Yet another launch window game. This one is hitting PS2, PSP, and Wii in March 07.
IGN Wii: Nintendo's Wii console opens up some exciting possibilities for jet fighter games. How are you using Nintendo's innovative controller in Heatseeker?
Ben: An arcade jet fighter game is a natural fit with the controller. Heatseeker is all about throwing your jet around the sky, trying to get on his six before he gets on yours, and the physical nature of the Wii controller connects the player's movements directly to the plane's. We're playing with a hangar full of different configurations to test out the amazing selection of control methods the Wii offers. Do we use the Wii-mote to point at targets while the nunchuk's thumbstick controls the plane, or is held like a joystick to let its accelerometers do the work, or do we use the Wii-mote to mimic holding the plane in your hand, while movements on the Nunchuk jink away from missiles? They all work, they're all great, and we're playing the game to find what's best!
I kinda like the idea of using the nunchuk as a joystiq much like in a plane, use the Wiimote for extraneous control.