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CAGcast #149: Sucker Punched!


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#121 xGunCrazyx

xGunCrazyx

Posted 08 February 2009 - 08:06 PM

ArslluyKPGM

In response to FroMann's blog post :-P
Not that fun, but it works!
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#122 DaftPunkFan37

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Posted 08 February 2009 - 08:51 PM

woot my first CAGcast mention! Had a good mood the rest of the day lol

But ya, make the college stuff a more regular thing. I'm already learning so much for when to go to college

1. Never let go when you pin a drunk muscular guy when he tries to pick a fight with your friend
2. If you're a senior, never get your own beer

thanks again Cheapy and Wombat!
the mau5 sounds like thisssssssss
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#123 happy

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Posted 08 February 2009 - 11:49 PM

That garbage plate picture is strangely appealing for someone who was an undergrad in Rochester. Sadly I could finish one back in the day. Also my understanding of the sauce is that it is the grease from cooking the burgers, and the preferred method of eating that is to cover it with ketchup and mustard then cut the burgers into bite-size pieces and mix it all together - at which point it looks even more appealing.

#124 xxtheycallmedxx

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Posted 09 February 2009 - 08:05 AM

Hey Cheapy and Wombat,
Great show as always.Just wanted to add my two cents regarding your discussion on games like FC2 & GTA4 making you go travel long in-game distances and re-doing that if you die/fail the mission.I have to say that I completely agree with you guys on how tedious and frustrating this can be,but here's what boggles my mind....These are "M" rated games...Last time I checked "M" rated games were made for adults;you know,people with jobs and responsibilities and whose gaming time is limited for the most part.I understand this tactic for E & T games that are geared towards those with less disposable income,but I feel most adult gamers would prefer a solid,10 hour game over a 20hr solid game padded with 5-7 hours of filler.
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#125 Chadfx

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Posted 10 February 2009 - 04:26 AM

Hey cheapy,

great show though recent podcasts shows like #149 are really disappointing me since they are getting boring. anyways im curious about your impressions on Gamestops customer service, I personallly dont kow why gamestop is still around since it has shitty store layouts and extra-shitty customer service.P.S I hope podcast #150 Doesnt disapoint. thanks

#126 n0man

n0man

Posted 10 February 2009 - 06:52 PM

I have a question for you, Wombat: do you believe professional tennis players ever think to themselves, 'boy this game sure would be a whole lot better if we didn't have that pesky net to deal with?' Indeed, in any game or sport, would the players still play the game if it was not bound by the challenges of its respective ruleset? Of course, in a world of uncertainty and fear, the prospect of unlimited mulligans and the sense of control it would bring seems quite attractive, especially to those of us with flaccid spines and lukewarm constitutions.

Now, in all my time listening to the CAGcast, I had never received the impression that you were anything but the most erect of vertebrates. Which is why I was so surprised to hear you bemoaning the lack of a quicksave feature in the console version of FarCry 2. Becuase I value and respect your opinions as an authority on games, I feel compelled to argue as the devil's advocate, so to speak, and offer a counterpoint to your declaration that all games of this ilk should be equipped with the pussy-fying device you so forcefully promote.

As a designer myself, not of games but of buildings, I can appreciate the considerable creative effort involved in invoking a particular aesthetic through dynamic human interaction with an environment. In this case, Ubisoft has gone to great lengths to take away the players safety net and cast them into a world of desparation and violence. In doing so, the developers force the players to be very deliberate and discilpined in their actions, use the (beautifully crafted) environment around them to their advantage, and, most importantly, to innovate. This is what an open world shooter is all about: immersing the player in a world, developing a set of constraints, and then giving the player free reign to figure out how to creatively deal with those constraints in an effort to advance the storyline. Which says nothing about the safety net that Ubisoft did build into the game.

Perhaps in an effort to qualm naysayers such as yourself, the developers did a little innovation of their own, creating a game mechanic that not only gave the players a second chance if they totally botch a mission, but integrates additional texture and complexity into the aesthetic of the story and environment. The Buddy system in the game does all of this without resorting to cheaply allowing players to just quicksave at any moment and reload after realizing their arrogance in their ability to play the game is entirely unfounded. As lame as I feel when I have to be dragged off the battle field by an elderly eastern european mercenary, it certainly feels less like cheating than relying on the deus ex machina of a quicksave. Also, there is something sublimely poetic about taking your fallen buddy into your arms, putting him out of his misery by pumping full of morphine, and then placing your hand over his face to close the lids of his lifeless eyes...it still gives me chills.

I guess what I'm trying to say is this: enjoy the game for what it is and stop wishing it to be something else. Also stop sucking at games so much. Don't worry I still love you Wombat...you to Cheapy.

#127 Smallville123

Smallville123

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Posted 10 February 2009 - 11:10 PM

ArslluyKPGM

In response to FroMann's blog post :-P
Not that fun, but it works!


At least you keep your focus on the show :applause:
Insert clever line here......

#128 Thomas96

Thomas96

    I am Thomaticus!

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Posted 11 February 2009 - 12:06 AM

I have a question for you, Wombat: do you believe professional tennis players ever think to themselves, 'boy this game sure would be a whole lot better if we didn't have that pesky net to deal with?' Indeed, in any game or sport, would the players still play the game if it was not bound by the challenges of its respective ruleset? Of course, in a world of uncertainty and fear, the prospect of unlimited mulligans and the sense of control it would bring seems quite attractive, especially to those of us with flaccid spines and lukewarm constitutions.

Now, in all my time listening to the CAGcast, I had never received the impression that you were anything but the most erect of vertebrates. Which is why I was so surprised to hear you bemoaning the lack of a quicksave feature in the console version of FarCry 2. Becuase I value and respect your opinions as an authority on games, I feel compelled to argue as the devil's advocate, so to speak, and offer a counterpoint to your declaration that all games of this ilk should be equipped with the pussy-fying device you so forcefully promote.

As a designer myself, not of games but of buildings, I can appreciate the considerable creative effort involved in invoking a particular aesthetic through dynamic human interaction with an environment. In this case, Ubisoft has gone to great lengths to take away the players safety net and cast them into a world of desparation and violence. In doing so, the developers force the players to be very deliberate and discilpined in their actions, use the (beautifully crafted) environment around them to their advantage, and, most importantly, to innovate. This is what an open world shooter is all about: immersing the player in a world, developing a set of constraints, and then giving the player free reign to figure out how to creatively deal with those constraints in an effort to advance the storyline. Which says nothing about the safety net that Ubisoft did build into the game.

Perhaps in an effort to qualm naysayers such as yourself, the developers did a little innovation of their own, creating a game mechanic that not only gave the players a second chance if they totally botch a mission, but integrates additional texture and complexity into the aesthetic of the story and environment. The Buddy system in the game does all of this without resorting to cheaply allowing players to just quicksave at any moment and reload after realizing their arrogance in their ability to play the game is entirely unfounded. As lame as I feel when I have to be dragged off the battle field by an elderly eastern european mercenary, it certainly feels less like cheating than relying on the deus ex machina of a quicksave. Also, there is something sublimely poetic about taking your fallen buddy into your arms, putting him out of his misery by pumping full of morphine, and then placing your hand over his face to close the lids of his lifeless eyes...it still gives me chills.

I guess what I'm trying to say is this: enjoy the game for what it is and stop wishing it to be something else. Also stop sucking at games so much. Don't worry I still love you Wombat...you to Cheapy.


Damn that was a good point! You know so good, in fact, I think you must have helped develop far cry 2...
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#129 reg0later

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Posted 11 February 2009 - 09:03 PM

Damn that was a good point! You know so good, in fact, I think you must have helped develop far cry 2...

I disagree, pro tennis player get payed to play,while wombat and most of the rest of us...PLAY FOR FUN.Games should be fun.End of story

#130 Drue

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Posted 12 February 2009 - 01:06 AM

Am I the only one that thinks Wombat is an asshole? I've always hated him but his pompous douchebaggery reached dizzying heights this episode. Wow, Wombat. You were such a badass in college. We are all so impressed by your ability to not get your own drinks.
This is the truth! This is my belief! ...at least for now.

#131 Super_Cholo

Super_Cholo

Posted 12 February 2009 - 02:32 AM

How can anyone say that the CAG Cast is getting boring. Now granted I've been listening to the CagCast for sometime and never joined the boards here but come on. I work in a shop, I work on many projects that while the end product is badass (i.e Ballistic Shields [SWAT team], Ballistic Undercarriges [State Vehicles] and more carbon fiber than I can stand) my job itself is the less glamorous grunt work. It's hard and tiring and well I'm a OG Gamer (so on the thick side) at 30. But the CAGCast is what makes my day a little better.

I've listen to many gamer casts and most are too stuffy. CAGCast is one of the best around. Maybe I can just relate as I'm a single dad with 2 kids. I've been there with the poopin, pukin, not sleepin and so forth.

Cheapy.... Hook it up with some Asian Girls. Those college days in Frisco really are some of the best times... so many asians so little time.

Wombat.... So what is your a 30+ gamer talking about your old college glory days. Come on most of these kids here don't even know what your talking about and probably never will.

And your not a pimp until you can get others to get your drinks for you. Pimp on Wombat.
Check me out at Richs iPhone Repair Remember kids... We Don't Die, We Multiply.

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#132 Mud_BooDa

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Posted 12 February 2009 - 02:47 AM

the CAGCast is what makes my day a little better.


Agreed Bro! Keep it up Fellas, and for those that don't like it, FUK'em thats why!

#133 tdog

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Posted 12 February 2009 - 03:53 PM

Hay Cheapy & Wombat,

Why don't you offer to open up the beta to anyone who donates to the Childs Play Charity now? If you have room in the beta, it would be a great way to raise more money and the charity. You could even put a limit on it e.g. a $10 or $20 donation gets you in.

Just a thought.

Loyal listener,
TDog

#134 Xavin

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Posted 13 February 2009 - 03:37 AM

No CAGcast till next week? sad face :(

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#135 FarmhouseMedia

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Posted 13 February 2009 - 10:48 AM

All farting aside, did Mrs. Cheapy fire that maid, and if yes, how did she react? Did CheapyD receive a suckpunch from Maria? Or did Mrs. Cheapy put up a strong fight, throwing that bi*ch out on her ass with her stupid bowl of cherry tomatoes?

#136 muzras

muzras

    I Can HAZ Club NintendoZ?

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Posted 13 February 2009 - 12:19 PM

wherez teh new cagz castz :(
[cp][/cp]
PLZ TO B 2 Donate-s0rz... Thankz-s0rz ^_^ :D
CAGz are teh bestz. :grouphug:

#137 reg0later

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Posted 14 February 2009 - 09:32 PM

No CAGcast till next week? sad face :(

true dat, please make it early or how bout a clip show the week you guys don't do a cagcast.There's a whole in my listening week without it

#138 ocelot24

ocelot24

Posted 15 February 2009 - 08:03 AM

hey,
wombat since you've lived in philadelphia for a couple of years you might have eaten at either geno's or pat's. if you have which was better.:)

#139 blacksanta87

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Posted 16 February 2009 - 02:04 PM

Cheapppppy my roomate sells weed and i want to mail you some. Its the dankest medical shit i have ever seen. Is there a P.O. box i can send this too??
Pigtails are for face Fucking.

#140 Ceiroh

Ceiroh

Posted 17 February 2009 - 06:14 AM

Thought you'd like to know that somewhere in the twelfth minute of the Geekbox Radio podcast (ex 1UP staff), someone mentions Howard Stern. So, you aren't the only one.
Love the show,
Ceiroh (Kai-row)

#141 GogetaSS4

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Posted 18 February 2009 - 04:22 AM

I demand More Lunch with CheapyD!! Make it so please.

GogetaSS4sig-v2.gifApostleOfGod.png


#142 DustoMan

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Posted 18 February 2009 - 07:53 PM

Wombat -

Don't know if this was mentioned to you since this podcast aired. (I'm sorry, I'm behind in my podcasts.) But the episodes of Heroes with the new writing staff have not aired yet. It will not be until episode 3.19, which won't air until March 9th, that Bryan Fuller will be back at the helm of the Heroes sinking ship.
Dusto
dustoman (at) gmail (dot) com

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