Yea let me know when you get a game together. It's so annoying online.
Jodou jinxed it. Right after I said the game is fine, I ran into 3 horrible games. One filled with the most obnoxious people and all they did was run around. And then one where every person was a pro and just kicked my ass with Smoke bombs.
DAMN you jodou!
This game blows when nobody is taking it slow and everyone just runs around like insane ADHD kids.
I told you dude, it's all dumb luck. I think the longest I was alive in one of those matches was over a minute and it was JUST trying to find my mark. They would just constantly move away from me the entire time, so it's fundamentally broken unless you just run after them the whole time. By the time you catch them, the warning meter will come too late and they're already dead. It's just not designed well and isn't rewarding enough to take it slow. If you actually had some sort of way to counter an attack, then I'd feel like it was skill based but as it stands the winners are the ones who sprint to the finish.
As for the exploits, doesn't the game randomize the scenario a bit?
Exploits? If you mean not caring about being stealthy, well that's the designer's fault -- not the player. And no, the scenario is always the same, which gets old quick. Get a mark, go kill, get a mark, go kill. The only random element to it is who you get for your mark and it's super annoying when you're tracking a guy down for 45 seconds only for another player to kill them right in front of you.