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Borderlands 2 - Tiny Tina's Assault on Dragon Keep - 6/25 - 800 pts.


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#1741 cancerman1120

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Posted 14 November 2012 - 02:11 PM

Yeah Randy is on Twitter right now trying to defend this. Kind of coming off like a douche. First he makes some quip that some people just like to play broken games. Then when someone asks about drop rates he says his team likes the rates and that they are "better than in real life". Then some crap about people being "e-terrorists" in their reactions to this. You cannot say one part of your game is broken and then when people have a legit claim about another part you just blow them off. I have loved this game but I am sort of regretting buying the DLC since I play solo mostly so raid bosses are almost impossible. Nerfing the Bee pretty much eliminates my ability to do this. I guess you could play offline.

#1742 Ryuukishi

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Posted 14 November 2012 - 02:45 PM

I'm not really into farming the raid bosses myself but I'm inclined to agree that Gearbox should just leave this stuff alone. This isn't people hacking or modding, which should be stamped out IMO, it's just people using legitimate equipment creatively to achieve effects that the developers didn't necessarily anticipate. :) That's one of the things that makes games fun.

I would question why instead of a difficulty curve, this game is 99% content that anyone can finish easily, and 1% content that is extremely difficult and requires a dedicated team with specialized gear, with NOTHING in between. But that's another story.

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#1743 GhostShark

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Posted 14 November 2012 - 03:01 PM

Probably because they are called "raid" bosses and not "solo" bosses. It's like World of Warcraft, if you want to kill the "raid" bosses, you need a group of people to do it. You can't just walk into a raid, at a least a current one, and just start farming and soloing the bosses. I'm guessing that was Gearbox's intention with "raid" bosses.
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#1744 elessar123

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Posted 14 November 2012 - 03:10 PM

Fix the fact that I had to farm Warrior for like 20 hours to get oranges because it dropped twice under him.

Probably because they are called "raid" bosses and not "solo" bosses. It's like World of Warcraft, if you want to kill the "raid" bosses, you need a group of people to do it. You can't just walk into a raid, at a least a current one, and just start farming and soloing the bosses. I'm guessing that was Gearbox's intention with "raid" bosses.


I think the point isn't that there are raid bosses, but there's nothing in between. In WoW, there's instances, heroics, etc. to gear up for raid.

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#1745 hufferstl

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Posted 14 November 2012 - 03:26 PM

Diff'rent Strokes, but the game is still fun to me and I only have a few purples. Also, they have been giving out enough keys that anyone on here definitely has some good stuff.

But then again, I am very limited in my gametime and I would never even think about re-playing a boss battle multiple times in order to "hopefully" get a certain drop. I haven't had that kind of time since the 6th grade.

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#1746 blindinglights

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Posted 14 November 2012 - 03:41 PM

Fix the fact that I had to farm Warrior for like 20 hours to get oranges because it dropped twice under him.



All you had to do was walk out of the area, and then run through hero's pass back to the warrior's room and his body would have been gone but the drop would still be there.
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#1747 cancerman1120

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Posted 14 November 2012 - 04:51 PM

Probably because they are called "raid" bosses and not "solo" bosses. It's like World of Warcraft, if you want to kill the "raid" bosses, you need a group of people to do it. You can't just walk into a raid, at a least a current one, and just start farming and soloing the bosses. I'm guessing that was Gearbox's intention with "raid" bosses.


You can call it a raid boss all you want but making a game that you can solo all of it but one part is stupid.

#1748 elessar123

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Posted 14 November 2012 - 05:12 PM

All you had to do was walk out of the area, and then run through hero's pass back to the warrior's room and his body would have been gone but the drop would still be there.


Tried, and it got stuck on loading the room to Warrior, which is yet another bug they could have fixed.

#1749 Corvin

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Posted 14 November 2012 - 06:24 PM

I'm not really into farming the raid bosses myself but I'm inclined to agree that Gearbox should just leave this stuff alone. This isn't people hacking or modding, which should be stamped out IMO, it's just people using legitimate equipment creatively to achieve effects that the developers didn't necessarily anticipate. :) That's one of the things that makes games fun.
.


You can call it a raid boss all you want but making a game that you can solo all of it but one part is stupid.


I agree with both these points.

#1750 Ink.So.Well.

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Posted 14 November 2012 - 06:57 PM

Probably because they are called "raid" bosses and not "solo" bosses. It's like World of Warcraft, if you want to kill the "raid" bosses, you need a group of people to do it. You can't just walk into a raid, at a least a current one, and just start farming and soloing the bosses. I'm guessing that was Gearbox's intention with "raid" bosses.


Then they probably should have created a MMO instead of whatever they wish to call this. You can't just haphazardly implement staple aspects/mechanics of different genres you seem to barely understand then simply sit back and hope for the best. Gearbox going against their "fun > balance" mantra so quickly makes them appear as mildly incompetent blatant liars. It's no surprise a chunk of the fanbase is so quick to calling them on their bullshit.

Yeah Randy is on Twitter right now trying to defend this. Kind of coming off like a douche. First he makes some quip that some people just like to play broken games. Then when someone asks about drop rates he says his team likes the rates and that they are "better than in real life". Then some crap about people being "e-terrorists" in their reactions to this. You cannot say one part of your game is broken and then when people have a legit claim about another part you just blow them off.


Ah yes, the overly emotional "itz mah ip so i caine dos wat i wantz!" defense mechanism. We have dismissed this asinine response. I can't wait for him to tell the fanbase to STFU and go back to BL1 like Cliff did for Gears in defense of the third game's raging sea of legitimate flaws. It's always entertaining when developers conveniently forget they are selling a product to millions to customers and publicly insulting us isn't the best course of action. Because some of us totally won't take that into account when the next game is released.

Sad to see many people in the industry today honestly believe they are f*cking untouchable and that by creating these games we owe them our undying allegiance regardless of the situation at hand.

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#1751 shotgunshine

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Posted 14 November 2012 - 07:34 PM

Golden key code from Gearbox's Facebook page.


Xbox 360 SHiFT Code: 5JWTJ-JCSSC-6S6TX-5RBTJ-9RZBJ

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#1752 One From Zero

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Posted 14 November 2012 - 07:50 PM

Thanks!

#1753 GhostShark

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Posted 14 November 2012 - 09:27 PM

I don't know how I came off as the bad guy here, but I never disagreed with any of you. I actualy do agree that it's redudant to make nerfs to stuff that shouldn't be and to put in nearly-impossible (codeword being nearly) raid bosses. I was just stating that their intention was to include raid bosses, which they are called in the game. So, naturally, one would seek a group to defeat the boss, and not solo it.
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#1754 jdawgg76

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Posted 14 November 2012 - 10:16 PM

Twitter key from this morning still worked just now.

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#1755 Ink.So.Well.

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Posted 14 November 2012 - 10:50 PM

I don't know how I came off as the bad guy here, but I never disagreed with any of you. I actualy do agree that it's redudant to make nerfs to stuff that shouldn't be and to put in nearly-impossible (codeword being nearly) raid bosses. I was just stating that their intention was to include raid bosses, which they are called in the game. So, naturally, one would seek a group to defeat the boss, and not solo it.


You aren't the "bad guy" here and my post wasn't intended to portray you as a villain. My apologies. I was just pointing out how ridiculously moronic it is for Gearbox to willingly penalize players for discovering new viable methods of conquering bosses in their games without breaking XBL TOS or using third party tools. All it seems to artificially extend the length of their game past its intended prime under the guise of achieving "balance" by simply increasing the difficulty. The same flawed approach BioWare has taken to ME3 MP to more or less maximize profit from microtransactions.

IMO it's akin to Epic banning Gears of War players for Wall Bouncing and Capcom removing super cancelling from Street Fighter. Eventually this type of practice does little more than irritate and alienate the same fanbase you're desperately trying to keep leaving the fanboys and elite pros to fight over what's left of the community. Excessive/exaggerated displays of control over the game universe is the same reason I stopped playing Dragon Age 2. The writers held their mediocre narrative in such high regard it kept the gameplay in a permanent stranglehold to the point where freedom of choice for party builds were at an all time low for me. Certain characters (with certain powers and combinations you couldn't find elsewhere or had to spec for personally) were scripted to disappear at certain times some of which were completely out of the player's control to keep on schedule with storyline demand.

Eventually I got sick of constantly searching for ways to accommodate BioWare's personal preferences instead of my own and played something else. To this day I can't recall the whereabouts of the damn disc. Truth be told... I don't care. The point I'm trying to make is neither the developer nor fan is perfect. Both could use a healthy dose of humility and reality. All of these "tough love" nerf campaigns inspired by control freak tier fans supported by the shattered egos of programmers really need to stop. You wouldn't ground your son for a month for getting straight As when you expected Cs unless you're aiming for a "Worst Father Ever" award, right?

I say stop overhyping new features, creatures, difficulties, etc. when you know damn well it is impossible to cover every angle. Stop underestimating your god damn fanbase who has more spare time than anyone on staff and is just as if not more passionate about your work. Oh, and for the love of everything holy... PLEASE... stop believing you're better at playing your game than the rest of us. It's never true.

I just... ugh. This shit is going to backfire eventually. I personally think it's long overdue because I for one am tired of being labelled a fool for having a difference of opinion, expecting something broken to be fixed and what isn't broken to be left to its own devices. I've been DLC boycotting more than ever now and I honestly don't enjoy doing it. The next stage is used only purchases, developer exile and quitting gaming altogether (again).

 

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#1756 Ryuukishi

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Posted 15 November 2012 - 12:49 AM

Nice, both of the key codes are still working.

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#1757 100xp

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Posted 15 November 2012 - 03:15 PM

Nice, both of the key codes are still working.


word up son. redeemed both...and I don't even have a twitter. thanks.

#1758 HydroX

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Posted 15 November 2012 - 03:33 PM

This thread is dying a slow death. Damn you, Pitchford!

Kind of pissed at the Bee nerf, but I'm just biding my time til the next DLC hits... Which is hopefully soon, because I'm pretty sure I'm going to trade this game in soon while it still has some form of value.

#1759 Corvin

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Posted 15 November 2012 - 03:45 PM

This thread is dying a slow death. Damn you, Pitchford!


I'm sure it has more to do with Halo and CoD than some bone headed developers thoughts.

#1760 Ryuukishi

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Posted 15 November 2012 - 03:50 PM

This thread is dying a slow death. Damn you, Pitchford!

It's just the lull between DLCs. There's bound to be more activity once they officially announce Mr. Torgue's Wild Ride or whatever it was called. :)

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#1761 Brother Daz

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Posted 15 November 2012 - 03:52 PM

This thread is dying a slow death. Damn you, Pitchford!

Kind of pissed at the Bee nerf, but I'm just biding my time til the next DLC hits... Which is hopefully soon, because I'm pretty sure I'm going to trade this game in soon while it still has some form of value.


After reading some of the dickhead replies he had for fans yesterday, I sold my copy. I lost a lot of respect for pitchford. I may eventually pick up the other dlc's but not at full price anymore. Glad I didn't buy the season pass.

#1762 HydroX

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Posted 15 November 2012 - 03:53 PM

I'm sure it has more to do with Halo and CoD than some bone headed developers thoughts.


Oh, I know that much.... My friends list is all Blops II or Halo 4, and since I don't play those games, I am relegated to BL2 solo duty.

I have yet to beat Hyperius, although a friend and I *almost* got him, but it would be nice to beat him and Gee before I trade this in. If anyone wants to give it a go, let me know.

#1763 Teh Nitwit

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Posted 15 November 2012 - 04:08 PM

I was already disappointed in their decision to add the gold chest in. Obviously they put that in for marketing purposes (to make B2 more popular on social media), and in order for us to give a crap about the chest they had to nerf the drop rates. Back in B1 I've sometimes seen multiple oranges for sale at the same time in one vending machine. Now $ is almost useless as the chances of actually winning (gambling) or buying something decent is so small, that I consider it a waste of time to even try.

Now they've nerfed the Bee and Randy turns out to be a douche. Pretty disappointing indeed.

#1764 Action!

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Posted 15 November 2012 - 04:18 PM

Damn, sounds like I've got some catching up to do on Twitter.

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#1765 Ryuukishi

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Posted 15 November 2012 - 07:33 PM

I like Mr. Torgue already:

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THIS IS MISTER TORGUE COMIN AT YOU FROM PANDORA I HAVE TWO QUESTIONS FIRSTLY ARE YOU READY TO BLOW SOME SH*T UP AND SECONDLY HOW ARE THINGS


ARE YOU A BADASS ENOUGH BADASS TO SURVIVE “MISTER TORGUE’S CAMPAIGN OF CARNAGE”? I’M LEGIT CURIOUS CAUSE I DUNNO YOU THAT WELL


http://kotaku.com/59...ge?popular=true

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#1766 Action!

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Posted 15 November 2012 - 07:53 PM

I like Mr. Torgue already:

Posted Image





http://kotaku.com/59...ge?popular=true



I knew there was a reason I loved those guns.

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#1767 One From Zero

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Posted 15 November 2012 - 08:10 PM

Just stumbled onto this article. If you haven't seen it yet, do yourself a favor and check it out:

The Borderland's Gun Collector's Club

The magic recipe for creating addiction, how Gearbox created the perfect storm in BL1, and how they probably still don't understand what that recipe is. Really interesting stuff.

#1768 Spybreak9

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Posted 15 November 2012 - 09:58 PM

Nice!
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#1769 bordjon

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    tastes good on the bun.

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Posted 16 November 2012 - 03:37 AM

Just stumbled onto this article. If you haven't seen it yet, do yourself a favor and check it out:

The Borderland's Gun Collector's Club

The magic recipe for creating addiction, how Gearbox created the perfect storm in BL1, and how they probably still don't understand what that recipe is. Really interesting stuff.


That was nice - I will admit I did some skimming here and there but read most of it. Then I went to the main blog and noticed he has a new-ish post now that BL2 is out which is pretty great too.

The Borderland's 2 Gun Discarder's Club
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#1770 One From Zero

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Posted 16 November 2012 - 09:15 AM

Cool. Thanks for that! Yeah, that original article is a monster.

I'm surprised that his reaction to the broken token economy (guns) of BL2 centers around lack of storage. I would have guessed lack of rarity, since he made a pretty convincing argument in the first article that striving for that next better gun has kept the BL1 community alive this long.