October NPD US Hardware/Software Sales

Dr Mario Kart

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6 (100%)
PS2 136K
PS3 190K
PSP 193K
360 371K
WII 803K
NDS 491K

Top 10 Software
Publisher Release Date # Units

360 FABLE II MICROSOFT (CORP) Oct-08 790K
WII FIT W/ BALANCE BOARD NINTENDO OF AMERICA May-08 487K
360 FALLOUT 3 BETHESDA SOFTWORKS Oct-08 375K
WII MARIO KART W/ WHEEL NINTENDO OF AMERICA Apr-08 290K
WII PLAY W/ REMOTE NINTENDO OF AMERICA Feb-07 282K
360 SAINTS ROW 2 THQ (CORP) Oct-08 6 270K
PS3 SOCOM: U.S. NAVY SEALS CONFRONTATION SONY (CORP) Oct-08 231K
PS3 LITTLE BIG PLANET SONY (CORP) Oct-08 215K
360 NBA 2K9 TAKE 2 INTERACTIVE (CORP) Oct-08 202K
360 DEAD SPACE ELECTRONIC ARTS Oct-08 193K

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Wii Music - 81K


Guitar Hero World Tour
Xbox 360 -191,049
Wii - 182,845
PlayStation 3 96,657
PlayStation 2 63,462

Rock Band 2
Xbox 360 119,569 (483k LTD)
PlayStation 3 118,559

Rock Revolution
Xbox 360 1,442
PlayStation 3 816
DS 666

-The 360 is now ahead of the PS3 for 2008 in the US.

Hardware LTD:
PS2: 42.743.000
NDS: 22.893.000
WII: 13.351.000
PSP: 12.806.000
360: 11.613.000
PS3: 5.684.000

Hardware YTD:
WII: 5.981.000
NDS: 5.341.000
360: 2.459.000
PS3: 2.441.000
PSP: 2.308.000
PS2: 1.887.000


Software LTD's:
[Wii] Wii Play - 7.134.000
[Wii] Mario Kart Wii - 3.376.000
[Wii] Wii Fit - 2.833.000

Top Octobers for Home Consoles:

1. Wii 2008 - 803k
2. Wii 2007 - 517k
3. PS2 2002 - 500k

Charts come from http://chartget.blogspot.com/
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[quote name='KiLL3r']Jebus Christ, The wii is a beast. I'm surprised how well Fable 2 did compare to Fall Out 3.[/quote]


I wonder what Fallout's numbers were for PS3 and PC. they probably weren't enough to put it over Fable though.

Looks like LBP isn't going to make a big splash. oh well.
 
360 doing pretty good for software sales, could do better for hardware sales.
The Wii is such a beast that even if the 360 was $99 it still wouldn't stand against the Wii. Scary.
 
[quote name='ninja dog']I wonder what Fallout's numbers were for PS3 and PC. they probably weren't enough to put it over Fable though.[/QUOTE]
As Fallout 3 would have to sell a total of 415K units to tie with Fable 2, putting the PS3 and/or PC versions in the top ten, I'd say that's a given.

Rather surprises me, though. I thought Fallout 3 would outsell Fable 2. The again, Fable 2 did come out a week ahead of it.

[quote name='Dr Mario Kart']To be fair to LBP, because of the delay, its the only non-Nintendo game in the top 10 that wasnt released at the very beginning of the month.[/QUOTE]
Weren't Fallout 3 and Fable 2, at least, released mid-month or later?
 
Sony is doing well; problem is they're stuck in their 2nd year w/ the PS3, and they have a second year price tag, which makes for 2nd year type sales. 360 is in their 3rd year and have a 3rd year 199 price tag. its like Sony is running the race, but on a different track than the competitors. 803k Wii's sold.. fuck that, people have money but MS needs to find their way into that casual, virtual board game market.
 
Good to see Little Big Planet selling hardware...

lol sarcasm

Fable 2 did better than anyone could have hoped, I think. Good on Fallout 3, also.

Sony is NOT doing well. Excuses about release years and prices are moot. Those are not excuses, those are the reasons why they're selling half as much as their competition, and none of the big 3rd party releases are charting for their system. Nobody at Sony is happy to see a sub 200k October.

Because that means a sub 500k November while Microsoft is looking at breaking a million in November, going by the usual trends of November=2xOctober.
 
What about Blu-ray? Isnt that supposed to help them out as HDTV penetration increases?

For the record, price drops from the non-market leader position have never done anything to turn fortunes around.

In Thomas' scenario where the PS3 is a year behind in prices, how are they supposed to ever catch up? 360 will have year 4 prices when PS3 has year 3 prices. Meanwhile, how long can the Wii continue at launch price? The PS2 spent about 18 months (Nov 2000 to ~May 2002). Wii is currently in its 2 year anniversary this month.
 
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Yeah, those reasons are typical PS3 fanboy nonsense. The PS3 has it's place in 3rd and it's never going to dig out of it. It's not the end of the world, and the system will continue to chug along at a good pace, just like the GameCube/Dreamcast/Saturn/Turbografx before it.

Good riddance to Guitar Hero, as well. I saw somewhere it sold around 500k combined on it's 12 skus. Maybe that fad is finally reaching the end..
 
[quote name='Maklershed']Am I reading that right? The 360 more than doubled the PS3?[/quote]
Not quite, 190kx2 = 380k so 360 nearly outsold the ps3 by 2:1, but not quite. And wasn't little big planet not released until the very end of the month due to the delay? Like a few days before the end of the month? If this is true, then I would think its sales would be higher for November.
 
There are a ton of big titles in November to overshadow older games. Sales rates should start dropping from day 1. I'd say if LBP can pull another 200k in November, it would be VERY GOOD for them. Even thats a high expectation though.

MGS4 was released at the very end of the month as well, to a tune of 774k. Next month, it dropped completely out of the top 10 with #10 selling 147k, and with not nearly as many big releases as November to crowd the schedule.
 
[quote name='thespamofpower']Not quite, 190kx2 = 380k so 360 nearly outsold the ps3 by 2:1, but not quite. And wasn't little big planet not released until the very end of the month due to the delay? Like a few days before the end of the month? If this is true, then I would think its sales would be higher for November.[/quote]


Right you are. I was looking at the PS2 number.

[quote name='Dr Mario Kart']There are a ton of big titles in November to overshadow older games. Sales rates should start dropping from day 1. I'd say if LBP can pull another 200k in November, it would be VERY GOOD for them. Even thats a high expectation though.[/quote]


200k is a high expectation for an entire month of sales for LBP?
 
Using MGS4 as an example, yes. Only if LBP can mimic the legs of a Nintendo game does it have any hope of matching their first week with the entire next 4.

That may very well be the case, but I'm not counting on it.
 
[quote name='Maklershed']The amount of Wiis still being sold on a monthly basis boggles my mind. I dont get it.[/quote]
You're not supposed to. Nobody is.
 
[quote name='willardhaven']My hat goes off to Nintendo... if they keep making games like Mario Galaxy, I'll stay glad they're on top.[/QUOTE]

My only problem is that Mario Galaxy isn't what is making the list. It is Wii Play, Wii Fit and Wii Mario Kart, again. I own all three consoles, and yes I bought Wii Mario Kart with 4 dumb wheels :) but do charts like this scare anyone else? I mean the Wii is destroying the 360 and PS3, but look at the software that is selling. It is mostly junk. Granted Wii Play only sells cause of the controller, and I'm not saying Wii Fit and Wii Mario Kart are complete crap but for them to be in the top 10 this much just makes me cry. I mean Wii Play has outsold the PS3 and is approaching the 360's hardware numbers, lol. LBP near the bottom. :(

Glad to see the Fable 2 and Fallout 3 numbers, both deserve to bring in some cash.
 
The problem is you dont actually see whats selling because they arent chart toppers. Consider the DS, which chugs along quite healthily, but rarely does a DS game make the top 10, despite that it has the most games this cycle by a WIDE margin.

The real story, is that most of the story is outside of the top 10. For both the Wii and DS, development and marketing costs are lower. They dont need to make the top #10 to succeed. This is not as much the case for games on 360/PS3.
 
[quote name='Ryandb2']My only problem is that Mario Galaxy isn't what is making the list. It is Wii Play, Wii Fit and Wii Mario Kart, again. I own all three consoles, and yes I bought Wii Mario Kart with 4 dumb wheels :) but do charts like this scare anyone else? I mean the Wii is destroying the 360 and PS3, but look at the software that is selling. It is mostly junk. Granted Wii Play only sells cause of the controller, and I'm not saying Wii Fit and Wii Mario Kart are complete crap but for them to be in the top 10 this much just makes me cry. I mean Wii Play has outsold the PS3 and is approaching the 360's hardware numbers, lol. LBP near the bottom. :(

Glad to see the Fable 2 and Fallout 3 numbers, both deserve to bring in some cash.[/quote]

ps3 got the eye toy junk and no one is buying it.

fable 2 is 700k but after a month later it drops dead. wii fit has been out since may and it's still selling. it tells you that the game is hot only at the time after that it just stinks.

no price drop for wii. it will still sell like this until nintendo kills it. nintendo is the only one who offers the wii features, sony and ms do not offer these things. it is therefore like a monopoly, so nintendo doesn't have to worry about the price of the $200 xbox 360. this statistic proves it.

360/ps3, the next atari. it's the 80's all over again and this time i get to actually experience it.
 
[quote name='thespamofpower']You're not supposed to. Nobody is.[/quote]


Nintendo works in mysterious ways...

I wonder if the Wii will be hard to find again after Thanksgiving, even with the stepped-up production?
 
It seems like PS2's legendary 2002 may stand. I dont think Nintendo will be able to come up with enough to beat 1.3 million for Nov and 2.7 million for Dec. Thats quite ridiculous. They're almost mad for having that many ready to go.

I personally feel like shortages are going to be present, but pretty minimal. Perhaps I underestimate the American shopper in troubled times.
 
[quote name='Dr Mario Kart']There are a ton of big titles in November to overshadow older games. Sales rates should start dropping from day 1. I'd say if LBP can pull another 200k in November, it would be VERY GOOD for them. Even thats a high expectation though.

MGS4 was released at the very end of the month as well, to a tune of 774k. Next month, it dropped completely out of the top 10 with #10 selling 147k, and with not nearly as many big releases as November to crowd the schedule.[/quote]
MGS4 was released on June 12, not at the very end of the month, so most of the people that really wanted it bought it within the first couple of weeks.
 
doh. Maybe I was thinking of GTA4. April 29th - 1.85M April NPD (360), 871k in May.

While the argument isnt as strong, its still hard to match that first critical week. In fact, I would very much like to see a counterexample outside of Nintendo for a game where weeks 2 through 5 match or exceed week 1.

The traditional model of game sales is SCARY.
 
People dont' know what they're talking about if they're afraid of Wii. It's just different. It's not going to take over what the 360 does.

Nintendo did kind of eat Playstation's former casual market that used to buy PS2 and PS1 on the cheap, though..
 
Not so fast. Just because it didnt make the top 10 doesnt mean it bombed. For all we know it could be at #11 at 190k. Probably not.

I have no idea how well it did though.
 
:lol: at the YTD figures for DS and Wii. That's ridiculous. But yeah, if anything was going to break Sony's 2002, the Wii was it. Too bad... but I am curious how well the Wii does in November considering that they are EVERYWHERE now. I wonder if it'll get close to 2,000,000. Sounds outlandish, but the stores are packed with them in my area.
 
Added 2 charts: The lead of 360+PS3 over Wii is down to 3.99 million, which ties the lowest since launch. The trendline is interesting though.

Actually, Wii in 2008 has a fair chance of beating PS2 in 2002 as far as the entire year, just not those last 2 months.

PS2 total in 2002 sold 8.42 million.
Wii in 2008 with 2 months to go has sold 5.981 million.
They need to make up 2.439 million in 2 months, which is no small task.
1.25 million for both Nov and Dec is doable though.
 
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Fallout 3 and LBP were released on the same day, plus LBP was found by many people on this forum (and NeoGAF) several days early - LBP bombed. Once again PS3 owners ignore the awesome games.

The 360 has five of the top ten spots, and more importantly, all are by third party developers. This is why everyone wants to develop for the Xbox 360. The polar opposite is Nintendo with all of Nintendo's games in the top ten being done in house. Completely different approaches, and both seem to be working. Very little to add about Nintendo - they have this generation locked up tight and are continueing to outsell everyone combined.

As for the PS3, this months numbers are horrible. It is more expensive than all the rest, its first party titles are not being purchased in great numbers by PS3 owners, and there are now several Blu-ray players that are now cheaper than the PS3. Spin this how you like, but these NPD numbers show that once again the PS3 has made zero headway on beating the Xbox 360's Year to Date numbers. Third place confirmed and unlike Nintendo last generation, I really doubt the PS3 is profitable (the Gamecube always made Nintendo money!).
 
[quote name='Zyzomys']
The 360 has five of the top ten spots, and more importantly, all are by third party developers. This is why everyone wants to develop for the Xbox 360. The polar opposite is Nintendo with all of Nintendo's games in the top ten being done in house. [/quote]
Everyone in the west that has a ton of money maybe. The general concept is a false assumption based on only the top 10.

wiithirdpartysalesrr7.jpg


The very few big fish that can afford AAA HD development monopolize the top of the chart. Smaller development make up the difference from behind the scenes.
 
I feel bad for Sony. I'm a fan of the PSX and PS2 and was rooting for them to have another big success this round. I'll probably still end up going with a PS3 whenever I upgrade to an 'HD' console because Sony's features and games are more appealing to me personally, but they're definitely the odd man out this cycle.
 
cant believe ppl continue purchasing the wii. Then again if a parent buys a console for a child.. you can bet your ass it will be a wii.

Anyways farcry2 should of done better but came out in a very crouded month.
 
Hey Dr. Mario Fanboy, I suggest quoting the entire paragraph next time instead of being so selective - of course that would not work with your agenda.
The very few big fish that can afford AAA HD development monopolize the top of the chart. Smaller development make up the difference from behind the scenes.
This is a multi billion dollar industry - that small development you refer to is called shovel wear - and it is being done by the very large companies. Look at what is selling on the Wii and who the developer/publisher is - EA, Ubisoft, Capcom, amongst others (even MGS publishes for the DS!). Remind me, which ones are the small independent development houses you are referring to? The big "AAA" titles on the Wii are all done by Nintendo.
 
Most of that small development is going to be Japanese, since there is only one home console worth developing for if you're going for only the JP audience. Of course in that case its generally wiser to go DS (or PS2/PSP in the case of small RPG groups like Gust, and to a lesser extent, Red, Idea Factory, NIS). Much of that small development are names I'm not familiar with that gets published by a bigger name that we might more aptly recognize. I have no doubt that the low budget stuff is prevelant in Japan as well, but the western shovelware from the likes of Ubisoft should be nearly completely absent. Where we are going to draw the line between big and small development becomes somewhat arbitrary though.

D3, O3, Mastiff, Majesco, Acquire, Tommo, Crave, Southpeak, 505 Games, The Adventure Company, Gamecock, RegenadeKid, High Voltage Software, Atlus, Vanillaware, Marvelous, THQ, Brash Entertainment, XSeed

Not all "low budget software" is from the big guys. There are lots of small western companies dedicated to it: Data East, Popcap, MumboJumbo, ZooGames, Destineer, Destination Software, Game Factory. Who knows what their analogue is in Japan.

Small development also doesnt assume small developers, it can be smaller projects from bigger fish.

Lets take a look at one of everyone's favorite big developers' projections for last fiscal year.

capcomnurs9.png


DMC4 is currently sitting at 2.35 million worldwide on both platforms.
RE 4 Wii Edition is at 1.3 million
RE:UC is at 1.1 million.

I would argue that given the costs of development, the ~2.4 million units on one platform across 2 titles is more profitable than ~2.35 units for one HD title across two platforms.

Nevertheless, the two smaller titles are less likely to dominate charts.
 
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You do realize this is a NPD thread dealing with US sales numbers. How about you eliminate all your numbers that do not deal with the US and using those same developers you have named, provide their US sales numbers only for each game, and then to keep it on topic, how many units sold in October 2008.
 
[quote name='blueshinra']As Fallout 3 would have to sell a total of 415K units to tie with Fable 2, putting the PS3 and/or PC versions in the top ten, I'd say that's a given.

Rather surprises me, though. I thought Fallout 3 would outsell Fable 2. The again, Fable 2 did come out a week ahead of it.
[/quote]


There's a slim chance, since the PC version wouldn't be in the console NPD. There's a separate NPD for PC (on top of that, Steam sales don't count towards it.) Still, I doubt it outsold Fable.
 
So Wii Guitar Hero was the highest selling version with 183k (I'm assuming that's all bundles + game combined), at #18. So that means there are at least 8 games between 180k and 190k. That's pretty good.
 
I really hope the plastic instruments are dying out. I recently realized how stupid I was for playing so much of that crap. I am learning the real thing now.
 
[quote name='Zyzomys']You do realize this is a NPD thread dealing with US sales numbers. How about you eliminate all your numbers that do not deal with the US and using those same developers you have named, provide their US sales numbers only for each game, and then to keep it on topic, how many units sold in October 2008.[/quote]
Everything in that NPD thread to the best of my knowledge is already represented in the OP. You well know that NPD is very stingy with information outside of the top 10.

Using only NPD data would allow me only the top 10, which gives me nothing, considering that the vast majority of games are not just 10 games. The Japanese at least do a much better job of having information available.

If the numbers actually existed I would list them. I keep close tabs on sales. If someone ever posted how much Southpeak's Dream Pinball 3D for Wii and DS sold, I would gladly write it into my archives.

I do have a few small Wii titles though, LTD from Nov 07 NPD (leaked):

Cooking Mama (Majesco) - 190k
Trauma Center: Second Opinion (Atlus) - 216k
Trauma Center: New Blood (Atlus) - 15k
Mercury Meltdown Revolution (Ignition) - 29k
Kororinpa: Marble Mania (Hudson) - 45k
Chicken Shoot (Destination) - 76k
Ultimate Duck Hunter (Mid Carolina Media) - 20k
Ninjabread Man (Data Design Interactive) - 2,362
Tomb Raider Anniversary (Crystal Dynamics) - 45k
 
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[quote name='ninja dog']There's a slim chance, since the PC version wouldn't be in the console NPD. There's a separate NPD for PC (on top of that, Steam sales don't count towards it.) Still, I doubt it outsold Fable.[/QUOTE]
Oh yeah, I'd forgotten about that. And agreed, re: outselling Fable.
 
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[quote name='Dr Mario Kart']What about Blu-ray? Isnt that supposed to help them out as HDTV penetration increases?

For the record, price drops from the non-market leader position have never done anything to turn fortunes around.

In Thomas' scenario where the PS3 is a year behind in prices, how are they supposed to ever catch up? 360 will have year 4 prices when PS3 has year 3 prices. Meanwhile, how long can the Wii continue at launch price? The PS2 spent about 18 months (Nov 2000 to ~May 2002). Wii is currently in its 2 year anniversary this month.[/QUOTE]

That's why Sony probably will end up coming in 3rd overall, the Wii and the 360 are too strong, ane they're both too cheap. The Wii, like the DS, (and its software) don't need to price drop because they're selling well. Also, you have to understand that with the Wii, selling 804k, obviously the price is not an issue. Plus because you have so many NEW customers buying software you don't really even have to price drop to keep software sales up, it happens automatically with each new sale that they make.

Sony should have NEVER gotten rid of the 20gb PS3, that model could have been the 199 or 250 model at this time. Its a simple formula - Half the price = Double the sales. 399 vs 199 how can Sony win with that pricing.
 
While things my scale differently once we get above $299, it seems that below that, the price is much less of an issue.

For instance, Dreamcast and Gamecube launched at $199 and got trounced. PS2 was able to hold its price above its competitors the longest, and still is somehow at $129.

When you make something that people actually want, the cost becomes less important, as evidenced by people paying the cost of a PS3 for a Wii. Similarly, the 360 premium is cheaper than the Wii in the UK, as well as the core/arcade everywhere else. Doesnt matter because thats not what they want.

There is one argument for Sony keeping the price of the PS3 high, rather than taking additional losses:

The subtle increase in marketshare over the 360 isnt likely to bring much additional exclusive support. Multiplatform isnt that much of a concern. If that is the case, focus on profitability rather than taking even heavier losses to move machines.
 
Wow.. It really is bad for Sony when Even Thomas96 admits they're in 3rd to stay and screwed up this generation..
 
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