I am missing your point, what does no online multiplyer in RE4 have to do with RE5? Halo one didn't have online MP, should they have charged extra for it in Halo 2? As someone who works for a game company your comment has saddened me on the sense of entitlement the industry seems to have towards the people that fund your livelihood.
Have you played RE5? I'm over 15 hours played and will easily hit 30 hours before I'm done with the straight retail version. You're getting more for you money with RE5 than 95% of the other games on the market. The only way you'd have a valid point complaining about the DLC is if you found that the retail release wasn't worth the price.
I personally think the RE5 DLC is a very positive move. Rather than sacrificing development resources on a half assed multiplayer mode that people may or may not want we now get a choice as consumers as to whether or not we want to pay for it. I've played a shitload of games where I would have much rather not had a multiplayer mode and had the resources that were dedicated to MP applied to the single player game (or alternatively release a slighly cheaper game without the MP that no one cared about). RE5 is giving me exactly that.
Look. I'm taking time out of my busy day because I care very passionately about video games. I really wanted to get into work early this morning to get some stuff done but I'm writing this instead. I've been lucky enough to turn my passion into a career. Coming from the outside in I've been able to see the rationale for a lot of the things I questioned before I knew the other side of the story. I've been in meetings where I've spoken out and told people they don't understand their customers. I've given some pretty high level people candid feedback about the quality of certain games when I thought there were valid issues from a consumer standpoint. I rather foolhardedly pissed off one of the top marketing guys when I said (in not so many words) that he was grossly overestimating the consumer appeal of a certain game in a large meeting. I've repeatedly told people why as a consumer I prefer a competitive product and will continue to do so. Just last week I told a senior VP that there was only $30 in value to most consumers in a game they're releasing for $60.
I play welll over 20 hours a week and I listen to around 10 hours in gaming podcasts. I love it when I hear valid complaints that can be used constructively, but decisions aren't made in a vacuum. They are made in an environment where profit is the main motive. As consumers it is much more constructive to embrace that fact than to fight it. I am trying to find the best 10 hours in podcasts I can find to listen to and right now the CAGcast is out.