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DayZ mod for Arma II, Actual Zombie Survival


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#1 twiceborn

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Posted 25 May 2012 - 08:05 PM

Just found out about this mod at Eurogamer.

DayZ Mod website.

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CAG NIGHTS on Wednesdays at 10EST Join the steam chat and idle. You may find another member to group with.

Example of our CAG nights

"When I die, I want to go just like my grandpa, peacefully and in my sleep,... not kicking and screaming like all of his passengers."

Joker: It seems he finally took the stick out of his a#*, but now he wants to beat people to death with it.


#2 Megazell

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Posted 25 May 2012 - 11:44 PM

I think you need more than Arma II to play it. I got my copy for free from this http://www.thesun.co...for-gratis.html awhile back but I think you need another DLC to play that mod. If I'm wrong let me know so that I can get my ZOM on.

Edited by Megazell, 26 May 2012 - 12:14 AM.

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#3 twiceborn

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Posted 26 May 2012 - 12:06 AM

Yeah, you need both Arma II and it's expansion, Operation Arrowhead. There's a bundle on steam for $29.99 for both, but once it gets to around $15 I'll get it for sure.

"When I die, I want to go just like my grandpa, peacefully and in my sleep,... not kicking and screaming like all of his passengers."

Joker: It seems he finally took the stick out of his a#*, but now he wants to beat people to death with it.


#4 Cheaplikeafox OS X

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Posted 26 May 2012 - 03:05 AM

Amazon just had the dual pack for 15 (I bought it) but they ran out of keys. They had each individual DLC for 10. ARMA II has been selling like crazy since the mod came out.

I have a handful of leftover July Madness Bundles - PM if interested

 

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#5 SpeedyG

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Posted 27 May 2012 - 01:06 AM

Anyone wanna Play some DayZ tonight?

#6 testisbest

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Posted 27 May 2012 - 11:22 AM

So the only thing that I don't think I like is that your character continues to need food and water while you aren't playing. That way when you hop back into the game after a few days break all your progress is gone since you're dying from starvation.

Oh, the other thing is that day and night cycles are in real time. I know they're striving for realism, but that's pretty frustrating for anyone who has a job and comes home in evenings.

I don't have this game. I'm just waiting for a semi-decent deal on steam so I can pick it up.

#7 Cheaplikeafox OS X

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Posted 27 May 2012 - 08:53 PM

So the only thing that I don't think I like is that your character continues to need food and water while you aren't playing. That way when you hop back into the game after a few days break all your progress is gone since you're dying from starvation.

Oh, the other thing is that day and night cycles are in real time. I know they're striving for realism, but that's pretty frustrating for anyone who has a job and comes home in evenings.

I don't have this game. I'm just waiting for a semi-decent deal on steam so I can pick it up.


The zombie apocalypse takes a break for no one. I think the hyper realism is what sells this game... I guess you gotta make time every day to at least feed your character. Just consider it a grown up version of a tamagotchi.

I have a handful of leftover July Madness Bundles - PM if interested

 

Learn how to get FREE and CHEAP games with Tremorgames: http://www.cheapassg...tremorgamescom/


#8 danielisawinner

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Posted 01 June 2012 - 05:24 PM

Oh, the other thing is that day and night cycles are in real time. I know they're striving for realism, but that's pretty frustrating for anyone who has a job and comes home in evenings.

I don't have this game. I'm just waiting for a semi-decent deal on steam so I can pick it up.


The real-time day/night cycle was pretty off-putting at first. The first time I started was at 10pm on a moonless night and I couldn't even see the gun in my hand. I left that server pretty quickly. Since then, I've had almost no trouble finding a server with modded cycles. Very few are ever dark when I join (usually around 7pm). Most do opposite day/night cycles to accommodate players with jobs.

Yeah, I'd say wait until the summer sale to pick it up. I don't regret dropping $30 on it, but I'm sure it'll be on sale soon enough.

Despite some bugs and the atrocious inventory system, this game is crazy fun and super tense. The rarity of supplies and weapons just makes it so much more brutal. I love it. And I'll be honest: unless I know you in real life, I'll probably kill you in-game. Trust nobody.

#9 red flare graf

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Posted 06 June 2012 - 09:00 PM

I've watched so many videos and streams of this mod.. It looks amazing. I haven't actively been looking for a deal on ARMA II but I'm going to have to start.

Feel free to share a good deal in this thread if you find one!

#10 Cheaplikeafox OS X

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Posted 09 June 2012 - 04:34 PM

Finally got this installed and going yesterday. Took a bit because I wasn't installing Arma and OA in the same directory. Played a few rounds, didn't last more than 10 minutes either time. My internet is not too fast so it affects the games I can join, but I had a lot of fun even if I just ended up dying quickly both times. Being swarmed by zombies at night while you are bleeding to death is a scary situation.

I have a handful of leftover July Madness Bundles - PM if interested

 

Learn how to get FREE and CHEAP games with Tremorgames: http://www.cheapassg...tremorgamescom/


#11 option.iv

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Posted 13 June 2012 - 10:08 AM

I would like to get ARMA II (preferrably on sale on Steam), but isn't ARMA 3 coming out during the summer? Has the dev(s) said anything about the future of this mod in regards to the main game update?

And are zombies still like 30 Days of Night zombies, rather do they run ridiculously fast still?

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#12 testisbest

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Posted 13 June 2012 - 01:05 PM

I would like to get ARMA II (preferrably on sale on Steam), but isn't ARMA 3 coming out during the summer? Has the dev(s) said anything about the future of this mod in regards to the main game update?

And are zombies still like 30 Days of Night zombies, rather do they run ridiculously fast still?


I'm waiting for the Steam summer sale.
I think I remember Arma III being pushed to November or something like that.
As far as I can tell, most of the Arma II mods will be transferable to Arma III- but someone please correct me on this if I am wrong.

Also, 30 Days of Night was vampires. Not zombies, dude. :)

#13 option.iv

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Posted 13 June 2012 - 01:08 PM

Haha, sorry, real late. But yeah, I would prefer if the zombies were the classic Romero type. Maybe slow em down, but give them more health and possibly increase their numbers? Make it so, a single gun can't quite one shot all the zombies in the vicinity and not rely on the speed of the zombies.

From videos, the path they take is quite awkward. They run at an angle, dart straight at you, and then stop in front of you and start swinging. They'd make pretty good wide receivers.

test.gif


#14 Cheaplikeafox OS X

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Posted 13 June 2012 - 01:59 PM

When I played the zombies could run pretty fast, but not all of them did so.

They sort of just plod along until they see you and then they dart or run towards you. One was like hunched down and crawling almost but it still crawled pretty fast towards me. The key is really to avoid the zombies at all cost because even with a gun, it's hard to stay alive with more than one zombie coming at you.

I have a handful of leftover July Madness Bundles - PM if interested

 

Learn how to get FREE and CHEAP games with Tremorgames: http://www.cheapassg...tremorgamescom/


#15 danielisawinner

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Posted 13 June 2012 - 02:36 PM

Yeah, the zombie movements are pretty erratic and tend to be pretty glitchy. According to patch notes, the new 1.7.1 update (due within the next week or so) should improve movement animations and fix the bug that allows them to see through walls and attack through walls.

I have no idea when Arma III is expected to release, but the creator of Day Z has said that the mod was tested in Arma III and it ran really well; it even supported 100+ players.

#16 triplehelix

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Posted 14 June 2012 - 03:18 AM

I'm setting this up right now. Any CAG recommended servers? I don't want to enter a zombie filled world alone. I'd much rather get eaten knowing the person being devoured next to me also bought Arma2 on sale.

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#17 lito88

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Posted 15 June 2012 - 12:43 PM

ARMA II: Combined Operations is number 1 in the steam sales charts. Would be stupid to put it on sale right now.

#18 triplehelix

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Posted 15 June 2012 - 10:40 PM

ARMA II: Combined Operations is number 1 in the steam sales charts. Would be stupid to put it on sale right now.


not if they sell a shitload more copies. I'm sure there is some accountants at valve and bi working out the math.

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#19 J7.

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Posted 02 July 2012 - 06:51 AM

The zombie apocalypse takes a break for no one. I think the hyper realism is what sells this game... I guess you gotta make time every day to at least feed your character. Just consider it a grown up version of a tamagotchi.


:lol: If I were to make a game it would be much like what this mod sounds like. Can't wait to play it! We'll be seeing more games like this in the future, at least I hope.

#20 J7.

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Posted 05 July 2012 - 09:30 AM

http://kotaku.com/59...ng?popular=true

#21 BrentronD

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Posted 05 July 2012 - 10:55 AM

Oh my god. That was hilarious.

Currently reading his full account here.
http://games.on.net/...ped-me-in-dayz/

edit: Thanks, that was a good read. Sure gives me hope for this mod since atm it seems to be overrun with CoD kiddies/player killers.

#22 BrentronD

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Posted 08 July 2012 - 06:40 PM

http://kotaku.com/59...ndalone-version

Possible good news for those cheapasses like myself who think $30 is too much just for an alpha mod.

#23 Megazell

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Posted 08 July 2012 - 07:23 PM

http://kotaku.com/59...ndalone-version

Possible good news for those cheapasses like myself who think $30 is too much just for an alpha mod.


HAHAHAHHAHAHAHAHA

I will be in there....to a point! Let's see where this goes!

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#24 Cheaplikeafox OS X

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Posted 08 July 2012 - 08:17 PM

http://kotaku.com/59...ndalone-version

Possible good news for those cheapasses like myself who think $30 is too much just for an alpha mod.



Arma II itself isn't bad either in the little bit I played. That article just points to the dev's wish for the game down the line, no real substance as to whether it will happen, how long it would take, or if BI would even let it happen (which I really doubt they would). I'd rather they make it a paid standalone as opposed to some freemium mess that's not enjoyable unless you pump money into it.

I have a handful of leftover July Madness Bundles - PM if interested

 

Learn how to get FREE and CHEAP games with Tremorgames: http://www.cheapassg...tremorgamescom/


#25 thenexus6

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Posted 08 July 2012 - 08:53 PM

What kind of specs are required to play this game?

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#26 Superstar

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Posted 09 July 2012 - 02:28 AM

Man, I really, really want to play this. I don't want to shell out $20-$30 for Arma 2 though :(

#27 boneless

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Posted 09 July 2012 - 05:56 AM

What sucks was I was looking for a good deal on arma 2 a few months before dayz exploded. Now I have to pay the inflated price cause of it's popularity.

#28 Vulcan2422

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Posted 13 July 2012 - 07:42 AM

Once I get it, could somebody show me the ropes?

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Granted I only played the demo of Chime, but how the heck do you get shit on by Chime?


#29 triplehelix

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Posted 13 July 2012 - 08:02 AM

I think Arma 2 will be close to 50% when it's featured during the sale, I hope that it is the case for some of my friends who are on the "money fence"(know they want to play, on the fence about what to pay).

Games fun, I've enjoyed it a lot but I'm currently waiting for 1.7.2.1 as i have a camo skin and 1.7.2 has a glitch with camo so I don't want to login. (knowing me by the time i log in with a working hotfix I'll die in 30 minutes anyway :/ )

if you want more reads like the one posted above I like to watch www.reddit.com/r/dayz/

lots of great stories and videos there, I've posted a few myself.

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#30 McCHitman

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Posted 15 July 2012 - 11:07 AM

Just picked this up the other day. Can't say I'm very good though. I don't know how to properly use the server stuff, but the game is amazing fun, and I can't explain why.