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Wii Virtual Console Discussion Thread


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#1 pop311

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Posted 29 September 2006 - 07:44 PM

Can we make this thread the official CAG Wii VC thread? All VC news, rumors, prices, additions etc are to be put here instead of many little threads all about the VC.

I will start off eith my own question: Does anyone know if Banjo Kazooie, Tooie, Conker's Bad Fur Day, Goldeneye, or Perfect Dark be on the VC?

#2 Purple Flames

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Posted 29 September 2006 - 07:58 PM

I don't think they've announced the first batch of games top be available for the VC, but I'm hoping that Super Mario RPG and Paper Mario are among them.

#3 Plinko

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Posted 29 September 2006 - 07:59 PM

Can we make this thread the official CAG Wii VC thread? All VC news, rumors, prices, additions etc are to be put here instead of many little threads all about the VC.

I will start off eith my own question: Does anyone know if Banjo Kazooie, Tooie, Conker's Bad Fur Day, Goldeneye, or Perfect Dark be on the VC?


No. Rare owns the rights to the Banjo games and Perfect Dark, and Rare is now owned by Microsoft. As for Goldeneye, I'm not entirely sure about the rights, but I remember somebody being quoted as saying it's not going to happen. I'll try and find the actual quote.

#4 jkam

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Posted 29 September 2006 - 08:14 PM

I hope we get more 3rd party support for the virtual console...things like Street Fighter Alpha Anthology would be nice.

#5 orimental

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Posted 30 September 2006 - 04:49 AM

I would love to see some Neo-Geo games on there. SNK, where art thou? I just hope that they won't be horribly overpriced.

#6 Riyonuk

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Posted 30 September 2006 - 05:07 AM

Its a shame I wont get to use it, Ill have a wii, but it wont be connected to the web, cant afford it. But if I could, I would like to see old NES games like River City Ransom, I love that game.
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#7 sonderiaom

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Posted 30 September 2006 - 06:30 AM

Games I'd like to see and are very probable to be in the VC:

Chrono Trigger
Earthbound
Earthworm Jim 1&2
Final Fantasy 2,3,4
Illusion of Gaia
Kirby Superstar
Secret of Mana
Super Mario RPG
Zombies Ate My Neighbors
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#8 schuerm26

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Posted 30 September 2006 - 12:18 PM

I would love to see some Neo-Geo games on there. SNK, where art thou? I just hope that they won't be horribly overpriced.


Yeah i agree. That would be great. Turbografix 16 games also (though they might have already announced some will be on there).

#9 Z-Saber

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Posted 30 September 2006 - 12:36 PM

Chrono Trigger.

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#10 dothog

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Posted 30 September 2006 - 06:05 PM

This is one of the disappointments of Nintendo's PR work so far: there isn't much VC info to discuss.

I think the VC will be the biggest missed opportunity with the Wii if Nintendo maintains its existing price structure. They could exceed the Xbox Marketplace sales by a factor of ten if they'd stop to realize the potential to reel in new gamers and fleece old gamers at slightly lower prices. Instead, they're just stealing the typical Marketplace game price ($5) and making that their "average" cost per game over VC.

A point made on the Wii boards by another poster (forget who, sorry) is especially relevant: why should you buy games at $5 a pop when you can go purchase a compilation disc of 20 or 30 of them at Best Buy for $29.99? Nintendo can't pretend like there are major delivery or development costs that drive the price to $5. (There's middling to no development, and the cost to deliver per game is more than likely higher on the customer's end in their ISP costs.) If it weren't for the VC, these ROMs would be sitting unused generating no income.

The problem is that some of us (myself included) were dumb enough to re-buy those ROMs when they were re-released for the GBA. If we would have crossed our arms and turned away, maybe we'd see lower prices on the VC. Instead some of us ponied up $19.99 for Ice Climbers, or $29.99 for SMW. So now Nintendo can point to those sales and point to the VC prices and say, "Look at all the money we're saving you!"

I'm preparing myself for a big disappointment in the hopes that it will make the VC seem comparitively better at launch. I would love to build up a library of all my favorite ROMs to be played on the Wii on the big screen, but at these prices it ain't gonna happen.

#11 Diiz

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Posted 30 September 2006 - 06:15 PM

$5 for something like Earthbound or Super Mario RPG is fair to me.
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#12 Wez455

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Posted 30 September 2006 - 06:47 PM

...or for something that hasnt been released a million times over.

#13 Riyonuk

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Posted 30 September 2006 - 07:03 PM

$5 each game? Wow that is really expensive, it should be a dime a game, I mean there not re-developing it and there is no shipping involve. Maybe there will be free download a game day, or if its your birthday you could pick up a couple virtual games for free.

They could also add the ability to play modified retro games, mutliplayer support, new graphics, new levels, ability for other homebrew programmers to develop there own mods and distribute them.
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#14 6669

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Posted 30 September 2006 - 07:07 PM

Any of you guys thing the price of these games will ever drop, just like regular games? I know they probably wont be on clearance in a bargain bin or anything, but I'd like to hope.
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#15 botticus

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Posted 30 September 2006 - 07:28 PM

$5 each game? Wow that is really expensive, it should be a dime a game, I mean there not re-developing it and there is no shipping involve. Maybe there will be free download a game day, or if its your birthday you could pick up a couple virtual games for free.

They could also add the ability to play modified retro games, mutliplayer support, new graphics, new levels, ability for other homebrew programmers to develop there own mods and distribute them.

Heh... a dime would probably cover the bandwidth costs.

Any of you guys thing the price of these games will ever drop, just like regular games? I know they probably wont be on clearance in a bargain bin or anything, but I'd like to hope.

I think what we will see is promotions that will make them cheaper (free download with game purchase, etc). But just like with all games, if they aren't selling, they'll see price drops. But it would probably have to be from the standpoint of "Are NES games selling as well as we hoped at their current price point? If not, should we lower the price?" I'm curious if individual publishers have any control over pricing, or if it's all governed by Nintendo.

#16 Sarang01

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Posted 30 September 2006 - 07:33 PM

Games I'd like to see and are very probable to be in the VC:

Chrono Trigger
Earthbound
Earthworm Jim 1&2
Final Fantasy 2,3,4
Illusion of Gaia
Kirby Superstar
Secret of Mana
Super Mario RPG
Zombies Ate My Neighbors


Slaps sond. The WHOLE Enix Trilogy must be included.

I'd like to see Ogre Battle 64 and "Sin & Punishment" included. $10 for each of those is reasonable.
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#17 chargeup45

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Posted 30 September 2006 - 08:07 PM

A point made on the Wii boards by another poster (forget who, sorry) is especially relevant: why should you buy games at $5 a pop when you can go purchase a compilation disc of 20 or 30 of them at Best Buy for $29.99? Nintendo can't pretend like there are major delivery or development costs that drive the price to $5. (There's middling to no development, and the cost to deliver per game is more than likely higher on the customer's end in their ISP costs.) If it weren't for the VC, these ROMs would be sitting unused generating no income.

The problem is that some of us (myself included) were dumb enough to re-buy those ROMs when they were re-released for the GBA. If we would have crossed our arms and turned away, maybe we'd see lower prices on the VC. Instead some of us ponied up $19.99 for Ice Climbers, or $29.99 for SMW. So now Nintendo can point to those sales and point to the VC prices and say, "Look at all the money we're saving you!"


The $5-$10 you'll spend on the VC will probably cover the costs of the free wi-fi multiplayer and the infrastructure of the network that they're working on (and maybe, you know, make some profit for Nintendo). I don't know if people are griping about the practice of charging for content, or that Nintendo is doing it. In any case, unless someone's heard otherwise, Sony is going to charge for it, and MS is charging for it. I'm more upset about microtransactions that give other players willing to pay an advantage over others.

People will pony up the $5 because 1. its Nintendo games and 2. people love buying stuff like this because it seems like a tiny purchase at the time. I'm as much a fan of compilations as the next guy, but really, how many of the dozen games available on some of these compilation discs are worth it? I got the Sonic Collection for the 3 main Sonic games. Don't get me wrong, Sonic Spinball and Dr. Robotnik's Mean Bean Machine are bonuses, but would I pony up cash if they were offered individually for $5? No way... the reason those compilations are costing $30 is because that's likely the max anyone's willing to pay, and since selling them is pure profit, the developer is okay with this. Likewise, I don't know anyone who'd pay more than $10 for a N64 game, so therefore $10 is the max.

As for the VC games that I'm pretty sure are confirmed (by way of screenshots of the dashboard and E3 playables):

Mario Bros.
Super Mario Bros.
Super Mario Bros 3
Super Mario World
Mario 64
Legend of Zelda: LTTP
Donkey Kong
Sonic
Bonk's Adventure

Any others? Give me Mario Kart 64 online, and I'll be set for years. That's all I want. I think they'll put MK64 on the VC, probably not online though.

#18 dothog

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Posted 30 September 2006 - 09:19 PM

People will pony up the $5 because 1. its Nintendo games and 2. people love buying stuff like this because it seems like a tiny purchase at the time.

For one game that they know, like folks chiming in for rarities like SMRPG or Mother (assuming those get released to the VC). But my guess is that people aren't as crazy to experiment with $5 as you think. I'm not sure exactly what the "golden price" that encourages consumers to buy old video games on a whim, but I think Nintendo needs to look closely at the way iTunes does things with mp3s or other game developers do with old game collections and not look at Xbox Marketplace.

I'm as much a fan of compilations as the next guy, but really, how many of the dozen games available on some of these compilation discs are worth it?. . .No way... the reason those compilations are costing $30 is because that's likely the max anyone's willing to pay, and since selling them is pure profit, the developer is okay with this.

Here's list for the coming Sega Genesis Collection, according to http://www.joystiq.c...lection-coming/

Planned for release sometime this fall -- we were told November before -- this virtual time machine will have the following games: Alex Kidd: The Enchanted Castle, Altered Beast, Bonanza Bros, Columns, Comix Zone, Decap Attack, Ecco the Dolphin, Ecco: The Tides of Time, Ecco Jr., Eternal Champions, Flicky, Gain Ground, Golden Axe, Golden Axe II, Golden Axe III, Phantasy Star II, Phantasy Star III, Phantasy Star IV, Ristar, Shadow Dancer: Secret of Shinobi, Shinobi III, Sonic The Hedgehog, Sonic The Hedgehog 2, Super Thunderblade, Sword of Vermillion, Vectorman, Vectorman 2, Virtua Fighter 2

There are also these unlockable games available on the PS2 only: Zaxxon, Tac/Scan, and Zektor. There will be "wireless multiplayer" on the PSP, but we're not sure to what extent.

I'm guessing that just about everyone interested in keeping old 16-bit games on hand could come up with a minimum of 6 games from the above. So in Nintendo's pricing structure, you get those 6 games for $30. Sega's releasing the above collection for $20 MSRP.
http://www.sega.com/...em=pr_20041102b

$30 for 6 games versus $20 for those 6 and a shitload more. Take your pick. Why would anybody buy Genesis games over the VC if they have a PS2/PSP? Nintendo could compete with the pricing, but nah, REGGIE SEZ CASH GRAB, YALL.

Likewise, I don't know anyone who'd pay more than $10 for a N64 game, so therefore $10 is the max.

I have a feeling Nintendo's pricing research went something like yours.

Nintendo Veep: I really need to finish this up and figure out how much we'll charge for the VC games.
Janitor: Well, I know a dude that said he'd pay $8 max.
NVP: Sweet, I'm done. Feel like takeout?


#19 lordwow

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Posted 30 September 2006 - 10:04 PM

I would be willing to buy:
- Super Mario World
- Mario 64
- The NES Marios (if they were combined like Mario All-Stars, not $5 each).
- Zelda: LTTP
- Zelda 64
- Zombies ate my Neighbors
- Goldeneye 64 (Unlikely)

That's about it.
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#20 chodax

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Posted 30 September 2006 - 11:12 PM

wow paper mario would be awesome!

#21 chargeup45

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Posted 01 October 2006 - 12:22 AM

For one game that they know, like folks chiming in for rarities like SMRPG or Mother (assuming those get released to the VC). But my guess is that people aren't as crazy to experiment with $5 as you think. I'm not sure exactly what the "golden price" that encourages consumers to buy old video games on a whim, but I think Nintendo needs to look closely at the way iTunes does things with mp3s or other game developers do with old game collections and not look at Xbox Marketplace.


Not for nothing, but XBox Marketplace has been pretty good for MS. 50 million downloads from the entire userbase, and quickly continuing to grow. Isn't that the type of business model you want to shoot for? You can always improve your download numbers by charging a lower price, but then you have to weigh the benefits and risks of doing so. I'm sure Nintendo did the research necessary to properly set up the pricing scheme. And that pricing research seemed to work when you paid $20 for straight NES ports for the GBA.

And once again, I'll add to this that Nintendo also has to pay money to cover the costs of setting up and maintaining the network without any sort of subscription (for the time being). MS spent a boatload of money setting up theirs, enough that they're forced to charge an annual fee for accessing it. The revenue from the VC games should effectively offset the costs of the network, and of course, give Nintendo a profit. You ignored this in your first post and it looks like you did it again in this response.

I don't know why you're bringing up iTunes as a digital distribution system other than the fact that songs cost significantly less than games do. But on that note, Apple is now charging $5 for flash games and Pac-man ports, to be used on an iPod. So in a way, Nintendo is following the iTunes model.

$30 for 6 games versus $20 for those 6 and a shitload more. Take your pick. Why would anybody buy Genesis games over the VC if they have a PS2/PSP? Nintendo could compete with the pricing, but nah, REGGIE SEZ CASH GRAB, YALL.


I dunno, and while you're at it, maybe you should ask why people are paying $8 for a cruddy port of Sonic on mobile phones.

http://getitnow.vzws...ails&appId=4731

Or another Sonic port on GBA...

http://www.kotaku.co...port-183152.php

Seems like Reggie's not the only guy looking for a cash grab. See also Street Fighter on Capcom Classics, Street Fighter Anniversary, and Street Fighter on XBox Live. I wouldn't be surprised if it also showed up on cell phones, but I imagine you probably have a problem with the mobile content downloads too.

If you're asking me why people would pay $8 for a cell phone Sonic port, I can't give you a good answer. People like having options, I guess. Why download cell phone games when we've had legitimate portable gaming options for years now? People do it, and I'm sure MS, Nintendo, and later on, Sony have considered this when pricing downloads. I can tell you that I'll probably purchase a few VC downloads, mostly because I can clear off shelf space from the old systems and, for NES games, play a game without blowing into the system.

#22 Z-Saber

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Posted 01 October 2006 - 12:45 AM

See also Street Fighter on Capcom Classics, Street Fighter Anniversary, and Street Fighter on XBox Live. I wouldn't be surprised if it also showed up on cell phones

Verizon now offers Street Fighter for their cell phones.

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#23 Matrix2k3

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Posted 01 October 2006 - 12:52 AM

NES games should definetly be way less than 5 dollars, no more than 3 IMO. Many SNES games I would have no problem paying 5 bucks for especially the RPGs and N64 games are pretty reasonable at 5 bucks.
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#24 VulSuck

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Posted 01 October 2006 - 01:14 AM

I think most people find the current pricing a little pricey. When VC was first announced, I think that everybody was saying to themselves that they would finally be able to get all the games they never got a chance to play. Now people have to cut back their original desire and only get 1 game a month or something. Honestly, I don't think it's unreasonable if you consider it in terms of buying VC games throughout the life of the system. $200 on VC games at launch is a lot, I agree. But $200 on VC games over the next 4 years makes a lot more sense. How many games do you need at one time anyway?

Oh, and you can always not buy any VC games. My feeling is that there will be plenty of people who will buy VC games regardless of how us cheapass's feel.
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#25 GrimNecroWizard

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Posted 01 October 2006 - 01:17 AM

I'm obviously not the first to say this I bet, but if somehow, if there is a god, and there is, it's named Goldeneye 64, but if somehow Goldeneye magically was on the list to buy and had multiplayer online, I wouldn't be able to play it because I would cream my pants until I start creaming out my intestines and die.
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#26 chargeup45

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Posted 01 October 2006 - 01:29 AM

Verizon now offers Street Fighter for their cell phones.


:lol:

Do people get thumb blisters playing this stuff? That's gotta be ridiculous to control.

#27 VulSuck

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Posted 01 October 2006 - 01:53 AM

I'm obviously not the first to say this I bet, but if somehow, if there is a god, and there is, it's named Goldeneye 64, but if somehow Goldeneye magically was on the list to buy and had multiplayer online, I wouldn't be able to play it because I would cream my pants until I start creaming out my intestines and die.


I forsee a lot of creaming deaths due to wii excitement (har har har).
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#28 daroga

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Posted 01 October 2006 - 02:33 AM

I have no problem paying $5 for Super Mario 3 or Mega Man 2, $8 for Sonic 2 or Pilotwings, or $10 for Mario 64 or Star Fox 64. Obviously, many games on those systems arwen't going to be worth the price. But I doubt most of them will even be available, and if they are, I'd likely not buy them. $20 for the NES Classic ports on the GBA wasinsane. $5-10 for other classic stuff is A-ok with me. If you don't want to pay that price, don't. I'm sure free downloads will be bundled with games from here until the end of the Wii's life.

I'm waiting for a clearance on "last year's" Wii points card designs to stock up. ;)

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#29 jkam

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Posted 01 October 2006 - 04:30 AM

Ugh...everyone is a baby over the pricing. Any Nes game worth the $5 would most likely cost you at least $5 in cartridge form anyway. Plus you don't have to blow in the damn cartridge or hope that the fucking battery works. A game like Mario RPG or something that is desirable will actually be available at a budget price for a change.

Everyone wants games for what $1 or $2? If Nintendo offers up cards like marketplace points you can most likely get your cards for cheaper than retail. In the end it means your NES games will be less than $5.

I haven't heard too many people complain about the xbox live marketplace and to me Super Mario Bros. 3 would be worth the $5 more than frogger would.

When you bought those re-released NES games for your GBA you paid not only for the game but for portability of the game. If you have a GBA player you can play them on your TV. I knew before I bought certain games exactly what I was getting like all the rest of you should. Even though they retailed at $20 most of them could be had under that number fairly quickly too. Why does everyone act like they got duped?

When it comes to the VC buy what you think will be worth it for you and nothing else....easy as that.

#30 Z-Saber

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Posted 01 October 2006 - 11:48 AM

:lol:

Do people get thumb blisters playing this stuff? That's gotta be ridiculous to control.

I don't know, but it's also huge. Most cell phone games are a couple hundered KB, yet Street Fighter is like a MB or two.

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