CAG Star Trek Online Fleet/game discussion thread
Posted 11 February 2012 - 09:55 PM
As for the lottery ships, I've heard the rumors as well. I don't think normal faction stuff will be in lottery boxes. They have a pretty established record of just making cstore ships up until the last 2. I believe CBS had an issue with how many jem hedar and cardie ships there might be so they all probably cooked up this scheme to get the cash and satisfy the Trek IP overlords.
Anyway, I agree with you normie. My cloaking device is still broken from season 2 (that whole speech box decloaks me disaster). I still get that power misfire problem where the power doesn't activate but the cooldown starts. The lead programmer is an asshat and it just filters down from there. He slyly deleted his insult to the community tweet btw! I think all the issues can be summed up as 1 thing. The entire vibe of the game just isn't good right now. The thing is when Dan Stahl was still lead, there were still problems but the whole vibe was positive and seemingly moving in the right direction. This group there now is awful.
Honestly, the biggest reason I still bother to log in at all is because you, metaly, kingdox and a few others still play (OK I do love my ship a little bit too). If all of you migrate to another game, I'd uninstall STO in a heartbeat.
Posted 12 February 2012 - 01:54 AM
It's supposed to entice you into thinking "hey! Look at all the people winning! I too could win one of those! Let me grab my wallet and throw cash at Cryptic!!!!1!1!"
And the entire game is being inundated with lockboxes. It is easy to accumulate 20-30 boxes within a single play session, even if you are rolling "need or greed" with a team of 5. They seem to drop more often than any other item. There are so many floating around that they are selling for as little as 100ec each on the exchange.
I played the new FE mission today. What a letdown. With one or two exceptions, the voice acting and writing are pretty mediocre as usual. Then again, maybe it's hard for me to say since for the majority of the mission, I had to suffer through the ridiculous and unacceptable buzzing problem that exists on DS9, so I could barely hear the voiceovers at times. The cutscenes are still awkward due to primitive character animation system the engine has, and feel like they came from a game made 10 years ago. The mission even has some pretty severe gameplay bugs (engineer players cannot use their kit powers in one critical segment of the mission because it takes place on what was designed as a "social area"). How the did THAT not get caught by playtesting? Oh right, I bet not a single cryptic employee actually played through the mission as each character class. There also was another bug relating to class-specific optional objectives I ran into that while not as severe in gameplay, should in no way have been missed had they actually bothered to playtest their shit before uploading it to the server.
A lot of the mission is the typical run-around "be someone's whipping boy for a few minutes" type of thing, and another portion is little more than a thinly veiled "kill 5 mobs" type of structure. There was one part which I thought was semi-cool
There are zero new art assets in the entire mission save for a single room that you spend 3 minutes in, and while I won't spoil it here, the ending of the mission is so laughably out of context with the game world that it's downright embarrassing. If you're really curious:
If I were to give the mission a rating. I'd give it a B-. It gets a D from me right now though due to the sound bug in DS9 totally ruining the experience for me.
Compared to other FE missions, it is pretty standard fare. But considering the amount of time we have had to wait for this, and that this is in particular the very first impression of a current FE series that new F2P players will likely see, I was hoping for far more impact and presentation for this opening mission than what is really there. They had a real chance here to "wow" everyone with a high quality opener, and what we got is decidedly less than that. THIS is what we've been waiting a full year for!? Give me a break. I'm sure there will be some more "standout" missions in the weeks to come, but even in the previous FE series with the Remans, each mission took place in all-new locations. The point remains that if even half of each new FE is standard fodder like this, why on earth does it take them 6 months or more to make each series? Oh right, cause they're incompetent and have no talent at making a quality game.
P.S. manlai, I'm pretty relaxed about names, but there are very, very, very few people who I allow to call me normie. And sadly you aren't one of them
Edited by Ruahrc, 12 February 2012 - 02:09 AM.
Posted 14 February 2012 - 04:36 PM
Posted 14 February 2012 - 06:16 PM
However, they will be releasing a "+1" version in the c-store next month. Price...? Dunno but I would expect ~$25+.
As for the Galor, you cannot buy it direct. You can get it from opening cardassian lock boxes. It costs 100cp to buy a key to open one box. Each box has a 0.5% chance to give a Galor. Good luck!
Posted 15 February 2012 - 09:50 PM
Posted 24 February 2012 - 06:18 AM
On a side note, I was watching Abrams Trek on tv the other night. Anyone else notice the insane amount of lens flares there are in that movie? It's like every 10 seconds. :p
Posted 24 February 2012 - 07:44 AM
I'm definitely playing less. I logged on both saturdays to play the new missions (1-2 runs through each time), and then maybe a few STF runs on STF wednesdays. I am pretty busy in RL and don't have much time to play anyways, so the galor spam just helps me say "no" to logging on to run some STFs, and getting more work done.
I wonder if it's possible to bring this to the attention of the wider gaming press? A few stern articles from some gaming sites outside of the MMO-genre may give their bullshit wider exposure, and hopefully drive more players from even trying the game. I'd love to see someone like Ars Technica "re-review" the game and give it the reaming it deserves. Unfortunately they seem almost like the only site that would be honest about the piece of shit that this game is, instead of selling out to cheap favors by the devs like joystiq or all of the STO podcasts do.
Posted 25 February 2012 - 02:48 AM
I'll leave it to the reader to to draw their own conclusions. The actual audio starts at around 32mins 20secs if you listen to the show.
Posted 25 February 2012 - 06:41 AM
They kinda fixed the messages now. You can turn off the center screen galor spam notification but it still shows it in the chat box. I guess that's something...
@metaly - yea it's pretty brutal. But then again, I don't recall a good looking ship coming from Cryptic ever. I still throw up in my mouth a little every time I see a heavy escort or a durvish. The great John Eaves has some hits and misses, but at least he hits, you know?
I'm adding a new section to the first post wiki: REVIEW. It'd be great if active players would write one in order to entice or ward off people to STO. It should be very brief. A same format would be:
Why: a couple of sentences explaining your reasoning
It seems like something good to do in case people pop by the thread looking at the state of the game. If you happen to change your mind about it at any point, you can just edit your own review.
Posted 25 February 2012 - 08:07 AM
Looks like they are finally removing the galor spam. I don't mind so much the messages in the chat log since I disable system chat anyway (or at least run it in a separate tab). So with the new change, the UI will effectively be like it was before (At least with regards to galor spam).
BTW gotta love point #2 on that. They can't even type in "Announcements" correctly without catching it before it goes live. They even know about it before it even goes live yet still fail to fix it lol. That QA department at Cryptic is a real crack team
Did you guys jump online and get your tetryon-plasma engines? They screwed those up too (surprise surprise!) and initially they were not bound, so you could claim your runabout and then sell the engine on the exchange. I got 3, and didn't have to pay any Cpoints for the useless and hideous runabout. Then they "fixed" it so that if you sold your tetryon-plasma engine, you couldn't get another one (what will happen to those who did? I don't know). I think a more permanent solution is coming in tonight's patch, don't know if it will bind everyone's engines or if it will just bind newly created/purchased ones. Mine are sitting in my mailbox so if they do bind I can at least log on as my alts and claim one for each.
Posted 25 February 2012 - 11:08 AM
I'll try to leave a review at some point. I still think the game is pretty excellent for fans, even though I don't like some of the recent developments. Now that the Perfect World/F2P transition is long done, maybe development will get back on track. And hopefully with DStahl back as EP we'll get a little more transparency on the state of the game.
Posted 25 February 2012 - 08:05 PM
Cryptic to Zynga? Then back to Cryptic? If there's ever a person who needs a good career counselor... He just needs to work for Bioware/EA DLC department and his circle of evil will be complete.
Posted 27 February 2012 - 03:51 AM
Posted 28 February 2012 - 03:23 AM
Posted 28 February 2012 - 12:35 PM
I think OG was the best episode of this series, but that's not saying much. Please, impress me with the next two.
Posted 28 February 2012 - 11:28 PM
Posted 11 March 2012 - 08:00 PM
Posted 11 March 2012 - 11:39 PM
I'd like to go back and pick up some of the rewards I missed and try some of the alternate paths, but ugh. The first couple missions were such busywork. And then there's my alts...
Hoping the next featured series is back up to the level of the Devidians/Cloaked Intentions.
Posted 12 March 2012 - 07:08 AM
Posted 14 March 2012 - 12:10 AM
What really gets to me though is the cutscenes. The cutscenes in this game are so badly written, animated, and voiced that it actually pulls me out of the game and detracts from my immersion. They look and feel like cutscenes did over 10 years ago. Heck, the cutscenes in metal gear solid 1 14 years ago had way more impact than this.
Also disappointing was the fact that significant portions of these missions were clearly rushed to completion in the final week before they were released on Holodeck. That's why there are no class-specific accolades or accolades of any kind on the last 2 missions. In fact they are going to go back and update the 4th mission later on to include accolades and class-specific objectives. Epic fail. All of this only begs the question, if most of the work on these missions gets done in the last week before release, why can the team not produce more than 2 series per year? And why did this take 11 months?
IMHO it's a no-win for Cryptic here. Either they are just so incompetent that they can't put together an FE in a whole year's worth of development time, or they have flat out lied to us about the development and progression of the FE series. On the one hand, you're now playing a game from a company who demonstrably cannot produce a quality product, even after extended delays. On the other hand, you are patronizing a company who has no qualms about outright lying to its customer base. The truth is probably a healthy bit of both.
I guess it's one thing to spend your money with a competent company who is unethical (say EA or Capcom), or an ethical company who is not very competent, but to spend it with an incompetent and unethical company? Why? Cryptic not only takes your money, but spits in your face while doing it, and hands you a shoddy and broken product to boot.
P.S. stay off the STO wiki (or any Curse Network site) for now, or at least do a careful scan of your computer for spyware/malware. Word going around is that the STO wiki has some kind of keylogger trojan/flash component that has resulted in numerous STO players being hacked.
Posted 17 March 2012 - 01:20 PM
Posted 17 March 2012 - 08:46 PM
Update: there has also been suggestion that Pando may silently reinstall itself with major game updates, so I guess even if you uninstall it once, there's no guarantee it won't come back. This is an excellent example of what kind of company PWE/Cryptic are.
If you use Steam to install and run STO, it apparently does not install the Pando Media Booster.
I checked my computer and am clean since I downloaded and installed STO before it went F2P (I think the Pando thing started when PWE took over), but if you are a newcomer to STO, I would suggest looking to see if Pando is installed or running on your computer, and disabling/uninstalling it if it is. In fact, I woudl suggest EVERYONE who has or has ever had STO installed on their computer to check for Pando just in case. You can't be too careful.
I've added this to the OP Wiki post to help spread awareness.
On a more positive note, I finally completed my Mk XII ground STF set. In fact I got the last piece of Proto tech for the set on my first STF run of the day (and the first in about a week). I ran Cure Ground and got the proto tech, then ran a Cure Space right after and got the Proto tech drop from that too! 2 cure runs, 2 proto drops. That almost makes up for the 300+ STF runs I had to do to get my Mk XII set... well no it doesn't. But at least I have the set now. The sad thing is, now that the FE series is over and I got the set, my desire to run STFs, or continue to play the game, have dropped to nearly zero.
Edited by Ruahrc, 17 March 2012 - 09:17 PM.