Dead Space 3 Demo is out!
#1
Posted 22 January 2013 - 12:50 PM
The graphics didn't look as good (could be lower res for the demo?), and the outdoor environment just didn't grab me like the last one... DS2 is a favorite of mine.
Any other opinions?
#2
Posted 22 January 2013 - 03:07 PM
That said, I wasn't wowed by some of the stuff in the demo. Scoring headshots on human soldiers with assault rifles just doesn't feel much like Dead Space. No harm in a little variety, but I hope those kinds of enemies are used sparingly. I'm also not sold on the whole create-your-own-weapons thing, the weapons in 1 and 2 just felt wonderful and were so perfectly balanced, I'm not sure why they'd want to throw a wrench into that. I'll reserve judgment until I play the full game.
In any case, my own feeling is that Dead Space 2, while an amazing and near-perfect game, was a slight step down in some ways from Dead Space 1. So I'm not exactly going in with the expectation that 3 will surpass the previous games, and even if doesn't match up to them, I'm sure it will still be an awesome game in its own right.
#3
Posted 23 January 2013 - 05:09 AM
Just gonna use the plasma cutter 90% of the time anyway.I'm also not sold on the whole create-your-own-weapons thing, the weapons in 1 and 2 just felt wonderful and were so perfectly balanced, I'm not sure why they'd want to throw a wrench into that. I'll reserve judgment until I play the full game.
I still haven't played the "Severed" DLC from DS2... maybe I should do that before February.
#4
Posted 23 January 2013 - 06:50 PM
I'm not expecting it to trump the masterpiece that was second game so I doubt Visceral can seriously piss me off here. As with Bioshock Infinite, I am rather disappointed a vastly improved PvP MP didn't make a return though. I'm also tired of developers deliberately giving players access to overpowered shit on lower/normal difficulties in demos like these to babysi- er... entice new mone- er... players. Oh, and I can already tell the crafting mechanic is going to be a royal pain in the ass. Either implemented to unnecessarily break the game, become a mandatory annoyance, or a complete afterthought to lure in people who had no clue the IP existed. Once I run through solo with an upgraded PC I'll have a general idea of what I'm dealing with here, but for now I'm not a fan of excess inventory clutter I can't sell at the moment.
As for co-op? It felt extremely boring. Hopefully as the main game progresses this will change dramatically otherwise I'll gladly rush through all related achievements then happily ignore it.
Eh... so long as they don't kill or write off Ellie right off the bat I'm down. Hell... if the ending is half as epic as the second game that will work for me too. Issac is a bad ass deserving of a great game and found that in DS2. Here's hoping the third will at the very least be a competent send off.
#5
Posted 23 January 2013 - 06:53 PM
It's excellent. Especially if you played Extraction and are familiar with the characters (Severed continues their story).I still haven't played the "Severed" DLC from DS2... maybe I should do that before February.
What's up with her eye? Did she get a new one? Is the DS3 Ellie some kind of clone or something? Inquiring minds want to know.Eh... so long as they don't kill or write off Ellie right off the bat I'm down.
#6
Posted 23 January 2013 - 07:20 PM
Now if the whole
...
Or they could go the ultra generic route and brainwash her into a Unitologist agent. Right now I'm much more interested in what they have done with Carver's Marker dementia. Really hoping the guy isn't just scenery with a gun and a mouth here because I wouldn't be surprised if that meathead replaces Issac as lead in the next game.
#7
Posted 23 January 2013 - 07:29 PM
I noted with disappointment in the demo that spamming the RB did not result in an increasingly unhinged litany of random profanity and screaming from Isaac. I hope they're not trying to make him seem sane or something.
#8
Posted 23 January 2013 - 07:45 PM
#9
Posted 23 January 2013 - 07:48 PM
That's the best idea ever and would completely justify the addition of co-op.Insane people never seem insane to themselves. I'd love it if while you didn't hear anything, your co-op partner had to mute the TV to avoid your blood curdling screams of fury.
#10
Posted 23 January 2013 - 08:04 PM
Seriously.That's the best idea ever and would completely justify the addition of co-op.
Do want. Now.
#11
Posted 23 January 2013 - 09:17 PM
#12
Posted 23 January 2013 - 10:29 PM
Jesus... Visceral. Who the hell is going to pass up a 12 clip Line Gun in this game, eh? Hopefully it takes quite a while to build up enough resources to build and fully upgrade one of these things otherwise the campaign is going to play itself.
#13
Posted 24 January 2013 - 01:21 AM
I'm abstaining from the demo in hopes of going in pure to have my world rocked. Good to hear that things don't sound bad in here though.
#14
Posted 30 January 2013 - 04:09 PM
#15
Posted 30 January 2013 - 04:16 PM
#16
Posted 01 February 2013 - 05:38 AM
Who here is planning to get this? Also, anyone looking for a co op partner. I'm looking for one so don't hesitate to add me if you need one. I'm usually available most nights after 8 pm E.T. until like 1am E.T.
gamertag: shotgunshine.
#17
Posted 03 February 2013 - 09:29 AM
Just gonna use the plasma cutter 90% of the time anyway.
I still haven't played the "Severed" DLC from DS2... maybe I should do that before February.
I went through both DS1 and DS2 100% on just the plasma (both 1st playthroughs), only to realized
There is a "Classic Mode" that eliminates the new weapon crafting system and puts back the blueprint/upgrade system from Dead Space 1. However you have to finish the campaign once to unlock it...
how do you know this?
...and as a 'hardcore' DS fan, I have my reservations about #3.
#19
Posted 03 February 2013 - 05:37 PM
#20
Posted 04 February 2013 - 07:27 AM
#21
Posted 05 February 2013 - 01:50 AM
Just gonna use the plasma cutter 90% of the time anyway.
Pretty much. I used the PC almost exclusively in DS2. Doubt that will change in DS3. The launch trailer with the cover of "In the Air Tonight" got me pumped...
#22
Posted 05 February 2013 - 05:22 AM
I will be getting DS3 Tuesday and will also be needing a co-op partner.
#24
Posted 05 February 2013 - 05:53 AM
For my money the best weapons are the plasma cutter and line gun.
I always rolled with plasma cutter/line gun/force gun/pulse rifle.
#25
Posted 05 February 2013 - 06:33 AM
#26
Posted 05 February 2013 - 02:46 PM
Nobody used the force gun you're lying.
Was all about dat plasma rifle
#28
Posted 05 February 2013 - 03:21 PM
I remember the first night I played DS1 and thought the Ripper was great. I was so young and impressionable.
Edit: You guys checking reviews? I'm gonna be antsy as shit all day. Trying not to read too much.
#29
Posted 05 February 2013 - 03:34 PM
#30
Posted 05 February 2013 - 03:37 PM
The reviews I've read have been largely positive if not rapturous, and oddly enough the weapons crafting system has been singled as a really cool and fun element.
I've also read today that none of the "exclusive" weapons DLC from the LE and various retailers are actually exclusive-- they're all buildable in the main game, the DLC just gives you a shortcut.





