Gran Turismo 5 - 1000+ Cars! - 1/6: GT5 XL Edition w/DLC & Spec 2.0 - 1/17 - $39.99

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From the PS Blog liveblog:

NASCAR will be involved, as will Rally Racing, and of course the big boys (Ferraris and faster). Damage modeling present as well, which I know will make many of you happy.
Not much was revealed in the trailer, but those are the key points to take from it.

Trailer:
http://www.gametrailers.com/player/63069.html

Update 1.06 Info:
http://us.gran-turismo.com/us/news/d5552.html

A new update for GT5 is out now:
An update to Gran Turismo 5 has been released. The contents are as follows:

[Major Changes and New Features]
・Remote Racing

[Remote Races] have been added to the bottom left of the [GT Mode] - [Community] screen.
Here you can start a fully automated B-Spec race using yours and your friends' "My Drivers", and gain rewards and experience from it.
For details please see section 8-4 [Remote Races] in the [Manual] accessible from the main menu, and also the new "Remote Race" page on gran-tursimo.com, under the GT5 product information section.

・Remote Racing from a Web Browser
In [Remote Races], you can visit the official "gran-turismo.com" website using a web browser, and remotely control your PS3® at home. You can start races, monitor its progress and check results from the website. This is a new playing style allowing you to play Gran Turismo anywhere.
Sign in from the [GT5 My Home] button on the upper right corner of the website to get started.

・Using the Course Maker in Online Races
You can now use one of the "My Courses" created in [Course Maker] for your online races (in Open Lobby, My Lounge), or select themes and generate courses on the spot. (Please note you'll only be able to use My Courses created after this update).

・Introduction of Performance Points in Online Races
We've now introduced Performance Points (PP), a numerical index of a car's performance for online races. You can set PP restrictions in the online race regulations (in Open Lobby, My Lounge) to limit participating cars.
For details, see 6 -15 [Performance Points] in the [Manual] accessible from the main menu.

・Increased Rewards and Experience Online
The amount of rewards and experience gained from online racing (in Open Lobby, My Lounge) have been increased.

・More Event Settings in Online Races
[Auto Race Start Cycle] and [Tire Wear/Fuel Consumption] have been added to the event settings for online races (in Open Lobby, My Lounge).

・More Penalties for Special Events
Penalties for improper driving such as driving off course and hitting walls have been increased for the [Special Events] under [GT Mode] - [GT Life].

・Event Rewards and Experience Adjusted
The rewards and experience gained in [License] and [Special Events] in [GT Mode] - [GT Life] have been adjusted. Experience for A-Spec and B-Spec events have been increased, while rewards have been reduced back down to levels seen before the 1.05 update.

・Car Loan in Events
In A-Spec, B-Spec and [Special Events] in [GT Mode] - [GT Life], you can now borrow cars that your Friends have set to share with friends.
For details see 6-16 [Borrowing and Lending Cars] in the [Manual] accessible from the main menu.

・More Car Settings
Gear ratio adjustment, power limiters, and weight adjustment have been added to the settings. For details see [18. Settings Guide] in the [Manual] accessible from the main menu.

・Multi-Monitor Feature
From [Options] - [Hardware] - [Multi-Monitor], you can now access the multi-monitor display settings using multiple PS3™ systems.
You can now enjoy Gran Turismo 5 in a wide display environment combining multiple PS3™ systems and TV's/monitors.
For details please see the support section on gran-turismo.com.

[Changes and Additions to Gameplay]
- It is now possible to replay and save [2P Battle] races.
- [Controller Steering Sensitivity] has been added to [Driving Options].
- [Corner Bank Angle] has been added to the section settings in [Course Maker].
- In A-Spec events including endurance races, a confirmation prompt has been added before restarting a race from the beginning.
- In replays, B Spec and while watching races, you can now change viewing targets directly from the screen without having to use a separate window list.
- Personal BGM can now be used when voice chat is disabled in a [Lounge].
- Cars in your garage that are not registered as 'Favorites' can now be used in a [Lounge].
- When tire restriction is enabled in a Lounge regulation, only cars with tires that qualify will be displayed in the garage.
- Driver and car display selections during races will be saved.
- Karts now have [Quick Menu settings.
- You can now select multiple items in some important menu screens, such as when registering your favorite cars in your [Garage].

[AI Adjustment]
- Race choreography and opponent car AI controls for licence tests and A Spec events have been adjusted.
- Opponent car AI controls during B Spec races have been improved.
- The evasive maneuver of opponent cars when a players car blocks the track has been improved.

[Correction of Issues]
- Corrected an issue where it was possible to gain points unfairly in drift trials.
- Corrected an issue where it was not possible to view the 4th sector in the live monitor.
-Corrected an issue where the sound effects would not change when replacing the exhaust system or turbo kit.
- Corrected an issue where the save data becomes unable to load when exceeding a certain file size.

[Other Changes]
- A searchable item called [Race Type] has been added for room creation in the [Open Lobby].
- The lap times for the [X Challenge] in [Special Events] have been adjusted.
- Game save speed has been optimized.
- The HDD access warning message that was displayed at game startup has been disabled for faster startup.
- Car demo backdrops during an [Auto Demo] is now displayed randomly in 4 types (Morning/Day/Night/White) as is in the [Dealership].
- The "S-AWC" integrated four wheel drive system of the Mitsubishi Lancer Evolution X has been adjusted.
- The [Force Feedback Strength] of the Thrustmaster T500RS can now be adjusted across a wider range.

[To Check Your Current Version]
To check the version of your game, press the "Manual" button at the bottom of the main menu screen. The version number will be located on the upper left of the index page.
 
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Wow, so now this is like the meca of racing games, all in one. As long as they can get rid of that Cars on a String A.I. I'll be happy. But Im sure they will.
 
Didn't catch a release date on this (could have missed it - I'm at work) so until I hear one I'm not getting excited for this game. The wait for 3 and 4 seemed like a lifetime of "when it's done" comments and GT on the PSP has been coming out since like 2005.
 
Inclusion of NASCAR is awesome, and a great marketing point, but I'm guessing the career mode will only have ~500 mile races? I've only played GT3, but that's the sort of format I remember.
 
I was wishing NASCAR went back to Papyrus after EA dropped the license, but this is probably the next best thing. I just hope they are able to get all the NASCAR tracks.

Asking for Nationwide and Camping Truck Series is asking for too much, but I can dream!
 
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Nearly 3 years on PS3 and still no sim racer. Grid IS NOT A SIM. Sony should have seen the delays of GT5 coming and paid some 3rd party to put out a competent sim racer to tide us over.
 
[quote name='Danil ACE']What's NASCAR doing in a racing game?

I find it hard to believe that the rally STI crashing is actual gameplay.[/QUOTE]

Yea, they don't do any racing in NASCAR:roll:.
The inclusion of NASCAR is the only reason I'm somewhat interested in GT5. I completely lost interest in the game after I got into Forza. Depending on how much NASCAR is actually in this, I still may not care.
 
This game will be one of the most epic Sim racing game of this generation. I got GT5:prologue and it has already impressed me with that kind of graphic. I can't wait to see what GT5 has in store. May be I will be finally get back into drifting seriously with GT5.
 
So they are combinging multiple racing types into one....good luck...it is hard enough to get just one right much less a bunch in one game. I hope it turns out well but if the AI isnt tuned for each specific type of racing this could be very bad
 
All of your fail to notice that there was no mention of release date, not even a 2010, or 2011. My guess? This game isn't coming out til 2025 :p
 
[quote name='Malik112099']So they are combining multiple racing types into one....good luck...it is hard enough to get just one right much less a bunch in one game. I hope it turns out well but if the AI isnt tuned for each specific type of racing this could be very bad[/QUOTE]

A race is a race, as long as the A.I.. isn't in that "cars in a string" mode I don't care. The goal is to win the race, so as long as they're trying to win the race then that's good enough for me.

I think that once people get a closer look at GT5 (which is like 3 games in one) I don't think Forza 3 is going to be able to truly compete with it.
 
[quote name='Thomas96']A race is a race, as long as the A.I.. isn't in that "cars in a string" mode I don't care. The goal is to win the race, so as long as they're trying to win the race then that's good enough for me.

I think that once people get a closer look at GT5 (which is like 3 games in one) I don't think Forza 3 is going to be able to truly compete with it.[/QUOTE]


You know nothing about racing then. Techniques, styles, skills, etc are different for each type of racing. You cant be a drifter and apply that skill set to Nascar. You can't jump out of a Nascar and drive a rally car the same way. The AI should and needs to adjust for each race type.

Polyphony hasnt exactly gotten street racing perfect yet (crash modeling, online play, shitty AI, etc). So what hopes do I have that they fixed all that shit PLUS added new racing types which are also good?
 
[quote name='Malik112099']You know nothing about racing then. Techniques, styles, skills, etc are different for each type of racing. You cant be a drifter and apply that skill set to Nascar. You can't jump out of a Nascar and drive a rally car the same way. The AI should and needs to adjust for each race type.

Polyphony hasnt exactly gotten street racing perfect yet (crash modeling, online play, shitty AI, etc). So what hopes do I have that they fixed all that shit PLUS added new racing types which are also good?[/QUOTE]
Your hope is based on the fact that the game has been in development for roughly 5 years.
 
[quote name='laaj']Nearly 3 years on PS3 and still no sim racer. Grid IS NOT A SIM. Sony should have seen the delays of GT5 coming and paid some 3rd party to put out a competent sim racer to tide us over.[/QUOTE]

Gran Turismo Prologue says Hi.
 
It also says "I'm a demo". I mean I bought it and liked it (for what it was) but compared to other sim racing games it's not in the same league.
 
[quote name='H.Cornerstone']Gran Turismo Prologue says Hi.[/QUOTE]

Lot peoples spend $30 - $40 for this demo and i am not one of them. I may pick up GT5 :)
 
[quote name='Malik112099']You know nothing about racing then. Techniques, styles, skills, etc are different for each type of racing. You cant be a drifter and apply that skill set to Nascar. You can't jump out of a Nascar and drive a rally car the same way. The AI should and needs to adjust for each race type.

Polyphony hasnt exactly gotten street racing perfect yet (crash modeling, online play, shitty AI, etc). So what hopes do I have that they fixed all that shit PLUS added new racing types which are also good?[/QUOTE]


so basically forza has everything that you're asking for... but regardless of forza, hopefully, Polyphony can get their stuff together. I don't think there's no excuse at this point, they've had years to perfect this game. So I definitely don't want to see all that cars on a string A.I. But if you think about it, adding WRC and NASCAR has exceeded what any of us expected, so I'm hoping that they will exceed our expectations reference the A.I. You're right I don't know about racing... but I will agree with you, they need to get it right. If you're going to be the "Real Driving Simulator" then be real.
 
Forza 3 will be very good but 360 will always be handicapped by that toy wheel. I don't get how Microsoft who wants to topple the GT series is dumb enough to not support Logitech wheels or put out a premium wheel. But Sony is even dumber for giving Microsoft this opening.
 
[quote name='laaj']Forza 3 will be very good but 360 will always be handicapped by that toy wheel. I don't get how Microsoft who wants to topple the GT series is dumb enough to not support Logitech wheels or put out a premium wheel. But Sony is even dumber for giving Microsoft this opening.[/QUOTE]


I dont think the wheel peripheral is a factor. From what I gather the VAST majority of gamers into racing games dont have a wheel peripheral. Wheel or not, at the end of the day it is the quality and finish of the game that gets put out.
 
Just looking at the things that we do KNOW about Forza 3 and GT 5... can't be all agree that GT5 looks like the more "comprehensive" racing game. The problem with Forza 3 is the 360. I'm sorry, but I think that the 360 has reached its limit and has done all it can do. Forza 2 was a more complete game than Prologue but graphically it was out classed.
 
Man that trailer got me really excited for a sim racing game, might have to get NFS: Shift if GT5 isn't this year. I think I'm going to have to hook the ps2 back up, breakout the DFP and play some GT4 today...
 
[quote name='laaj']Forza 3 will be very good but 360 will always be handicapped by that toy wheel. I don't get how Microsoft who wants to topple the GT series is dumb enough to not support Logitech wheels or put out a premium wheel. But Sony is even dumber for giving Microsoft this opening.[/QUOTE]
http://news.teamxbox.com/xbox/19810/Porsche-911-Turbo-S-Racing-Wheel-for-Xbox-360/

900° steering rotation
clutch
sequential shifter
6+1 H-pattern shifter
force feedback
 
Must say, this looks awesome. I have always been a fan of the GT series, even dropped $30 on the "demo". And as a Nascar fan, this game looks even better. I was planning on buying it anyways, but Nascar makes it a must have. Now if it would just get released this century!
 
[quote name='Thomas96']Just looking at the things that we do KNOW about Forza 3 and GT 5... can't be all agree that GT5 looks like the more "comprehensive" racing game. The problem with Forza 3 is the 360. I'm sorry, but I think that the 360 has reached its limit and has done all it can do. Forza 2 was a more complete game than Prologue but graphically it was out classed.[/QUOTE]


You are sadly mistaken if you think the 360 has reached its limit. Gears 2 is still arguably the best looking game this gen. As far as graphics in a racing game I would suspect it is MUCH easier to ramp up the graphics on in game models when the game itself isnt even a full game. Forza had full car customization along with integrated online features - none of which the GT series has ever had. You cannot compare a polished demo to a full retail release. That is just plain dumb.
 
Exciting news! I hope for three things:
Lobby with friend invites for game, host and invite games.
Season/Set of tracks with online friends
Racing Ladders, friend's stats.
 
[quote name='laaj']That wheel will have limited production run of 5000 (not counting the gutted version) which means not many games will support it other than Forza 3. But I can't wait until this reaches my local stores so I can try it out before spending nearly $500 on it.[/QUOTE]


So you make fun of MS' racing wheel and whel someone shows you a badass wheel you nay say it because of its price and production run?

As far as working with other racing games it seems like it will work with pretty much all of them PLUS PC games.

Official licensed for Xbox 360 (fully compatible with PC and other platforms as well)
Backwards compatible with existing games on the Xbox 360 Wireless connection with Xbox 360 and wireless connection through RF dongle to PC (new and improved technology) – Optional cable connection to PC and other platforms

Fantec has a few different versions of the wheel and not all approach $500.

Did the Official MS Wheel even sell 5000 units?
 
Turn 10 is talking shit:
http://www.joystiq.com/2009/06/05/turn-10-on-forza-3-no-game-competes-with-us/

Forza Motorsport 3 game director Dan Greenwalt is proud of his game. More specifically, he believes that Forza 3 has surpassed all of the competition, most notably Gran Turismo. When asked how Forza is positioned against other racing stalwarts like Need for Speed and Gran Turismo, Greenwalt did not mince words.

"I'm in this industry because of Gran Turismo, let's just be frank," said Greenwalt. He then explained that Gran Turismo inspired his first "stressful" car purchase, a Mitsubishi 3000GT, saying that is was "a great car in that game, and I thought 'Oh my God, if I'm ever going to have a car, that's the car that I want.'" Then things got ugly.

"So, props to Kazunori Yamauchi-san and the PS1 team," said Greenwalt. "That said," he continued, "I feel that he's passed us the baton. Perhaps he hasn't meant to, but we have taken the genre to new levels and they've stopped evolving the genre. So again, tremendous respect to him, but I'd say the differentiator is they're old school." He conclued, "The emperor's naked, and I don't want to, you know, I don't want to slap him around, but no game competes [with] us right now."

A bold claim to make, especially considering that neither Forza 3 nor Gran Turismo 5 have actually released yet. Whenever they do, we're hoping for a good rumble, Sharks vs Jets style.
 
How is he talking shit? Basically he's saying that there are no true challenger to Forza 2/3 for hardcore racers. Which is definitely true until Sony puts up a challenge by finally releasing GT5. All this reminds of how Sony fought Sega's Dreamcast with future promises of awesome titles while they had nothing at the time. Microsoft isn't Sega and they have the money to fight back.
 
[quote name='Malik112099']So you make fun of MS' racing wheel and whel someone shows you a badass wheel you nay say it because of its price and production run?

As far as working with other racing games it seems like it will work with pretty much all of them PLUS PC games.



Fantec has a few different versions of the wheel and not all approach $500.

Did the Official MS Wheel even sell 5000 units?[/QUOTE]

I have never heard of Fantec before now but it is a safe bet that $500 wheel won't be good as that price tag. Porsche license alone will be like $100 and another $50 for less streamlined production model compared to Logitech. It also appears they don't have any 3rd party retailers so buyers have to spend money on wheel they have not even demoed. I'll stick to G25 until something better comes along.
 
He is clearly talking shit when he says Kaznunori and PDigital are old school and have passed the baton, unable to evolve, and that no one can compete with Turn 10. He isn't talking about Forza 2 he's talking about Forza 3 vs GT 5, NFS Shift, and any other competitors, but specifically GT 5. And it's kind of stupid to talk like he is when he is unaware of what his competitors have to offer and has not played their games.
 
GT5 had a rather non-showing @ E3. No demos or anything upstairs or downstairs.

Forza 3 on the other hand had some really crazy nice setups, but then again the game is launching in fall and GT5 is TBD. This kind of bums me out because the Forza 3 people there said my G25 wheel probably wouldn't be compatible for Forza 3 which kind of kills it for me.

On the other hand I know that GT5 (whenever it's released) will def be nicely compatible w/ the G25 wheel.... and the good quality wheel is almost half of the fun for me.

btw, after playing forza 3 w/ the fantec wheel, I can still say it's clearly inferior to the G25 and I refuse to have more than 1 wheel periphial in my house at any time, esp when they all support USB.... bastards..
 
[quote name='J7.']He is clearly talking shit when he says Kaznunori and PDigital are old school and have passed the baton, unable to evolve, and that no one can compete with Turn 10. He isn't talking about Forza 2 he's talking about Forza 3 vs GT 5, NFS Shift, and any other competitors, but specifically GT 5. And it's kind of stupid to talk like he is when he is unaware of what his competitors have to offer and has not played their games.[/QUOTE]

Kaznunori himeself have stated damage physics might not make it to GT5. You don't think that doesn't fit "unable to evolve"? And yes PD have passed the baton just by not even showing up for the race (pun :p). It doesn't matter how good GT5 will be because until it actually gets released, Forza 3 will be on top of the hill even with the gimped wheel support.
 
LOL at that brash statement. If that had been Sony staff that said that, the news sites would be all over it with snarky comments to add to the dogpile.
 
[quote name='Vanigan']LOL at that brash statement. If that had been Sony staff that said that, the news sites would be all over it with snarky comments to add to the dogpile.[/QUOTE]


Of course they would. Why would Sony say something like that without at least a current gen racing sim out there? So yes, if Sony said they were king of the racing games everyone would be like "where the fuck is your game?"
 
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