I agree with this man to an extreme. I actually bought Enslaved because I knew Ninja Theory had made Heavenly Sword and Andy Serkis was again on board as a main character. And boy was putting faith in them a mistake.
I played Enslaved expecting SO much more in terms of QUALITY set by Heavenly Sword. On PS3 expect plenty of graphical problems, sound desyncing, horrible texture pop in even in cutscenes, a less than realized world/universe which also pours over to story and characters.
Gameplay itself was no better than expected and nothing particularly new. Platform traversal has virtually no risk as its all on rails. And with that you have little fear and/or reward in making jumps/climbs. Really makes doing the platforming in the game a chore and pointless.
But man did the performance of the game just leave a bad taste in my mouth throughout the entire game with frame rate issues, texture problems, screen tearing. Really makes you wish they had more time to work on it.
The animation and mo-cap fared far better in Heavenly Sword, but it perhaps complimented the already amazing characters.
To say that Enslaved is better than Heavenly Sword is totally ludicrous.
Absolutely disagree. Heavenly Sword was not a bad game but it felt like an unfinished product and a clearly stretched, paperthin gaming experience. Sure, the game had ~30 minutes of awesome cutscenes, but the gameplay was basically one room to the next, kill the baddies, and then proceed to the next room. Oh, and spend way too much time firing a canon with forced six-axis functionality.
Enslaved was leaps and bounds better than Heavenly Sword. The game showed Ninja Theory learned from its predecessor. The dynamic between Trip and Monkey was well played and the relationship gave stronger meaning to the gameplay. I wasn't a great fan of the story and in this sense, I felt Ninja Theory just ran out of money and time, similar to H.S., but in every way Enslaved was an improvement. Longer, more fleshed out game; more interesting, diverse levels, and stunning visual design.
Heavenly Sword was a nice experiment and it proved Ninja Theory could make a good game. Enslaved took everything to the next step. I'm hopeful DMC will finally show Ninja Theory capitalizing on all fronts.
If you haven't played Enslaved, pick it up. At the prices it goes at, it's well worth it, easily moreso than Heavenly Sword.