No way. This thing has been in development for years by a decent sized studio. I'm not saying it's the size of the Crysis team or COD team but it's a lot of guys doing a lot of work.
Admittedly, though, this is why I don't buy many FPS's at launch for $60. Unless you get to play the game at a friend's house to know just how much fun the multiplayer's going to be, it's hard to know whether an FPS is basically just a 6-hour single player game or a really addictive multiplayer game with an almost limitless amount of replayability.
Thanks for the actual response. I thought this game started development as a PSN title. Apparently not though
stick to the socom thread bud.
How old are you? Does it feel good to be a hater? You've been a member of this site for 3 years, yet my question gets answered by a dude who has been here ~1year and you are just a dick. Grow up
Are you mad cause Socom 4 sucks balls? and Socom 3 was a complete failure
Contrary to what you may believe, I do not work for Sony or Zipper. So why the
would I be "mad" because S4 blows? I am certainly not mad that instead of spending hundreds of hours on Socom, that time will be spent doing much more productive things with actual people instead of virtual soldiers. But some people who are obsessed with video games and troll me on the forums just won't understand that. And for you to reference Socom 3, which came out in 2007
and was universally trashed by every Socom fan, makes no sense. I find it mad funny that people, who have never gamed with me or spoken to me, instantly hate on me if I am outside the Socom forums, Grow up.