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CAGcast #154: Rantastic!

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#61 Wombat


    CAGcast or nothin

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Posted 19 March 2009 - 05:28 PM

Also I would like to call Wombat out as a flip-flipper. The last 2 shows he's taken a big fat shit on R5. Weeks before the game come out. You did the "I WANT TO WALK AND SHOOT!" rant twice. I been looking forward to your review because I knew you would put your foot in your mouth. But Cheapy D interrupted twice with his "fuck Capcom" speech, ruining the moment. As a day one CAGcast fan, you should redo that moment for me Wombat ;).

for the record, that's Cheapy who complained about the controls, I have always said that I kinda like 'em. My complaints were that the demo seemed too actiony when compared with RE4. That I was happily wrong about. So maybe a half foot in mouth

#62 KingBroly


    CAG Club Nintendo

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Posted 19 March 2009 - 05:30 PM

for the record, that's Cheapy who complained about the controls, I have always said that I kinda like 'em. My complaints were that the demo seemed too actiony when compared with RE4. That I was happily wrong about. So maybe a half foot in mouth

I don't like your cheery tone, Wombat. Get back to watching College Hoops like the rest of us :bouncy:
Completed Games: 2011 | 2012
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#63 Gorlith


Posted 19 March 2009 - 05:35 PM

Lots of Cheapy-rage this episode yikes.

#64 jkanownik



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Posted 19 March 2009 - 05:52 PM

I said more then once that I feel that RE5 is worth 60 bucks, that wasn't my complaint. I don't think the DLC is worth 5. In fact I pretty much agree with everything you said which is why I feel this is such an awful idea. Why dedicate a staff for something that no one may want? Why release an unproven mode as paid content? Would it have been a better business desicion to relase this as free content, so maps can be charged for if it is well recieved? Why not take that risk, if the company is willing to make the content, why separate it. Do they know it not very good? I think these are all valid questions.

Oh and no one cares about how busy you are making games you won't name in your argument, makes you sound like an elitest douche bag.

As I said I can't listen anymore, so I don't know what I said. I actually agree with what you are saying. Your argument has merit, but there is no reason to be angry with Capcom for the reasons you stated. There really isn't a history for any of this so they're taking a chance either way. I don't think there is a right answer for any of this right now. No one knows. Change to the status quo is inevitable because the current model is broken.

I PM'd you the company I work for and named the names of the games. Given that my username is actually my real name I'd rather not mention it publicly. The bottom line is that you've lost a voice within the industry because of the negative tone lately. In the past if you had a gripe about something my company (or all game companies) did I would look further into the details of it and if there was something I could do about it I would. I'm not saying I could change anything or that I'm anyone special, but you should realize that people do listen to what you have to say and take that seriously if you want your voice heard (or not, it's your choice).
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#65 jkanownik



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Posted 19 March 2009 - 05:57 PM

I'm taking time out of my normal work slacking to lol at this comment.

Heh. I'm West Coast. It was 6 AM when I started writing that. I'm slacking off at work now...:lol:
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AC: 4682-1344-1734 (Leenie - Home)

#66 Vakir


Posted 19 March 2009 - 06:23 PM

I think that "Wombat needs food badly, DUDU DUDU" was the best thing I've heard in awhile. I love that Gauntlet legends reference.

#67 Dr Mario Kart

Dr Mario Kart

    SD/2D Defense Force

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Posted 19 March 2009 - 06:32 PM

The razor and blades business model is also known as the loss leader strategy. Its not meant to be a direct comparison to actual razors and blades. Its not offensive.

The loss leader strategy also only works if you can get significant marketshare. They cant drop the price right now, and they shouldnt. They are correctly focusing on profitability, because they are basically doomed either way. Better to be doomed with a billion less dollars lost in subsidizing hardware. They've already lost every dollar made during the entire Playstation 2 era and they're starting to cut into money that they made at the very start with the PS1, they're not anxious to keep going down that road.

FY* Sony** Nintendo Microsoft
1998 974,000,000 629,000,000
1999 1,130,000,000 645,000,000
2000 730,000,000 421,000,000
2001 -409,000,000 726,000,000
2002 623,000,000 800,000,000 -750,000,000
2003 939,000,000 560,000,000 -1,191,000,000
2004 650,000,000 316,000,000 -1,215,000,000
2005 404,000,000 777,000,000 -485,000,000
2006 75,000,000 894,000,000 -1,262,000,000
2007 -1,969,000,000 1,489,000,000 -1,892,000,000
2008 -1,265,000,000 2,480,000,000 426,000,000
2009 51,000,000 1,026,000,000
Totals 1,953,000,000 10,762,000,000 -6,369,000,000

#68 John


    Illusive Programmer

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Posted 19 March 2009 - 06:35 PM

The bottom line is that you've lost a voice within the industry because of the negative tone lately.


But on a serious note, people expect to get their half-baked multiplayer experience in the box. It doesn't matter how you explain away the choice to make it paid-for DLC, whenever you try charging for something that people are used to getting for free, there will be an uproar.

#69 h3llbring3r


    Mecha Cocksmas 2 all

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Posted 19 March 2009 - 06:55 PM

Props for Wombat for recognizing the comedic genius of Ted Knight in Caddyshack.
Playing an over-the-top straightman is much harder than playing an over-the-top ass (R.D.)

Ted Knight (The honorable Elihu Smalls) lines are also a good way to test supposed Caddyshack fans;
Toss out a "wanna Fresca?" or a "How would you like to come over and mow my lawn? Mmm, mmmw?"

Also, I caught it in HD over the Holidays. Lacey Underall in HD ≡ Win.

My Trade list:

Going dark on the internet for two weeks during move.

#70 kashwashwa



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Posted 19 March 2009 - 06:55 PM

I'm not saying I could change anything or that I'm anyone special, but you should realize that people do listen to what you have to say and take that seriously if you want your voice heard (or not, it's your choice).

I guess Goomba should have just been understanding, and not voiced his 'negative tone' with regards to the credit card drama as well right?

(Hint: I think Wombat was hoping his voice is heard.)
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#71 ShinAkumA21



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Posted 19 March 2009 - 07:07 PM

i can't wait until Capcom make us pay 60 dollars for a demo and the rest of the game will be DLC for 5 dollars each level :lol:

#72 usickenme


    I'm the a-hole

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Posted 19 March 2009 - 07:22 PM

for the record, that's Cheapy who complained about the controls, I have always said that I kinda like 'em. My complaints were that the demo seemed too actiony when compared with RE4. That I was happily wrong about. So maybe a half foot in mouth

You've convinced me to pick the game up. Wife and 1 kid is gone this weekend.

#73 weevles


Posted 19 March 2009 - 07:36 PM

This is so OT, but Wombat's argument of the fourth Indy film not following the "theology" theme is not necessarily true. One thing you need to consider is that generally speaking, the movies supposedly follow a chronology and history of the world from the 40s on and the fourth movie follows a logical progression. I don't think the fourth movie necessarily abandons what the previous movies did just because of that as the period of the 50s on really did reflect an interest in aliens, and subjects that aren't necessarily explained by theology. Besides, the third movie kind of takes care of the whole secular man coming to grips with religious events idea.

#74 n11n12



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Posted 19 March 2009 - 08:01 PM

Imagine if in Burnout Paradise you were charged fifty cents every time you started a new race for the first time. I know it's pessimistic, but I've got a feeling that's where we're headed with DLC.

Oh and Wombat, I think you look like a cross between a young David Paymer with a little Wayne Knight.

#75 XTommyDonX


Posted 19 March 2009 - 08:51 PM

Listening now, but great so far!

The new podcast should be great. It's great to know that CAG should soon be seeing big guests and contacts coming with Workman's new show. Exciting!

I really hope that absolutely no one buys the RE5 DLC. Few people will buy it and those people will feel cheated when they pay the $5, as well as when everyone else stops playing it, thus making it useless. It's hard to recommend this game and have the explain to friends that you have to PAY for a regular multiplayer mode. It's makes me feel embarassed for Capcom. What a shame.

Edited by XTommyDonX, 19 March 2009 - 09:03 PM.

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#76 Phished0ne


Posted 19 March 2009 - 08:58 PM

It was interesting hearing the RE5 discussion, it reminded me of something they brought up on an episode of RebelFM, they were talking about recession gaming, and they said in the future companies should look into releasing games as single-player only, with a possible multiplayer released as DLC. The only caveat is that the single-player only games should be released at a lower price(so, all-in-all it doesn't really apply to the RE5 dicussion also do to the co-op nature of RE). I think capcom could've saved a lot of face if RE5 was released at a slightly cheaper price-point and charging 5 dollars for the Vs mode.

#77 Walt Jay

Walt Jay

    Gamerscore Whore

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Posted 19 March 2009 - 09:00 PM

fun chart

Couldn't agree more. Although game publishers and consumers would love a cheap PS3, from Sony's perspective, I can see why they would reject that idea.

Unless they drop the price of the PS3 to $249, or maybe even $199 or lower, they have no shot in catching the Wii, and in some regions, the 360. The price was very high to begin with; mix in the worldwide recession and the end result is a guaranteed bronze in marketshare.

They're better off focusing on profits, because they are not going to takeover the top spot in install base for a very long time, if ever.
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#78 MaxDense


    Enter Sandman

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Posted 19 March 2009 - 09:01 PM

You're both wrong, Caddyshack is Bill Murray's Movie.
"Gunga galunga... gunga, gunga-lagunga."

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Edited by MaxDense, 20 March 2009 - 12:47 AM.

#79 mrfreeziexp



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Posted 19 March 2009 - 09:34 PM

Oh, man, Wombat, you don't want to go on Jimmy Fallon.. Did you see Kevin Rose and Alex Albrecht from diggnation on Jimmy Fallon the other night? It was so awkward and it felt like they didn't belong there. I think it would just be embarrassing for Wombat and Cheapy to go on there.

#80 Loonknight


    Dirk The Daring

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Posted 19 March 2009 - 09:36 PM

I too was quite angered by the Sven's "BS" call on the Ask Capcom forums. I was upset for a few days, and I'll not pick up RE5 new because of it. This type of BS didn't go on last generation, and again, I agree with CheapyD, they have the oportunity to milk us via Xbox's Marketplace and the PSN so they do. And of course Capcom is not the only one, they are just the most recent offenders in my mind.

Ack, I'm getting upset again. Great show this week, and good luck with Tai walking all over the place. ^^

ヽ༼ຈل͜ຈ༽ノ Raise your bananas ヽ༼ຈل͜ຈ༽ノ

#81 ssssss



  • CAGiversary!

Posted 19 March 2009 - 09:47 PM

Cheapy really needs to change the name of the CAG Newsish segment. He mispronounces it every time he reads it. Still, great show this week.

#82 mrfreeziexp



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Posted 19 March 2009 - 10:29 PM

I forgot to mention how awesome Henry Hatsworth is. First of all, Wombat has it wrong. completing puzzle combos and whatnot do NOT control Henry Hatsworth. you're still platforming. Basically, it's a straight up platformer with little planet puzzle league breaks peppered into the gameplay. While you're platforming and killing baddies, the puzzle on the lower screen is slowly rising towards the top screen and you have to press X and clear out the puzzle before it reaches the top or else the blocks come out and start attacking you. When you clear out a bunch of the blocks, you charge up your golden suit and that's how turn into a giant robot.(I forgot, you can turn into a giant robot.)

The plot is that you are trying to collect all of this magical golden suit. I think everytime you get a new piece of the suit, it unlocks a new power, I'm not sure because I haven't made it that far.. But I do know that when you get the hat, which is right when you start the game, it unlocks the ability to turn into a robot. A golden robot, at that.

I really like Henry Hatsworth, the game's protagonist. he's so nice and well spoken, even when facing down a boss. I've only made it to the first "boss" where you fight the guy in the giant mechanical top hat and he was so cool about it. He even laid down this major diss: "you seem to be confusing wealth and class. The former you have in spades, but the latter you are lacking." SNAP SON.

There's really too many little things to note here, but this game really oozes charm from every corner. From Hatsworth cleaning his little monocle when you stop moving, to the little tea time cut scene when you turn into the robot.

Honestly, this is all you need to know: Henry Hatsworth drinks tea and can turn into a giant super golden robot to fight giant mechanical top hats. That, and the fun puzzle/platforming gameplay.

the whole Henry Hatsworth in the Puzzling Adventure game is so charming and cute(don't forget fun). I really like it, it's a shame it's not getting proper attention. I seriously recommend it. I wish Wombat would play it and talk about it on the next show, that would be really cool.

Edited by mrfreeziexp, 19 March 2009 - 10:40 PM.


#83 Porksta


    Sillier Mofo

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Posted 19 March 2009 - 11:03 PM

You would think with all the money Capcom is from the Capcom credit card, they could afford to release the VS Mode for free.

Hell, if Valve can do, then Capcom should too.
I am famous for getting CheapyD to watch Swollen Tip while he was broadcasting live.

#84 NotJamesXBL


Posted 19 March 2009 - 11:10 PM

Awesome Show But I Could Come Up With A Better Title Like
" Get Your Twits Out"

#85 GamerInterface


Posted 19 March 2009 - 11:13 PM

Firstl, another excellent and thought-provoking show. Always a pleasure to listen to the exchange of ideas between you two excellent hosts, and to get more perspective on those ideas by the details of your private lives that you share. As you will see below, my thoughts get very provoked by the show - so I'm deciding this time to share. (Yes, this isn't the usual way that someone comments on the show - but I've never been one to follow the crowd.)

Cheapy - Was there video monitoring in the love hotel? Or is it just a REALLY good place to take someone to murder them with no witnesses? (I think of this because I'm in the middle of a mystery book series, NOT because I'm looking for a good location.)

Cheapy - when leaving feedback to your show, if I look and find that there are already 200+ replies to the show post, should there be another way to more effectively communicate that feedback? (Note - feedback is a different concept than post-show conversation with the audience.)

Cheapy - you could get a mixing board to raise the pitch of your voice. Could raise the show up in the eyes of animal activists - "Wombat and Chipmunk, Gamer Mammals".

Cheapy - Indy in the fridge last week turned into coleslaw, and this week into mashed potatoes. A) Why does he never turn into ACTUAL MEAT (like meat loaf), and B) Have you thought about eating larger breakfasts before recording the 'Cast?

Cheapy - With the two guys choosing the money over the porn star on the Stern show (a RADIO show, I remind you), are we sure this is not a situation created by the porn star and not the economy? Not all porn stars look good close up.

Wombat - While Indy and Noah's Ark would have been cool, Indy and EXCALIBUR would have been awesome. Or even Siege Perilous.

Cheapy - "Magical Guy in the Sky" sounds familiar as a reference for Divine-Creator-Force. Are you a George Carlin fan?

Both - If you agree that Sony needs to go DLC-only for the PSP, why is the DSi online capability something you're not interested in (even though the stuff on it is NOW limited, it's a channel that will be used)? And why shouldn't MS, Sony and Nintendo just dump discs altogether? Defend discs in the wake of this statement that the PSP doesn't need them.

Both - Regarding hardcore gamers: hardcore gamers haven't needed love for fifteen years. Hardcore gamers have bought into games WAYYYYY past when they were just crap, and they *knew* they were getting crap. It is NOT just the long-dead memories of Sonic 2 that makes Sega keep pumping out Sonic 3D uselessness - it's that WE BUY THEM. I think the entire success of the Wii has been realizing that hardcore gamers *don't* need the love - but that casual gamers DO. After all, what's more hardcore as a gamer than to b!tch about the rise of casual gaming? Taken in a certain way, Wii Sports and Wii mini-game compilations IS love for the hardcore gamer. Because to be "hardcore" is to want to feel superior.

(Oh, and I've actually sold three of my friends on XBox because of the boardgamer connection - Carcassonne, Catan, Lost Cities, Ticket to Ride and upcoming hits like Puerto Rico and Power Grid. So there are other communities that can be reached outside hardcore besides the casual.)

Both - I notice that in responding to the comparison to Rebel FM, you didn't *really* respond to the "don't play games" criticism. Given the demands on your time now that you have children, is it too unreasonable to consider changing the site to "cheapassperson.com"? Remember that you took 50 minutes to even get to game shopping news, ya know. Give us an honest estimate of how many hours per week you spend gaming, and whether those numbers give you the credibility to still call yourselves "hardcore".

I *hate* that term, BTW. Hardcore in the gaming community has been generally synonymous with "uselessly narrowminded and self-aggrandizing". I consider myself a SERIOUS gamer, as I probably put around 24 hours a week into gaming (including portable gaming). But I'm generally a bit too open-minded to call myself hardcore.

Wombat - Braid ISN'T worth $10 - go you. (My take - Braid is designed for OCDs who want to play games where the jump has to be within two pixels to land safe, but don't like game load times.)

Both - Can we get a CAGCast Game Night for something OTHER than a 36-player game? How about a tournament organized through an XBox Live party run in brackets?

Both - How would you fix the GTA mission structure system? Maybe a mini-checkpoint or two inside the mission? Curious - let's assume for a second that Rockstar isn't out to just BF their players - what is the design imperative or goal that produces this rather frustrating mechanic? Why do you really think this happened? You're both seasoned game professionals with lots of experience in game design analysis - think on it for a bit.

Cheapy - Regarding RE5:

As to the defense by marketing - yah, that's crap. I think all that happened was that some exec, totally immersed inside the world of business markets and budgets, lost his grip on the reality that budgets are NOT natural law, but set in place by management. To him, the game's budgets ARE physical definitions. I'm not as willing to put it down to cold manipulation - people fool THEMSELVES far more often than they attempt to fool other people.

That being said - if the content wasn't on the disc because it WASN'T READY YET (and indeed, since it isn't out yet, it isn't ready NOW), then extra development time was spent after the game went gold, and that time was not included in the $60 pricetag. Would you rather Capcom charged $65 for the game, and told you that you were paying for content you couldn't get yet?

And lastly - the use of the XBox and PS marketplaces is to SELL YOU THINGS. Don't get confused. If something doesn't sell, that's a message back to MS/Sony. They adjust the price, free markets work, Adam Smith continues to feel you up with his Invisible Hand. But there's nothing noble or egalitarian about the marketplaces. They gives you the stuff *you* want if you pays the money *they* want. There is no set price for games except what they say you have to pay to get it. And the fact that games are selling so well at $60 - that gives publishers credibility to release games at $60 even when they (Legendary) don't deserve it.

I suspect that the multiplayer DLC won't sell well for RE5 for a different reason - most of your RE fans *DON'T* *LIKE* multi. See Wombat's comments about not wanting even an AI player there. And the players who like multi don't like standstill shooting - they want to bounce around the arena like a crackhead. But there is no right or wrong to marketplace prices, there's only buy and don't-buy. And while you certainly can tell us whether you bought, and why we should buy or not buy - all of that is economics, not ethics. Nobody is -wrong- here. It's not "you would *have* to pay $5", it's "if you WANT it enough to pay $5, then you're in luck."

Wombat's responses to these kinds of issues, where he basically outlines a scenario that might have made the publisher more MONEY and made the gaming community happier at the same time - these are much more thought-provoking and deserving of discussion.

Wombat: Regarding Hasbro Game Night (HGN).

A) These are all games that have sold millions of copies over the years. THAT is their credibility for being on a console. EVEN Connect 4.

B) Again - the free market will decide here. Yes, Connect 4 online is lame. We'll tell them that, and they'll answer (probably by some kind of deal or bundle). I suspect the same fate is in store for Sorry Sliders.

C) The other two reasons for people to get these games:

1) Yes, many of these have a visceral feel to them and should be played physically. However, sometimes people are far away from each other. If only they could be played in some ONLINE way... :P

2) Many of these games capture experiences from our youth (or our gamer youth). But that being said, they don't always demand shelf space. Being able to play it whenever, for ten bucks, and not having to break out tables or what-have-you - this is not a valueless benefit.


Let's splice together a discussion here: What is the potential for modular game purchasing? Consider this:

RE5 lands on shelves. It's $20. It allows you to play the basic game. It also allows you to download access keys for:

Insane Difficulty Playthrough: $5
Extra Weapons: $5
Online Co-Op: $5
Offline Co-Op: $5
Extra Costumes: $5
Side Missions: $5
Something: $5
Something Else: $5
Multiplayer: $5

This is essentially the same type of approach that HGN has taken to using the Marketplace. You're DAMN right that I don't want to pay for Connect 4 - most adults without children won't. But I have friends with whom Scrabble, Yahtzee and Boggle (which you forgot to mention) will be really cool to play with using these online applications. Can I go to the store, get the Wii version that only has those three games, and pay 60% less? Nope. Can I do this on the 360? Absoooo-lutely.

The HGN/RE5 issues raise an issue similar to the one the PSP-online issue did earlier - what is the place of physical media and inseparable game content in today's game market? If games were totally DLC, and you could download EXACTLY the components you wanted to pay for, then the marketplaces would seem to be at their full utility in passing market information from consumer to publisher. Did the people who played Mirror's Edge like the story more (in which case, some extra story mission would be the hot ticket), or did they like the mechanics more (which was tested when the Time Trial levels went up)?

I think it is appropriate for the sheer power of the marketplace to determine what we gamers (both serious and casual) want out of our games, and for game publishers to offer us new options that we have the ability to accept or decline at our pleasure. I will be picking up just those games for HGN that I like, as a testament of my support for this model of game publication. And I am -excited- that the virtual shelf in the HGN home base appears to have a LOT of empty shelves.

And honestly, I think there is a large UNDERESTIMATION of the people who would want to buy Half-Life 2 and Resistance 2 *WITHOUT* multiplayer, if it would save them $10 or even $5. Not everyone enjoys the sheer volume of prejudice, hate speech and unpleasant in-game behavior that the online community offers. I bought Halo 3, Gears of War 1, Grand Theft Auto 4 and The Orange Box. I've played each online for approximately 20 minutes. I've played each offline for several hours. If I could have saved money by not getting multiplayer, damn straight I would have.

And I am NOT alone, however small a minority I may be included in with this statement. So having the marketplace honor this difference with different pricing is a STRENGTH. If I liked RE5, having the option to pay $65 for multi or $60 for offline would be valuable.

Cheapy: So now that you're playing Peggle, have you changed into a 50-year-old grandmother? Huh?

As someone who has dumped 110+ hours into Fallout 3, finished the storyline of Dead Space once and started again, finished two playthroughs of Mass Effect - and YET has put significant time into Lumines, Peggle, Puzzle Quest (a variant of Bejeweled, yet another 'casual game') and even Pipe Mania, I would humbly request an apology from your pimp-a$$ self to those who enjoy casual gaming for the addictive yet relaxing gameplay they offer. Casual games are as appealing to serious gamers as to casual gamers, and are just as viable a commercial offering on that basis. (Yes, it doesn't tickle hardcore gamers - but they'll go on marching to their own testosterone-drenched beat regardless of what happens.)

Cheapy - Razor blades. While the process of designing a game IS a high-end, high-talent effort of gargantuan proportions - they ARE in fact as a physical product manufactured in a factory. And while razor blades sound simple to design, the research into new technology in even such basic fields as razor blades isn't free nor easy. From metallurgy to laser physics to ergonomics and medicine - the DESIGN of a razor blade is not a given, nor is it free. While it *IS* a bit misleading to compare games to razor blades - it's not as much BS as you would purport it to be.

Both - Yeah, limiting access to demos is stupid. Unless it's a crappy demo, or a good demo of a crappy game. When the publisher HIDES a demo behind a money commitment - it's a bad sign. Marketing at Gamestop is not as cost-effective as launching a universally-available demo.

Both: As far as celebrity lookalikes go, Telly (a young Telly) is in fact best shot for Cheapy. For Wombat, I might go with maybe Philip Seymour Hoffman. Just me.

Both: One thing needs to be changed in 90% of Gamestop retail outlets to make them better. Make them SQUARE. All these stupid rectangles where the counter faces a wall two feet away just screams bottleneck. (Yes, I am a...um..."robust" gamer, much like Wombat. How did you guess? :D )

Cheapy - It was REALLY weird seeing Ship's white-van-and-candy Twitter *before* hearing the CagCast.


Again - great show, followed you for a long time now. Decided this was just the time to start speaking up a bit.

(And yes, A BIT. Go ask Shipwreck - this is *A BIT*.)

#86 pb0000


Posted 19 March 2009 - 11:21 PM

Speaking of burger places. Do you ever goto Mos Burger? Its not for those who are looking for real american style burgers, but I thought the japanesey burgers were really good. I really dug the rice bun and korean beef burger.

#87 chunktek


    CAG Veteran

  • CAGiversary!

Posted 20 March 2009 - 12:22 AM

Good show guys, your opinions were really on point.

With regards to Microsoft shooting for casual gamers, you're right, they should forget about them and stick to the traditional gamer. Just because Nintendo is doing well with casual gamers doesn't mean Microsoft is failing (or should copy the strategy), because the casual gamer was not their target to begin with! I'm pretty sure the "X" in Xbox stands for "X-treme" or something similar. The original Xbox was about bringing PC level power to the console while leaving behind the hassles of PC gaming. I think they've lost track of that.

On to RE5 DLC... It wasn't too long ago everyone was outraged when prices went to $60. That increase was supposed to cover increasing development costs. Now, we're being nickel and dimed with shady DLC for what should be standard features. Where does it end? How about we form some sort of club and collectively agree to boycott products like this? It might give us a louder voice in the community, and get more people on board.

Last point... Forget about Joust. I want to know what happened with CheapyD buying that retro game collection and donating it to a museum?? There was a lot of talk about it and then suddenly never mentioned again.

Peace out ya punk bitches.

#88 ratzombie


    aka yunkie

  • CAGiversary!

Posted 20 March 2009 - 12:52 AM

Yeah Tribes is awesome, I used to play it all the time. So I'll definitely with ya Cheapy.

Edited by ratzombie, 20 March 2009 - 01:03 AM.

#89 h3llbring3r


    Mecha Cocksmas 2 all

  • CAGiversary!

Posted 20 March 2009 - 01:16 AM


Can I get paid by the word too? Seriously. Good stuff, lost in wall of text.

My Trade list:

Going dark on the internet for two weeks during move.

#90 jkanownik



  • CAGiversary!

Posted 20 March 2009 - 02:02 AM

On to RE5 DLC... It wasn't too long ago everyone was outraged when prices went to $60. That increase was supposed to cover increasing development costs. Now, we're being nickel and dimed with shady DLC for what should be standard features. Where does it end? How about we form some sort of club and collectively agree to boycott products like this? It might give us a louder voice in the community, and get more people on board.

Due to PS3 console sales being MUCH lower than expected (roughly half of initial projections) and development costs being higher than expected the $60 price isn't even covering the increased costs. Consumers aren't getting screwed right now (at least not next gen consumers).

It's not like the publishers are making a ton of money. The big 3 US 3rd party publishers all lost money last year.


If you want to see the impact of lower prices all you have to do is look at the quality of games on the Wii. N'Gai Croal was correct when he suggested that gaming companies would be better off financially developing for the Wii and then porting to next gen consoles. Boycotting creative attempts of publishers to generate alternative revenue will only expedite that path.
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