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Server shutdowns: GWFL Marketplace 8-22!/GWFL 7-1-2014!/Burnout Revenge back up!


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#151 bardockkun

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Posted 20 March 2012 - 03:41 PM

Then I guess that explains that cheezmint is forever fragged.
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#152 GLOCKGLOCK

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Posted 20 March 2012 - 04:00 PM

Then I guess that explains that cheezmint is forever fragged.


Hmm, they did shut that feature down, but people are still getting the achievement as of yesterday so it is odd that you are having a problem with it. You should still be able to watch old broadcasts, but it sounds like you cannot even get one to load up. Maybe try clearing your cache and re-downloading the update and online pass info? or try to install the game? The load times are horrendously long in the game as it has to connect to the server a bunch of times and what not and I wonder if that causes issues sometime.

Either way, if you finally get one to load, make sure you watch the entire broadcast. You cannot skip through to the end.

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#153 dirtyvu

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Posted 20 March 2012 - 04:27 PM

went back to Burnout Revenge and made some new videos to celebrate the soon-to-be-dead game... long live Burnout Revenge!

720P HD vids... unfortunately, Youtube caps out at 30 fps and Burnout is a 60 fps so the speed and smoothness hurts in these vids. plus, their transcoder heavily compressed them







#154 dirtyvu

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Posted 20 March 2012 - 05:06 PM

Sad thing is, I don't think they devalue a game based on mp availability, they'll still charge high for it if they can and you're just out of luck.

I think if you buy an EA game with shutdown servers and you have the online pass, EA should be required to refund you the ten dollar value of that pass. You paid for something you can't use and they have assigned a monetary value to it.


They charge what they charge based on availability and popularity. Once the servers close, people will dump it if they have it or nip the idea of buying it if they don't have it. There's a reason why Revenge goes for more than Paradise because it's just a better game. Once the servers stop, Revenge will be $9.99 or $7.99 within a couple of months (if not sooner) rather than $19.99 or $24.99 used.

As for online passes, online passes were really for people that didn't pay for the game in the first place (buying the game used is not paying for the game because that money spent on a used game went to a middleman reseller rather than the publisher/developer). And if you go by your logic, then all of us who paid new prices should all get our money back.

#155 myl0r

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Posted 20 March 2012 - 05:39 PM

They charge what they charge based on availability and popularity. Once the servers close, people will dump it if they have it or nip the idea of buying it if they don't have it. There's a reason why Revenge goes for more than Paradise because it's just a better game. Once the servers stop, Revenge will be $9.99 or $7.99 within a couple of months (if not sooner) rather than $19.99 or $24.99 used.

As for online passes, online passes were really for people that didn't pay for the game in the first place (buying the game used is not paying for the game because that money spent on a used game went to a middleman reseller rather than the publisher/developer). And if you go by your logic, then all of us who paid new prices should all get our money back.


regardless of whether you got the online pass in a new copy of the game, or by paying $10 for it on the marketplace, the point is EA still got your money for online play, and they shouldn't close the servers. People hate the server closures enough already, I'd imagine heads will roll once they start shutting down servers that have online passes.

#156 bhk

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Posted 20 March 2012 - 10:34 PM

went back to Burnout Revenge and made some new videos to celebrate the soon-to-be-dead game... long live Burnout Revenge!

720P HD vids... unfortunately, Youtube caps out at 30 fps and Burnout is a 60 fps so the speed and smoothness hurts in these vids. plus, their transcoder heavily compressed them


Are the Burnout Paradise servers still up? Because your video makes me want to play my copy..... (I have Revenge for PS2)

#157 dirtyvu

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Posted 21 March 2012 - 12:25 AM

the Paradise servers should be up still as it's now the only Burnout game once Revenge is retired.

I played Paradise a few weeks ago. Still as crappy as ever with the worst online with laggy play and horrible game design.

#158 jdawgg76

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Posted 21 March 2012 - 03:28 AM

They charge what they charge based on availability and popularity. Once the servers close, people will dump it if they have it or nip the idea of buying it if they don't have it. There's a reason why Revenge goes for more than Paradise because it's just a better game. Once the servers stop, Revenge will be $9.99 or $7.99 within a couple of months (if not sooner) rather than $19.99 or $24.99 used.

As for online passes, online passes were really for people that didn't pay for the game in the first place (buying the game used is not paying for the game because that money spent on a used game went to a middleman reseller rather than the publisher/developer). And if you go by your logic, then all of us who paid new prices should all get our money back.

Right, availability and popularity drive the marketplace for sure and some of that popularity depends on online play, but not totally. How many people were hanging on to Burnout Revenge to play online? Not that many judging by whenever I tried to play online. There were usually some people playing, but not that many. Maybe one room or two. I can't imagine there will be a flood of BO:Rs being dumped because it lost online capabilities. Hell, I have to wonder how many people are just unaware that EA is closing servers like this until they actually boot up a game and it fails.

As for online passes, that is a part of the new game purchase with a clear amount of worth dictated by EA's willingness to sell it seperately for $10. Apparently, we are only renting the ability to play online for $10. Unrealistically, that was exactly my logic that we should get our online pass money back when THEY willingly shut down a service we pay for. They are failing on their end of the contract. I wonder how online passes are worded as far as liability for ending online capabilities paid for with online passes. But from a more fair and realistic take, shouldn't EA and other companies cut the MSRP on new games with online passes by the cost of said pass? So EA MMA which is currently $20 should be dropped to $10 once online is gone and that online pass is useless.
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#159 jdawgg76

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Posted 23 March 2012 - 01:12 PM

Check out trueachievements.com for when you can race an ea mod in prostreet today and this weekend. I've got the virus achievements if anybody needs them.

#160 JStryke

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Posted 23 March 2012 - 01:42 PM

I've got the virus achievements if anybody needs them.


Would you mind helping me get them then at some point? I work tonight, but "might" get on for a short bit if I'm out by 11pm (EST). Saturday evening/night should also work, and I'll be free all day Sunday.

I also already have the gear strain achievement (for drag racing).

Hopefully this time we can actually connect unlike when we tried playing madden. At least this time I am on a different internet connection.

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#161 jdawgg76

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Posted 26 March 2012 - 06:48 AM

Would you mind helping me get them then at some point? I work tonight, but "might" get on for a short bit if I'm out by 11pm (EST). Saturday evening/night should also work, and I'll be free all day Sunday.

I also already have the gear strain achievement (for drag racing).

Hopefully this time we can actually connect unlike when we tried playing madden. At least this time I am on a different internet connection.

Didn't see you on this weekend, but whenever is cool with me. Mainly focused on my 4xp in CoD this weekend so back to knocking these chevos out on Monday. Finished NFS except for the unattainable one. Guess either Burnout or MMA is next. What are the onlince chevos in EA Active 2?
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#162 JStryke

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Posted 30 March 2012 - 03:56 AM

GOOD NEWS EVERYONE. For NFS Prostreet, they've turned on Race Day 2 so it's now possible to get that achievement. However, they apparently had to turn off Race Day 1 to get it to work. Whether they'll flip flop again, don't know, but get in while you can.

Didn't see you on this weekend, but whenever is cool with me. Mainly focused on my 4xp in CoD this weekend so back to knocking these chevos out on Monday. Finished NFS except for the unattainable one. Guess either Burnout or MMA is next. What are the onlince chevos in EA Active 2?


I actually wasn't around much this past weekend like I thought I would be. Not going anywhere to my knowledge this weekend though if you want to try again then (or sooner).

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#163 jdawgg76

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Posted 31 March 2012 - 07:37 AM

Very good news about Raceday 2! Cool, we can give it a try this weekend.


NEW SERVER CLOSURE ANNOUNCEMENT!!!!


April 30, 2012 -- Online Services Shutdown
  • Hasbro Family Game Night for PlayStation 3 (PSN) and Xbox 360 (XBLA)
Apparently, there's only one affected achievement which is to win a game of scrabble online.

#164 KaneRobot

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Posted 01 April 2012 - 12:54 PM

Another title I actually use once in awhile. The fact that this is an XBLA game makes it especially fucking asinine. This nonsense is ensuring that I will no longer buy any EA games new and sure as hell won't buy their online pass if I buy something used.

Bet you they leave the game up for sale even though it will now be essentially useless.
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#165 Plinko

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Posted 01 April 2012 - 12:59 PM

It is absolutely ludicrous they're shutting down Hasbro Family Game Night on XBLA.

#166 jdawgg76

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Posted 01 April 2012 - 01:41 PM

Another title I actually use once in awhile. The fact that this is an XBLA game makes it especially fucking asinine. This nonsense is ensuring that I will no longer buy any EA games new and sure as hell won't buy their online pass if I buy something used.

Bet you they leave the game up for sale even though it will now be essentially useless.

I'm sure they will with the excuse that it can be played locally. They still sell the DLC for LOTR Conquest which is at it's core a mp game and the mp focused DLC for Army of Two is still for sale. Both at full price. Ironically, all of the games in your gamercard are EA games except for Mass Effect 1 (which the rest of the series is).
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#167 jdawgg76

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Posted 05 April 2012 - 03:00 PM

Just a heads up on two different games:

First, they have turned back on the race week achievement for NFS: Carbon! No word on getting to race a mod though.

Second, don't forget the previous announcement that NBA2k11 servers will close in April. When they announced the closure delay in November I don't know if they envisioned 2k11 STILL consistently ranking in the top 20 played online games list every week in April. I know I'll try to knock out as many 2k11 chevos as I can as soon as I'm done with Burnout and MMA, but I think a few may unobtainable including NBA GameDay and the fileshare achievement.

#168 jdawgg76

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Posted 06 April 2012 - 05:31 PM

From Trueachievements.com:

As our community very much knows by now, some of the Need for Speed games include achievements for beating EA moderators in online races. Unlike some other viral achievements, players who have already earned this achievement can not pass it on themselves; you really do have to beat an EA moderator to get the achievement. That was until recently.

EA has realised that demand for these achievements far outstrips the availability of the moderators in Need for Speed: ProStreet and Need for Speed: Carbon, especially as players become more desperate for the EA Moderator achievement in ProStreet with the impending closure of the servers. As a result, they have advertised for players who are willing to help spread these achievements on the @NeedforSpeed Twitter account. Players who reply will be set up with moderator status and will be able to help spread these achievements much quicker than EA would be able to do on their own.

#169 starmask2k3

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Posted 07 April 2012 - 03:39 PM

i know this is the 360 forms but anyone have NBA 10 for PS3 who wants to boost the online ones

#170 JStryke

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Posted 09 April 2012 - 01:27 PM

Bad news everyone:

http://www.trueachie...-go-offline.htm

Long story short, basically, there was some sort of glitch in the NFS ProStreet servers recently, and instead of fixing it, EA decided to shut them down a few days early.

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#171 jdawgg76

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Posted 09 April 2012 - 11:15 PM

Got a group from trueachievements.com plus a few friends going for the most wanted chevo and boosting any other online cheves this evening if anyone else wants in. It's hard to get six together for most wanted so it's a good chance.

AND the Prostreet servers are BACK UP and Race Day 1 is active, I'd hurry before another incident occurrs if I needed them.

#172 HydroX

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Posted 09 April 2012 - 11:49 PM

Wow, shutting down Hasbro Family Game Night? That's a crock of shit. I used to play it religiously with my fiance when I would be out of town.

#173 garrett007

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Posted 12 April 2012 - 08:49 PM

I'm on right now for some burnout revenge achievement boosting, just message me gt: garrett007

#174 bhk

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Posted 13 April 2012 - 12:26 PM

We need another Burnout.

#175 dirtyvu

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Posted 14 April 2012 - 05:02 AM

Alright, they must be going by east coast time or something. But I logged in at 9:30PM Pacific Daylight Time and the Burnout servers are dead. Argh... You can't at least leave the servers up until midnight for the west coast????

Damn you, EA. I'll make it a mission never to buy an EA game again or at worst, buy EA games used....

#176 jdawgg76

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Posted 14 April 2012 - 08:34 AM

We're lucky they were up so long this time. Seems like one time they were down around 1AM EST the day of the server closures.

I shouldn't have procrastinated on MMA and BO:R. When I saw the servers were still up, I picked up selfboosting MMA. One win got me to the next to last belt achievement meaning 64000XP (2 hours) to get the final belt achievement and I needed to win the heavyweight belt to get the total online championships cheve. Struggled to match up the build up fights with myself, but slowly got there. While the championship match is loading, my secondary account gets knocked off ea servers and the cheve pops on my primary account. A minute later my primary account drops. Talk about good timing.

Switch to BO:R, boosting the races cheve needing about half and servers dropped with me 4-7 wins away. Still had crash and the grudge cheve left. Probably would have taken an hour, maybe a little more. So if I had just done another few hours of boosting during the gears event over easter I would have made it. To be fair though, I didn't realize the grudge'o'war cheve was online only until a day or two ago and I was too sick/medicated to play yesterday evening. It kinda bugs me, but really, I've never gotten all perfects on a Burnout yet. Close, but not all. MMA might have been 1000able for me though.

Just FYI, but MMA's servers stopped at 11:05PM est and Burnout: Revenge's stopped between 11:35 and 11:55PM est as you didn't get booted until the session you were in finished and then the game noticed no connection.
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Waiting for: WRC 2010 and WRC 2 and WRC 3:cry:
Now playing:
:360: Forza Horizon, Halo Series
:wii: Collecting Dust
:ps3: Collecting Dust
:pc: Diablo 3, Walking Dead
When I'm not watching Grimm and Firefly on Hulu.

#177 Matt Young

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Posted 29 April 2012 - 07:09 PM

If anyone still needs the online achievement (I have it already) or just wants to play a game for Scrabble for fun before servers go offline, contact me.

#178 jputahraptor

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Posted 29 April 2012 - 10:16 PM

Anyone mind helping or need help with NBA 2K11 hit me up,

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#179 Spokker

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Posted 30 April 2012 - 03:50 PM

I never understood this server shutdown business. Where does the subscription fee go, then?

#180 Matt Young

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Posted 30 April 2012 - 04:58 PM

The subscription is paid to XBL. The developers decide when to shut down servers. There is often a disclaimer in the manual saying they can shut down servers with 30 days' notice, especially for sports games.