Third Person Shooter
Single Player - Yes
Multiplayer - No
With the theme of Ludum Dare 23 being “Tiny World”, the kind of game that I instantly thought up was the type I often played in my youth. These are colorful games, mainly platformers of some form, in which planets serve as levels with different themes. Lilac.27 pretty much captures this principal in a small but gift-wrapped intertwining of third person shooter and platformer.
Helming from the saccharine workshops of Villa Vanilla. Lilac.27 has you playing as Lilac the cosmonaut during her rainbow-colored quest to exterminate space vermin. Most striking visually (apart from the candy shop palette) is the shape of the game world, i.e. you’re on a very small planet. It’s a spherical trip across the landscape as opposed to a flat one and this does cause hell for the camera at times. The usual trick, when handling the camera upon such a curved surface, is to have it remain fixed to the player’s position with 360 degree rotation along the x axis. It’s awkward but usually works. The same can be said on the variation of this used in Lilac.27. The camera is controlled manually with the z and c buttons but this tilts it around the sphere rather around the player’s upright position. This leads to some weird camera angles at times but nothing that entirely disrupts the game.
Moving away from that slight issue, Lilac.27 is a small but well executed game. While the would is 3D the characters – Lilac and the enemies – are flat 2D images and the effect is rather pleasant. Overall, the graphics really make the game pop and shine the brightest out of all its features. The music is similarly cutesy but not as memorable on the ear as the visuals are on the eye. The gameplay itself is entertaining if slightly askew due to the aforementioned camera fiddling. You’ll be firing arrows at your foe which can be charged with a rainbow glow effect for more power when the mouse button is held down.
You’ll practice your accuracy on friendly butterflies first (you monster!) before being assaulted by blobby aliens and then ones that shoot back. The most outstanding aspect of the game, at least for me, was when you step on to a pad at the end of each planet and are launched at great speed through space and on to the next planet. I’m not sure why I enjoyed this quite so much, perhaps it just feels like something out of a theme park and ignites a slight thrill. Whatever it is, it’s fun and I enjoyed being propelled to the different planets.
So, in conclusion, Lilac.27 is a fun if slightly awkward on occasion, action platformer and one which Villa Vanilla shows interest of doing more work on. So hopefully there will be an updated and expanded version of the game in the future – I’ll certainly be on the look out. - IndieGameMag.com
OS: Windows XP or higher, Mac and Linux compatible
CPU: 900 Mhz
Memory: 128 Mb
Video: 128 Mb
No Heavy Download Needed - Browser Based - http://www.villavani.../WebPlayer.html
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Edited by Megazell, 27 January 2013 - 03:26 AM.