First of all, Nintendo should be catering to the "Hardcore" because:
insatiable = unlimited profits, as long as they keep puming stuff out.
Debatable, plus more audience total = more potential profit.
Second, use the VC to satisfy us "Hardcore" instead of whining about it. That would cost them nearly nothing in development time or money.
While I agree, my agreement is lessened simply because the last 2 months or so has been nice. But at best that's 1/6th of the year.
The best answer might be that there are more legal hoops that have to be negotiated than anyone knows about, which would help explain the abysmal rate of the VC, but that's really anyone's guess outside of Nintendo's lawyers.
Third, keep us posted on what you're working on, Nintendo, and we would be happy. Problem is, I don't think you are actively working on many of the franchises we love.
The old Nintendo strategy was to reveal anything they were working on when they began, which was good in the sense that we were always reassured. The bad part was that these games inevitably got delayed over and over, which made everyone angry.
The new strategy seems to be to reveal a game and then release it 3-4 months later (Warioland, Captain Rainbow, Pokemon Platinum, etc). This is good since we get stuff more quickly and aren't kept in a stasis state of anticipation-gradually-decreasing.
It's bad because Nintendo seems to do this in the extreme, when they need to pick and choose the battle more sincerely. I.e., there's probably no real reason some of the stuff that was revealed last Thursday couldn't have been shown at E3. I'm guessing Sin and Punishment 2 and/or Punch-Out could have been shown and been the proverbial sugar to help the medicine go down.
Really this is sort of the insatiable argument. Games could be revealed left and right and STILL there'd be people angry about it.
Fourth, work on some new IP. Tell us about it. It may take years to complete, but we'd be happy just to hear about it.
Did you miss the 4-5 new IP shown last Thursday? To say nothing of things like Captain Rainbow?
Fifth, get more 3rd parties on board. I think they are making strides here, but the games will take time to show up at retail.
This is slowly, slowly changing. The appearance of RPGs and some properties like The Conduit and Monster Hunter are the beginning. It remains to be seen whether or not this changes wholly. At this point, I'm really thinking it won't. Too many developers shrugged off the system in pre-release, too many did during these first two years, and too many still won't come on board. The ones that HAVE gotten on the trolley tend to do so with a half-assed devotion at best.
The nerds in the gaming audience and in the development sector have made it really clear - they'd all rather have pretty graphics.
The thing is on other consoles you're getting Halo 3, Fable 2, Fallout 3, Oblivion, Little Big Planet, Resident Evil 5, Gears of War, Gears of War 2, Resistance 2, Uncharted, Motorstrom 2, Crackdown, GTA 4, Mass Effect, Saint's Row, Saint's Row 2, Burnout, Metal Gear Solid 4, Bioshock, ect. I guess one Mario game per generation and Wii Fit beats that in Nintendo's eye... LOL.
I like how you snuck in LittleBigPlanet, since it makes no sense to be on that list at all. As well as a bunch of games that are dated and 2+ years old.
Not to mention Wii Fit, since that's the only argument you've got, which is funny since Nintendo never acts like it's for you
anyway. That's entirely constructed by the gaming nation - "Oh Nintendo thinks Wii Fit will win me over," when in reality they've couldn't care less about your opinion on that title.