Single Player - Yes
Multiplayer - No
Theme: Science Fiction
"Self Destruct" is a short, high octane shooter (the bulk of which) was made in one day (Bank Holiday Monday the 2nd of June, 2008) for TIGSource's Procedural Generation Contest. The enemy formations and waves are randomally generated each time you play! The goal of the game is simply to survive the onslaught for 250 waves of enemies.
This is the final version (hopefully!). Thanks to Melly and Tim W. for beta testing, and Crash, CodingMantis, Derek Yu, Nenad and mechturk for reporting crash bugs! I think all the bugs should be ironned out now!
Megazell's Comment - From the same makers of 'Don't Look Back'. I meant to post a great many of his games earlier but with the bombardment of content I was getting it got put to the side. He make great short games with every interesting gameplay mechanics.
OS: Windows 98 SE or higher
CPU: 1.2 Ghz
Memory: 512 Mb
Video: 128 Mb
Hard Drive: 5.42 Mb
Download it here - http://distractionware.com/blog/?p=205
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Edited by Megazell, 07 October 2012 - 05:02 PM.