Okami (PS2) - $10.99 at Amazon
Posted 28 May 2011 - 07:49 PM
I don't know how so many people just BEAM about this slooooow game. Every time I pop it in, I swear it's a struggle to care.
1) It's a wolf lead, and I think that really hurt sales. Not sure people are clamoring for wolf-sims...
2) It's steeped with Japanese folklore. STEEPED. I hear a ton of people b*tch about JRPGs, but somehow Okami gets away with ancient Japanese folklore? I don't get it. If you're not into the culture, you'll be scratching your head.
That's my take. I still plan on finishing it... but at 30+ hours, it feels like a chore game to me.
So to counteract all this "EVERY GAMER MUST PLAY IT NOOOOOW!!!!!" bullsh*t, I would like to say that the game is completely over-hyped, so don't be a game snob about it. YMMV on this game.
Posted 28 May 2011 - 08:15 PM
Posted 28 May 2011 - 08:21 PM
I'm a huge Wii fanboy, but I would recomend the PS2 version. The IR controls work great for the painting sequences, but the combat takes a severe blow, playing with the sword was near impossible for me so I had to use the beads for the entire game. I like motion controls, but I think they did a poor job at implementing them in this game, the Wii version felt like a rushed port. This would have worked perfect for the Wii's control scheme, but the motion controls are too loose, get the PS2 version.
It's a shame M+ compatibility wasn't implemented until much later, but I can see how they wanted to rush this while the popularity was still there (Capcom :/). Wonder if it'll get a Project Cafe port? Lol. But seriously, it's annoying how they can't just patch some of these games to support M+.
Also, regarding argument above:
1) ..It's not a wolf-sim, if you're implying people who like this game are furries. You could easily substitute the wolf for any animal, or even a person and the story could be re-worked easily.
2) Generally people who <3 Okami, don't bitch about JRPGs, unless you mean FFXIII + FFXIV, lol. But JRPGs have their flaws too, and I don't see how that argument influences anything, people don't usually complain about JRPGs being steeped in folklore, they complain about their genericness/re-hashing of the same shit.
Also, I didn't see anyone in this thread (myself included) who forced this game down anyone's throat/said EVERY GAMER MUST PLAY NAO. All I saw were a bunch of people who picked it up because they had always meant to, and the price was worth it to them.
I mostly agree with Vortextk, aside from that I think the hate on CoD is a tad over-hyped itself (I'm by no means a fan, but most of my hate is directed towards Activision and their practices/prices, the yearly release they insist upon, the fanboys/girls, and how most of the stuff IS rehashed). The game itself is okay.
Posted 28 May 2011 - 10:17 PM
Posted 28 May 2011 - 10:56 PM
Posted 28 May 2011 - 11:31 PM
As much as I loved Okami on Wii and would like the "original" copy, I'm hoping that they come out with a port to ps3 with widescreen and Move compatibility. I don't have much reason to bust out the ps2 nowadays.
More and more Wii titles (even exclusives) ARE getting Move support. This might not be a ridiculous thing to hold out for if you've played it in one format already.
Posted 29 May 2011 - 07:59 AM