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de blob looking awesome


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#31 wii skiier

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Posted 08 October 2008 - 03:11 PM

It seems to me that even if you went as fast as you could, it takes around 25-35 minutes minimum to finish a level. Maybe it's my completist attitude at fault, but some intermediate save points would really make things perfect for me.

I'm still probably picking this up in the next week or two because it looks and sounds fantastic, but thank you for the warning. I find it to be a major annoyance in any modern game where you cannot stop and start at your convenience.

#32 wii skiier

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Posted 09 October 2008 - 02:43 AM

I want to play this now. Does anyone know the cheapest route to get this?

#33 lilboo

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Posted 14 October 2008 - 02:17 AM

I picked up the iPod Touch version for $7 and it's awesome. I'd imagine the Wii version being that much better: However I don't know if it's $50 better.

I am hoping to get this around the $30 mark. Or rent this ASAP.

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#34 007

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Posted 15 October 2008 - 05:01 PM

Finally started playing this and I have to concur... awesome. This is one of the first big third party games for Wii that I'd recommend to people for full price.

I *do* have to agree in the problematic lack of 'save points', as it were. I went through the first level and it took me about 40 minutes, which means this isn't going to be my 'I'm going to play this to completion' game, but my 'whenever I have a big chunk of time, I'll toss it in' game. That's a shame, but hey. I'd hate to get halfway through a level and then have to do it again. Well, since it's this game, I'd still enjoy playing though them, I just wouldn't *want* to, you know?

#35 botticus

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Posted 18 October 2008 - 03:59 AM

For the first time I couldn't fully complete a level (by taking out the final objective) before running out of time. Luckily I happened to be right at the end gate. Still 91% painting, so I was close. Whatever the level was after Chroma Dam. Anyone know how many levels are in this?

#36 io

io

Posted 18 October 2008 - 08:11 AM

I want to play this now. Does anyone know the cheapest route to get this?


I picked up the iPod Touch version for $7 and it's awesome. I'd imagine the Wii version being that much better: However I don't know if it's $50 better.

I am hoping to get this around the $30 mark. Or rent this ASAP.


Well, I joined the club today. I was gonna rent this, but with the GS B2G1 I decided to check on this one first and foremost. Only one store out of several near me had it. So I took a chance and drove up there today and got a near mint copy along with utterly mint (must have been converted from new because they were untouched) copies of Wario Land Shake It and Mario Super Sluggers. I rented Wario and nearly beat it on 2 or 3 evenings of play and Mario Super Sluggers didn't seem different enough from the last one to warrant a purchase at full price. But getting that trio of awesome newly released Wii games for just $81 in GS credit was too good to pass up. My son will get more play out of Wario (once I finish off that last boss) and we can all play Mario Super Sluggers, but de Blob looks like one I will sink some serious time into. My son played the first level tonight - I'm glad we pushed through to the end because I didn't realize it wasn't saved up to that point - it makes a big deal out of telling you it has an autosave and not to turn off the power, blah, blah, but, man, that autosave doessn't trigger much I guess :lol:.

Anyway, to the two above wanting a deal on it - check out GS as you can get it for $27 if you can match it up with 2 other $44.99 games and use the coupon + Edge card discount.

#37 botticus

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Posted 19 October 2008 - 11:33 PM

Docklands seemed a lot more difficult than previous levels - not so much the actual obstacles (though they weren't easy), just that suddenly I'd see I was almost out of time. Had to blow through the last section or two, so I didn't even break 75% painting.

I did take a few more tries to beat some of the challenges this time, but even then I don't know how much time was really wasted relative to what I had left.

#38 lilboo

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Posted 04 December 2008 - 02:58 AM

:wave:

So I got this on Black Friday from Amazon for $26.
I don't think I would be fappin' over it if I got this for $50. :-k

I'm liking this. It surprisingly looks nice. The music is actually enjoyable. I am surprisingly having fun with it.

My biggest gripe is, as always, "JUMP" has to be some dumb ass waggle. Lemme just use the fuckin "A" button please. Because of that, it seems a bit harder (for me at least) to jump around.

I do like it more then I could complain about it. Feels nice to play something other than Animal Crossing.. ya know, something new and different!

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#39 io

io

Posted 04 December 2008 - 10:21 AM

It is a great game. I beat it just before Animal Crossing came out. There are a lot of great "under the radar" games for the Wii - people just like to piss all over it for no reason.

Anyway, I still plan to go back to it to get all the medals (or whatever it is they are called). I beat the game with only about half of them - there's a lot of replayability in trying to get all those and unlock all the bonus stuff.

#40 botticus

botticus

Posted 04 December 2008 - 01:33 PM

Do the free paint modes and the like let you roam around without the time limit? I kinda wish they would have optionally let you play through the campaign without the timer as it's a much more entertaining and relaxing game when you can just wander around without racing the clock (i.e. the earlier levels).

#41 EXStrike

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Posted 04 December 2008 - 04:29 PM

Do the free paint modes and the like let you roam around without the time limit? I kinda wish they would have optionally let you play through the campaign without the timer as it's a much more entertaining and relaxing game when you can just wander around without racing the clock (i.e. the earlier levels).


Yes it does. I just checked.

#42 wii skiier

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Posted 04 December 2008 - 04:59 PM

Yes it does. I just checked.

This is good news. Ultimately it's all I wanted out of this game. I've played through the first two levels but didn't try any of the other modes yet.

#43 botticus

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Posted 04 December 2008 - 05:51 PM

Yes it does. I just checked.

Fantastic, thanks for checking.

#44 rjung

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Posted 04 December 2008 - 08:26 PM

My biggest gripe is, as always, "JUMP" has to be some dumb ass waggle. Lemme just use the fuckin "A" button please. Because of that, it seems a bit harder (for me at least) to jump around.

It gets a little tiring if you want to jump in rapid succession, but I don't think it's meaningless -- the direction you swing the Wii remote affects the direction you jump, so you need the motion controls to do some of the wider gaps in the game. If you pause briefly after a jump (to let your hand motion return to neutral) there's no problem with it.

--R.J.

#45 lilboo

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Posted 04 December 2008 - 09:21 PM

What's wrong with hitting "A" to jump and steering it with the analog stick on the nunchuk? Without 1:1 motion, most of these motion controls fail.

Still enjoying the game, however 8-)

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#46 Strell

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Posted 04 December 2008 - 09:24 PM

What's wrong with hitting "A" to jump and steering it with the analog stick on the nunchuk? Without 1:1 motion, most of these motion controls fail.


Just want to point out that the developer was questioned about WM+ at some point after the game shipped, and said that they "probably wouldn't have used it even if we had the chance because it would have made the controls too complex."

Take that as you will. I could see it working....or not working just as equally.

I tend to agree that the waggle gets a little old after a while, though I didn't know it actually affected the direction you jumped (I've just been doing downward motions). They could have thrown in a really tiny combat system that was waggle based, and had you use it a few times a level, instead of forcing waggle throughout the entire thing.

Maybe we'll get a sequel and some things like that will be implemented.


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#47 lilboo

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Posted 04 December 2008 - 09:32 PM

I didn't know either! I just waggle upwards :lol: I mean even if it was the "A" button, he still doesn't jump high or well at all.. but you're right, the whole waggle thing is so 2007 at this point :(

Isn't there a DS version being made.. or am I just sniffin permanent markers again?

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#48 Strell

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Posted 04 December 2008 - 09:35 PM

or am I just sniffin permanent markers again?


That was nooooooooooo marker, son.


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#49 lilboo

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Posted 04 December 2008 - 09:38 PM

:whee:

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#50 lilboo

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Posted 08 December 2008 - 05:15 AM

I started the next level..I don't remember what it's called. :lol: The first stage of the levels are all going to be the longest, am I right? I only did Level 2, Stage 1. Man, these levels take a while ESPECIALLY when your trying to save peeps and shit.

I do hate how they have some random spots to paint when it's out in the middle of the fuckin ocean or something :roll:

But again, I am happy that I am enjoying a Wii game that's not a Nintendo game. :applause:

If your on the fence about this game: Take it for $30 or less. I'm just a cheap ass, so it might be worth $40..but anything below $30 (or at $30) is fair enough.

I still have to try multiplayer. How's that?

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#51 Rocko

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Posted 13 December 2008 - 10:04 PM

Just started this game and got through the first level. Pretty fun. I missed one tree, one style, and one group of raydians, and even ran through the whole thing again to look for them and couldn't find them. :/

#52 EXStrike

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Posted 14 December 2008 - 06:18 PM

I beat the last stage the other day. This game is Fuck awesome.

#53 blackbird3216

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Posted 14 December 2008 - 10:15 PM

How short is this game? I only played through one level so far.

#54 FoxHoundADAM

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Posted 31 December 2008 - 02:45 PM

Just got this game for Christmas. Really enjoying it. Best Wii game I've played all year. The jumping can be a little frustrating at times but overall it's a fun well executed idea. Highly reccomend.

#55 yourlefthand

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Posted 04 February 2009 - 04:51 PM

I recently got this game, and I highly recommend it. I blew an hour on it last night and it was some of the most fun I've had in quite a while. My daughter is excited about free paint mode, as she can't read all of the directions quite yet.

If I had the cash, I would have paid $40 for it, but it ended up that I didn't need to because of some creative flipping. It cost me about $10. :)

#56 Doomed

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Posted 08 July 2009 - 04:23 AM

$19.99 at GS. I love this game, so I think I might have to buy it. The ususal methods do not work very well, and I want to finish the game.

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