[quote name='Alex2290']How would you micromanage a game like that on a console at all...[/QUOTE]
and thats exactly the point I'm trying to make. EA enacted a radial menu that allows you to access anything without screen changing or individually clicking on any structure, or any base for that matter. It takes probably 10 minutes to learn, and is extremely fast and intuitive. I'm convinced that when I played competitively on xbox live ranked, I could easily compete with people on PC based on the vast improvements they made to the controls on a console.
as far as not gathering resources, I personally think thats a draw back to Halo wars. Managing your resources and board control is a huge factor in RTS games and should remain a factor. This gets more and more important as the battle progress from early to mid-late game. If you control the board/resources and reached that point, its really hard to lose if you are aware of your enemy.
But yea, seriously, do yourself a favor and get the game used from GS. Its like 17 bucks and worth every penny. If you give the game a chance it will raise the bar so much for an RTS on a console that you will compare everything else, as least the controls, to it and it will become the bench mark