#26 Blaster man

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Posted 06 April 2012 - 01:24 AM

http://www.xbox360ac...ur-Laurels.html

#27 advanced

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Posted 06 April 2012 - 01:39 AM

Hopefully they can make it until South Park: The Game can get released.

I say that because I want it.

Other than that, I don't think they'll make it very long.

#28 Blaster man

Blaster man

Posted 06 April 2012 - 03:07 AM

Hopefully they can make it until South Park: The Game can get released.

I say that because I want it.

Other than that, I don't think they'll make it very long.


I've been looking at their earnings report and I listened to their earnings call. I've also been watching what they've done the last six weeks or so. I think they'll make it there. If Darksiders 2 fails, they're going out of business. If it's a moderate success then they make it to the holiday season easily. If it's a huge success then, assuming no additional dumbassary for the next 18 months, they're saved. They had 50 million in cash at the start of the year and were predicting 25 million left by the new quarter (this month). So assuming they managed to generate the revenue expected, they're burning through 25 million a quarter. So a huge success with Darksiders 2(maybe 2 million sold?) 2 and they'd be good for a minimum of another full year from that game's sales alone. A moderate success (1 million) and they can easily make it to Christmas. Half a million sold would probably let them make it to Christmas but they'll have to draw on their credit line. If they sell below 400k then they're gone.

Why are you so pessimistic about their finances? Obviously the above is all my opinion based on what I've looked at. Do you think Darksiders 2 will sell poorly?

Oh, and now Take Two CEO says he "regrets" saying it. IMO that's not much of an apology. It seems more like he regrets saying it because now everyone knows how much of a dick he is.
http://www.gameinfor...spx?PageIndex=2

#29 epobirs

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Posted 06 April 2012 - 05:03 AM

I didn't mean behaviour either. I'll quote someone else who puts it better than I:


The only problem is that this is wildly inaccurate in describing the situation. XBL brought multi-player to a vast number who would never have managed it under previous platforms due to the difficulties and annoyances involved. The number of PC gamers playing online is a tiny subset of what XBL could claim on the original Xbox, never mind the mature 360.

The XBL customers got exactly what they paid for. I had no interest in online multi-player and thus didn't pay a penny for XBL Gold until recently, when the other incentives became a convincing argument for the investment of $3 a month. I've more than made that up in DOTW items I purchased for the equivalent of $5 and $7.50 in points instead of $10 and $15. (Although I usually get the points at a discount too, making the purchases lower still.)
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#30 The Crotch

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Posted 06 April 2012 - 05:11 AM

The only problem is that this is wildly inaccurate in describing the situation. XBL brought multi-player to a vast number who would never have managed it under previous platforms due to the difficulties and annoyances involved. The number of PC gamers playing online is a tiny subset of what XBL could claim on the original Xbox, never mind the mature 360.

The XBL customers got exactly what they paid for. I had no interest in online multi-player and thus didn't pay a penny for XBL Gold until recently, when the other incentives became a convincing argument for the investment of $3 a month. I've more than made that up in DOTW items I purchased for the equivalent of $5 and $7.50 in points instead of $10 and $15. (Although I usually get the points at a discount too, making the purchases lower still.)

Hey, where did my goalposts go? I could have sworn they were here a minute ago.

Also, "The number of PC gamers playing online is a tiny subset of what XBL could claim on the original Xbox"? Really?

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