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Borderlands - Gen. Discussion & Info - OUT NOW (8.0 GS, 8.8 IGN, 88 Metacritic)


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#61 Pratt75

Pratt75

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Posted 26 October 2009 - 06:09 PM

I also just picked it up from BB. Feel free to add me.

#62 mguiddy

mguiddy

    'nives 'n 'nades

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Posted 26 October 2009 - 09:04 PM

How are you guys faring with the online co-op mode? I have tried to join 4 different games tonight. Got disconnects on 3 of them and on the forth one the lag was so huge that there was a 3-4 second delay from hitting the fire button to the time the gun actually fired.

So far randy and I have racked up close to 20 hours of coop and have only experienced the VOIP issue, and it crashed on him once after ~5 hours the first day, it hasn't since.

#63 bmachine

bmachine

    somewhat damaged

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Posted 26 October 2009 - 09:13 PM

How are you guys faring with the online co-op mode? I have tried to join 4 different games tonight. Got disconnects on 3 of them and on the forth one the lag was so huge that there was a 3-4 second delay from hitting the fire button to the time the gun actually fired.


No gameplay/connection issues at all outside of a little bit of lag, one game freeze/crash and the ridiculous VOIP problem. And we've been playing a LOT.

One of the dudes on the Borderlands forum suggested updating the firmware in your router if you're having VOIP or lag issues, especially if you're using a Linksys. I'm using a FIOS router with the most recent firmware, so that's not really an option for me...but it seems to have fixed a few other people's connectivity issues.

The VOIP thing is fucking bullshit. Gearbox doesn't even acknowledge it as a widespread problem in their tech support forum, despite 200+ posts of people complaining about the issue.

Edited by bmachine, 26 October 2009 - 09:31 PM.

Posted Image
VGH#78: Forking Paths is now available
on iTunes, the Zune Marketplace and from http://vghangover.com.


Spoiler


#64 mguiddy

mguiddy

    'nives 'n 'nades

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Posted 26 October 2009 - 09:25 PM

The VOIP thing is fucking bullshit. Gearbox doesn't even acknowledge it as a widespread problem in their tech support forum, despite 200+ posts of people complaining about the issue.

Maybe the VOIP issue is a limitation of the PS3 firmware... they need to have some conference calls with Team 17 to see how they got around that.8-)

#65 McFryyyyyy

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    Mogwai Fear Satan!

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Posted 26 October 2009 - 11:55 PM

picking it up tomorrow with Tekken and Ratchet

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#66 snowsquirrel

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    solid squirrel

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Posted 28 October 2009 - 12:43 PM

I died about 10 times trying to kill bonehead yesterday. I am a Level 7 Hunter. I am not pretty much out of cash. Should I grind out another level or two before going back to kill him? I was hoping there wasn't going to be a lot of grinding in this game.

~S
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#67 erectiontown

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Posted 28 October 2009 - 02:35 PM

I died about 10 times trying to kill bonehead yesterday. I am a Level 7 Hunter. I am not pretty much out of cash. Should I grind out another level or two before going back to kill him? I was hoping there wasn't going to be a lot of grinding in this game.

~S

just do some of the other quests that are available at this time and you'll level up naturally. i had the same problem, did some more missions, then came back at level 10 and destroyed him

#68 mguiddy

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    'nives 'n 'nades

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Posted 28 October 2009 - 02:45 PM

Yep... I'm level 28-29 now and never had to level grind once, there's plenty of side quests that help natural leveling up.

#69 dallow

dallow

Posted 28 October 2009 - 03:23 PM

My buddy and I took a break for a couple days but we're both lvl 26.
We've got some great class mods. It's awesome never having to worry about running out of ammo. I can't shoot it fast enough!

THe VOIP crap was bothering us so we just talk on skype and use a wireless headset with my computer.

#70 dimeadz

dimeadz

Posted 29 October 2009 - 12:12 AM

I picked this game up online in the BB deal. Still waiting for it though. Add me if you like. I have a mic.
Excuses are the nails in the house of failure.

#71 McFryyyyyy

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    Mogwai Fear Satan!

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Posted 29 October 2009 - 12:53 AM

game is sitting on my shelf unopened with my copy of Uncharted 2 I think I will open it this weekend when I can devote more than an hour to it.

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#72 MaskedPlague

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    Plague 2.01

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Posted 30 October 2009 - 05:16 AM

I am so addicted to Borderlands. I hit level 22 this evening.


#73 anarch

anarch

    And all that could have been...

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Posted 30 October 2009 - 05:27 AM

game is sitting on my shelf unopened with my copy of Uncharted 2 I think I will open it this weekend when I can devote more than an hour to it.

It's one of those games you can enjoy for 15 minutes or hours at a time, though 15 minutes can turn into hours. :)

#74 bmachine

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    somewhat damaged

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Posted 30 October 2009 - 06:39 AM

Patch is coming tomorrow for PS3. Thank fucking god.

Unfortunately, it doesn't say if the VOIP issue will be addressed on the PS3. Hooray for Skype.

An update for PS3 version of Borderlands will be deployed tomorrow, 10/30, at 11am CST. This update will include fixes for issues that some PS3 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:

  • Load times have been improved
  • Lilith's Phase Strike ability now works as intended
  • The introductory quests with CL4P-TP should now always progress properly
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • fixed a crash when ejecting the disc during the autosave warning splash screen
  • Players in a lobby should no longer experience long loading when starting a game after one player leaves
  • A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
  • fixed a bug in which players gibbed in arena combat disappeared
  • Changed how space required for saves is calculated
  • fixed a bug which caused the dollars counter to spin continuously
  • various localization and other text and tooltip corrections



#75 willk2244

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Posted 30 October 2009 - 08:13 AM

Hey guys, just picked this game up with a friend and absolutely love it. We're around level 13 right now and looking for some people to play with. Feel free to add me if you wanna play.

PSN: willk2244

#76 snowsquirrel

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    solid squirrel

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Posted 30 October 2009 - 03:57 PM

Does anyone have a problem with sound cutting out on this game? This the only game I have ever played where the sound will cut out very briefly during heavy action. I am using the optical out. Could just be a problem with my reciever... but why only this game of the 50 I have put through the system.

~S
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#77 dmunkee

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    Shovel Crew Member

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Posted 30 October 2009 - 04:32 PM

Played a little bit over the week definitely getting hooked in. Just haven't decided what character to stick with between the Siren and Soilder. Just hit level 7ish with both.

Anyway, looking to play with CAGs sometime, I'm dmunkee on PSN.


#78 mguiddy

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    'nives 'n 'nades

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Posted 30 October 2009 - 06:27 PM

The digital audio stuttering is a known issue and they're working on fixing it.

#79 McFryyyyyy

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    Mogwai Fear Satan!

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Posted 31 October 2009 - 02:33 AM

Plan to open this tonight and start out as a hunter. Has the update released yet?

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#80 metaly

metaly

    In the world, only this island is.

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Posted 31 October 2009 - 02:43 AM

Yeah, it's out. I've already hit right instead of left to bring up weapons too many times to count. :bomb:

#81 Magus8472

Magus8472

    The Sudden Stop

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Posted 31 October 2009 - 06:06 AM

Anyone else have this game slow to a crawl with four people in some areas?
Spoiler
was like a slideshow when I ran through there with a full group. May have been because I was hosting.
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#82 bmachine

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    somewhat damaged

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Posted 31 October 2009 - 11:37 PM

So, Mguiddy and I found The Vault last night.

I think it's fair to say that
Spoiler
.


Posted Image
VGH#78: Forking Paths is now available
on iTunes, the Zune Marketplace and from http://vghangover.com.


Spoiler


#83 8bitArtist

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Posted 02 November 2009 - 09:21 AM

i finally get this game and i cant get online. signs me out every time. really pisses me off. especially when i play every other online game without a hitch.

#84 Brownjohn

Brownjohn

Posted 02 November 2009 - 09:24 AM

I don't know what to think about this game right now. I've played it for a couple hours so far, and made it all the way to the boss at the end of Sledge's Safe House.

Is the rest of the game like this? It hasn't been very interesting yet and I don't want to invest any more time into it if it doesn't pick up.
To each his own.

#85 therpson

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Posted 02 November 2009 - 10:00 AM

Get this get friggin' game. I played it a bit ago, very nice, nice. http://releasebytes.net/smile

#86 dallow

dallow

Posted 02 November 2009 - 04:22 PM

I think bmachine and mcguiddy beat the game on the same night as me and my buddy.

Played about a half hour of playthrough 2 and was surprised at the how tough some of those skags are now, and like the loot a lot more.
I think I'll enjoy it more the second time around, but man, I've already put so many hours into it.

The patch helped too. Cleaned up the game a little.

#87 bmachine

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    somewhat damaged

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Posted 02 November 2009 - 05:03 PM

I think bmachine and mcguiddy beat the game on the same night as me and my buddy.

Played about a half hour of playthrough 2 and was surprised at the how tough some of those skags are now, and like the loot a lot more.
I think I'll enjoy it more the second time around, but man, I've already put so many hours into it.

The patch helped too. Cleaned up the game a little.


Did you start a new character for the second playthrough, Dallow? What level were you at when you finished the Vault?

#88 dallow

dallow

Posted 02 November 2009 - 05:10 PM

I think we were both lvl 38 by the end boss.

And I actually meant I used my existing lvl 38 hunter to do a new game + (the game calls it 'playthrough 2'). Some the skags outside the gate were 'bad mofo skags' that didn't play around.

I did make a new beserker though to try him out, lvl 4 though.

Now that I beat it with my friend though, I won't feel bad playing without him and be dropping in and out of games from now on.

#89 option.iv

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    phantom fighter

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Posted 03 November 2009 - 01:47 AM

Just got this game in the mail and it's a nice break from Demon Souls. My only real gripe is the lame gun sound effects. I know it's sci fi, but deeper and more realistic gun sounds would've been nice.

#90 metaly

metaly

    In the world, only this island is.

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Posted 04 November 2009 - 08:04 AM

Just got the repeater "The Dove." Pretty trippy. I'm going to see how long I can survive using it instead of my primary AR/SMGs. :)