El Shaddai: Ascension of the Metatron
Posted 20 August 2011 - 09:51 PM
I watched this last night, and it seemed pretty fair for a review, I had to rewatch a few parts as I kept getting distracted by the gfx .
Posted 21 August 2011 - 12:38 AM
Posted 22 August 2011 - 11:04 AM
Posted 19 November 2011 - 05:32 AM
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Recent games finished: Captain Rainbow, Disaster Day of Crisis, New Super Mario Bros.
Posted 23 November 2011 - 02:03 AM
So you're telling me the demo isn't representative of the game at all? Considering the reviews I've read, even the positive ones, I find that hard to believe.
I finally ended up buying it the other day for $30 (I got Catherine new and sealed off of Ebay for $20 too, so that's why I bit) and played some last night and honestly, I was shocked at how cool it is...(note I'm only about 4 hours in close to finishing off
Other than the mechanics of the fact it IS A BEAT'EM UP at its core, but it is a beat'em up that is very....complex. Timed button presses (button mash or varying your timing result in VERY different attacks), how long you hold the button, combos, there are a lot of differences for only using 4 buttons total for the game.
But the gfx, I'll tell you now you'll NEVER play a game that looks like this, I can only think of a small handful that have attempted the variety of looks they tried with this game (Stretch Panic is actually the only one that comes to mind at the moment) the path to the
The music score is nothing shy of...awesomeness. I have to say that the music pulls you into the game, I've been meaning to look the composer up to see who did it, I'm that impressed.
A few issues, I hate not having the option to drop weapons, nor more than 3 choices (as far as I can tell), the story is very disconjoined (maybe it'll all make sense later, I dunno, the beginning is very trippy, but cool to how things start out) so far I'm left wondering what the heck some things mean (they skip
But honestly, it transcends what the demo was (which was the start of level 3), even though that is hard to believe, there's also secrets to find, lots of mini-boss battles to fight, lots of colorful and lush scenery to explore. Shame that the developers were disbanded before the project was released, there is a lot of talent there that could have made for another Team Ico-esque slow burner type of game (like Ico was when it was first released, this game is already over looked so what else can you say about it).
If you can look past its one trick pony show of a beat'em up, I'll assure you, you'll find enough to like in the rest of the game to appreciate what it tried and accomplished, so if it was on your radar and your still debating, go ahead and pick it up. $30 isn't a bad price, $20 is a no brainer and if you don't pick it up then, then shame on you.
This game deserves to be experienced at least one time, so give it a shot, regardless....
Posted 23 November 2011 - 02:52 AM
Posted 23 November 2011 - 10:11 PM
Posted 23 November 2011 - 10:32 PM
Thanks for the review. $20 is my sweet spot partially because I have a 6 game backlog, but I'm constantly re-evaluating that low price point. I should just jump on $30 shouldn't I...heh.
Wait till Friday and see what happens, I'd think it'll go down to $20 at some point, most everything does, but for $30 I don't think you'll have any major regrets at that price either.
Posted 27 November 2011 - 11:54 PM
Posted 28 November 2011 - 05:03 AM
blah, blah, blah...
Just cause I thought you might have something of value to say you came off of the ignore list for a brief moment, , man this post only re-affirms why you won't ever leave my list ever again (and why you got put there in the first place).
Hope anyone who wanted the game grabbed it, played the intro again last night to show my nephew and he thought it was neat, really underrated game, and as you can see from the post above, supposedly really cool if you're high too , but don't take my word for it...
Posted 31 July 2012 - 06:08 AM
Gorgeous game. Pretty difficult, since you dont just stomp on all the enemies...
PSN : Dunkindoanuts
Posted 01 August 2012 - 10:31 PM
Still haven't played it yet. (story of my backlog) I really ought to throw it in over the weekend, but recently I've been playing through the second Professor Layton game.