Spider-Man Friend or Foe is repetitive and bland. That being said I did finish the game with the wife but there was no way for her to get the achievements without us starting a new game with her gamertag first. The game is shortish which is a plus.
That's pretty much the definition of a brawler - repetive (though bland I suppose is subjective.) Spidey FoF doesn't have the complex combos that Batman: RoST has, and I always got a little satisfaction nailing the longest combo in that game, but there's still plenty of ways to web up/punch/throw around bad guys for my taste. My wife and I don't really care about nerd points, so that doesn't bug us, however, I can see that being a real downer for couples who are interested. You'd think this would be standard in all co-op games now, it's not like achievements are a brand new thing.
Ship - You talked about Dr. Mario on the Wii a few weeks ago and mentioned that the Wii controls weren't anything to write home about. I agree for the most part, however, the one plus to the "new" Wiimote controlled version is that it can be played by four players. There's still not quite enough for 4 people to do, but I've had fun with family and friends on that one. We have fun yelling at each other for mistakes and the other cool thing is that you can also control the single pieces that fall. For example: yb yyyr
When the yellows dissapear
anyone can grab onto the remaining blue piece and pull it where you want it. *b***r So, instead of just letting it fall on top of the red, you can move it left or right (not up of course) and place it where you want it - next to the red for example. rb Again, for single player mode, it's not great, but if you have more than two people, it's a fun way to have more people involved.
Edited by Gillespee, 06 July 2008 - 07:41 PM.