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Pushmo creations


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#1 nickerous

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Posted 09 December 2011 - 05:03 AM

Bought the Pushmo game tonight and started playing around with the creation studio. Here's my first Pushmo!

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EDIT: Changed it up a bit and got more into the picture. Also progressed further in pushmo and was able to add manholes.

Edited by nickerous, 22 December 2011 - 03:13 AM.

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#2 utopianmachine

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Posted 09 December 2011 - 11:57 PM

Downloaded Pushmo today after hearing all the hype. As soon as my studio levels up, I'll download this!

#3 omster

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Posted 10 December 2011 - 12:56 AM

Very nice. I was just thinking about how it would be a good idea to start a thread like this and here it is. I don't have anything of my own to contribute, but here are some made by others. I think you need to finish the 1st level of the 7th section before you can download most of them.

These ones stood out the most for me.

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Here is a giant pic with a bunch of different Nintendo characters.
Spoiler


Megaman characters:
Spoiler


Thread with others: http://www.neogaf.co...ad.php?t=454838

#4 moothemagiccow

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Posted 11 December 2011 - 10:11 PM

These look great, guys. I bought the game last night and I couldn't stop playing it. Great deal for $7!

#5 Javery

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Posted 11 December 2011 - 10:17 PM

This stuff looks way cool. Is this the killer app for the 3DS???

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#6 utopianmachine

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Posted 11 December 2011 - 11:45 PM

Those creations look fantastic.

I played the game a ton yesterday and am at the start of the third set of puzzles. I want to hurry up and get to the 7th stage so I can start downloading other creations. I have a few ideas up my sleeve that I'd like to try as well.

#7 moothemagiccow

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Posted 12 December 2011 - 04:39 PM

This stuff looks way cool. Is this the killer app for the 3DS???


It seems particularly suited to the 3DS. It seems stupid, but the push & pull to the puzzles is really aided by the extra depth.

I think streetpass could've been cool, but the QR codes seem like enough for a $7 game.

#8 foltzie

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Posted 13 December 2011 - 03:24 AM

I shall tag this thread.

#9 johnnypark

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Posted 13 December 2011 - 04:20 AM

Bought. Tutorial was really obnoxious since the controls are so simple, but after that it's a lot of fun. Made it through the first round of puzzles, only got really stumped on one of them. Reminding me of Picross in it's hidden depth - starts off so simple but you know it's going to get ridiculous.

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#10 utopianmachine

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Posted 13 December 2011 - 11:21 AM

Bought. Tutorial was really obnoxious since the controls are so simple, but after that it's a lot of fun. Made it through the first round of puzzles, only got really stumped on one of them. Reminding me of Picross in it's hidden depth - starts off so simple but you know it's going to get ridiculous.


Yeah, I thought of Picross too, with a dash of ilomilo.

Love it to pieces.

#11 Zmonkay

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Posted 13 December 2011 - 12:32 PM

Holy CRAP! I knew the art style would lend itself well to Pixel characters, but... wow, just wow. I tip my hat to whoever made those.

Will be getting this ASAP! (makes it easy too, since E-Shop never has sales)
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#12 johnnypark

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Posted 13 December 2011 - 04:00 PM

I'm going to maybe do a blog about this, bc its a 3DS issue, but the 3D doesn't work for me. My left eye is considerably weaker than my right and they don't work in perfect harmony. Rather, my left eye functions almost exclusively for peripheral vision. I thought it was a matter if calibrating the system but after Zelda, Mario, Star Fox, and now Pushmo, I'm accepting that my eyes just don't work correctly for the 3D effect. It sucks.

Hasn't stopped me from enjoying this game, but Mario 3D Land definitely is harder without the added sense of depth.

#13 moothemagiccow

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Posted 15 December 2011 - 08:54 AM

Here's mine:
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It's not very hard to beat. You need to have passed the ladder level before you can save it.

#14 utopianmachine

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Posted 15 December 2011 - 08:56 AM

That's awesome! ^

#15 Big St3ph3n

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Posted 15 December 2011 - 04:37 PM

Wow awesome levels guys, can u download levels in fame with out a qr code?
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#16 moothemagiccow

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Posted 16 December 2011 - 06:34 AM

Guys guys
I hit the motherlode
http://boards.ign.co...12/207362747/p1
http://pushmo.3dsfans.com/
http://pushmo.3dsfans.com/topvoted.php

#17 Zmonkay

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Posted 16 December 2011 - 12:34 PM

Finally DL'ing this when I get to my parent's house tonight (gotta have something to mess around with during the visit :D ) Soooo pumped.
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#18 MoCiWe

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Posted 16 December 2011 - 12:51 PM

Haven't picked this one up yet, but am posting in the thread so I remember to look at all of those creations when I do!

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#19 NeoGutsman

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Posted 16 December 2011 - 07:06 PM

I've gotten to level 165 and I still can't stop playing. This is one hell of a great game. I dare say that if this were a full price release I'd still buy :D I have bought a ton of iOS apps, indie bundles, and eShop games over the last year but this is by far my favorite. Maybe I'm singing its praises too high but my Activity Log tells me that I've spent over 18 hours having lots of fun. $6.99 is more than your average iOS app but given how long I've played it's a F'n bargain. Highly recommended.

#20 nickerous

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Posted 22 December 2011 - 03:14 AM

Uploaded a new version of the Kid Icarus one I created. Progressed more into the main game and opened up the create canvas.
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#21 omster

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Posted 02 January 2012 - 03:35 AM

I remember when I bought Polarium around the time the DS was released. This game is so much more, not just compared to Polarium, but to almost all other 3DS games. I've put nearly 21 hours in so far. I can't believe it was only $7, not that I'm complaining. It's just some games are going for $40, but aren't even in the same league as Pushmo.

Anyways, anyone get to the bonus levels? The huge spike in difficultly was unexpected.


Also, I think I may have found the biggest collection of puzzles yet. The Japanese community was working hard before we got this game.

http://hikuosu.tenka...yful/joyful.cgi

The above link may be weird to navigate, so these links below may help. Honestly, I'm not entirely sure how the website works. I thought it would be similar to this forum, but I just know I found different links to more Pushmo. I think there are several hundred of them.

http://hikuosu.tenka...e=new_html&no=5
http://hikuosu.tenka...new_html&no=131
http://hikuosu.tenka...e=new_html&no=9
http://hikuosu.tenka...e=new_html&no=7
http://hikuosu.tenka...new_html&no=304

There are a lot of notable ones here. I'll link to them as I go through them.
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#22 Zmonkay

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Posted 02 January 2012 - 01:41 PM

I love the ones like that SMB recreation, where they're puzzles and platforming stages. I've played a couple others like that. Brilliant.
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#23 BREVITY

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Posted 06 January 2012 - 04:17 PM

Just heard about this game last night. Thanks for all the posts. I will figure out how to add them at lunch today. I downloaded it and then went to bed.
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#24 Zmonkay

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Posted 07 January 2012 - 01:42 PM

Just heard about this game last night. Thanks for all the posts. I will figure out how to add them at lunch today. I downloaded it and then went to bed.


just an FYI you need to play the built in maps for a decent amount before you can scan the QR codes. Even then, you need to play even more to scan most of them, as they are more "complex" and require a couple abilities you get ~ batch 4 or 5 of the puzzles.

I tried to jump the gun and scan em in right away, didn't work, lol.
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#25 maigoyume

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Posted 07 January 2012 - 11:19 PM

Saved for later.
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#26 BREVITY

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Posted 09 January 2012 - 07:46 PM

just an FYI you need to play the built in maps for a decent amount before you can scan the QR codes. Even then, you need to play even more to scan most of them, as they are more "complex" and require a couple abilities you get ~ batch 4 or 5 of the puzzles.

I tried to jump the gun and scan em in right away, didn't work, lol.


Thanks for this post. Finally got a chance to play it today and couldnt scan in codes. Then came here and found this post. TNX!
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#27 moothemagiccow

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Posted 10 January 2012 - 05:56 AM

I am awesome


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#28 Javery

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Posted 18 June 2012 - 10:17 PM

So I've been having a ton of fun with this game and I'm looking forward to DLing some of the user-made levels. My only question is - can they all be solved? Does the game "know" if something is impossible? I'd hate to DL a ton of user-created content and waste time trying to figure out something that has no solution...

Edited by Javery, 19 June 2012 - 12:52 PM.


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#29 nickerous

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Posted 18 June 2012 - 11:25 PM

The creator of the puzzle has to solve it in order to get a QR code, as far as I remember.
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#30 Javery

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Posted 19 June 2012 - 12:53 PM

The creator of the puzzle has to solve it in order to get a QR code, as far as I remember.


Nice. Good idea by the developers. I tried scanning some in last night and I'm not allowed yet. I'm only in World 2 in the main game though...

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