HDTV to use as PC gaming/monitor

o2intake

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I'm looking for an hdtv to use as a gaming monitor and looking for advice as to what to get.

I think the 32" would be okay (good deal on an lg 32k330 right now on newegg) but maybe too big as I still want the monitor at my desk.

Maybe around a 27" inch?

Anyone with a hdtv that could give some insight.

Thanks.
 
umm go 40 or dont bother
i assume you want to sit back and watch movies too dont ya? 40 the way to go! just get a new table for the tv then bring ina nice sofa and a movable laptoptable on wheels for your keyboard and mouse but keep the pc/monitor set up on teh side.

been gaming/streaming on a 40 inch samsung for the past2 years and love it! i also run an optical cable to my sound card and anything hooked up to my tv i'll get sound on the pc
another thing to consider is using the montior as a side tv. i use my 27 inch hanns g that way

if anything you might want to reconsider your furnature set up in that room and thing how can i get a big tv in there and use it comfortably! :)
 
If you're going to use a HDTV as a monitor, consider the resolution. Dedicated 30" computer monitors usually have a resolution of 2560*1600. A 32" HDTV would have a resolution of 1920*1080. Anything over 24" (at 1080p resolution) or so might be grainy looking, if you are going to be sitting that close.
 
I know you're asking for HDTVs but have you tried projectors?
 
[quote name='Lawyers Guns N Money']If you're going to use a HDTV as a monitor, consider the resolution. Dedicated 30" computer monitors usually have a resolution of 2560*1600. A 32" HDTV would have a resolution of 1920*1080. Anything over 24" (at 1080p resolution) or so might be grainy looking, if you are going to be sitting that close.[/QUOTE]


most monitors past 1920x1080(or1200) are really expensive. i got deals on 2 28 inch monitors but they had a max res of a hdtv. also i sat back about a foot from em, id never sit at a desk doing this stuff. :)

my current set up i sit back at about 8 feet and use gunnar glasses for to prevent headaces.
 
I wouldn't recommend using a TV as a computer monitor tbh, you can run in to all sorts of problems such as overscan. Plus the fact that (as stated above), it will look like crap when stretched out over 30".

I would always recommend multiple monitors over a large TV.
 
[quote name='Kevfactor']most monitors past 1920x1080(or1200) are really expensive. i got deals on 2 28 inch monitors but they had a max res of a hdtv. also i sat back about a foot from em, id never sit at a desk doing this stuff. :)

my current set up i sit back at about 8 feet and use gunnar glasses for to prevent headaces.[/QUOTE]
Yeah, I understand large monitors tend to be expensive. I just wanted the OP to keep in mind resolution/screen size as he wanted to use it at a desk, presumably in close quarters.
 
HDTVs will also have severe input lag unless you shell out the big bucks for a low ms tv.

Can't go wrong with a 24 inch ASUS monitor these days.
 
What kind of distance away from the TV will you be? Also what type of games?
Honestly, a 27inch ASUS with a 2ms response is probably the best bet unless you plan on sitting on a couch >6 feet away.

If you get an HDTV, get an IPS panel, they have much faster response times. Panasonic makes a really great line in 32 to 42 inch sizes and AVSforum has consistently tested them to be one of the best brands for gaming TVs.

http://shop.panasonic.com/shop/model/TC-L42D30

[edit: found better deal for 120hz version at panasonic site]
http://www.amazon.com/Panasonic-VIERA-TC-L42E3-42-Inch-LED-LCD/dp/B004M8SB0W/ref=dp_cp_ob_e_title_2
 
Good source of info: http://hardforum.com/showthread.php?t=1645885

Several options are mentioned there, and I'd recommend reading it over, but personally, I'd take a serious look at the LG 32LK450. A quote from the above link:

- LG xxLK450 series, very similar to last year's popular xxLD450. Low input lag, quick pixel refresh, 4:4:4 support. But it's a panel lottery again where a "Y" in the box product code means it has an IPS panel. (A "D" means it has a VA panel). Edit: JoshZH claims he had two of them with VA panels that passed 4:4:4 with the EDID fix, here's his reply to someone who questioned him about the VA version.

I'm using a slightly older LG 32LD450 as a monitor and it's been excellent. The 4:4:4 support mentioned above is important if you'd like to avoid certain colored text appearing smudged or unclear.

2012 models from most brands should be shipping within a couple months too.
 
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[quote name='Phelmo']I wouldn't recommend using a TV as a computer monitor tbh, you can run in to all sorts of problems such as overscan. Plus the fact that (as stated above), it will look like crap when stretched out over 30". [/QUOTE]
lol? overscan? this isn't analog signals we are talking here...

But I do agree, sitting 2ft away from a 30" screen will make the pixel density of a 1080p resolution look bleak. TV's are suppose to be viewed form a distance, not right in front of you. Same principle applies to 15" 1080p laptop monitors. You're viewing distance is even closer than desktop monitors.


Also to note, almost every fast refresh rate monitor isn't a true 2ms refresh rate. Most only describe the grey-to-grey response times (G2G or GTG), which is much faster than the standard ISO 13406-2 method of defining refresh rates (Black-to-Black). Also to get that speedy 2ms G2G rating, all monitors use some sort of overdrive/RTC feature, but no one talks about RTC failures or errors which can actually bloat your refresh rate to 20-65ms or higher until your monitor can fix the color.



Here's something I wrote on another forum:
How the industry defines the pixel "response time".

  • Rise time (tR): Time it takes to go from 0 (black) to 255 (white).

    Fall time (tF): Time it takes to go from 255 to 0.

    Black-to-Black(tR + tF): This is standard definition of a response time as defined by the ISO 13406-2 method. This is the time it takes to do a complete cycle from black to white and back to black.

    Gray-to-gray (G2G or GtG): This is the most common value that's associated with reported response times from the manufacturers, since its usually the quickest and looks better for marketing people to tout. The biggest issue with G2G times is that there is no standardization on test procedures so you never know what you are actually getting. It can mean going from 128 to 255, but it can also be going the opposite way or with much small value changes; or just the complete average. They never say.


Realistically, G2G is a bit more practical since most of the time, your videos would rarely strobe between 0 and 255 values. If there was a standardized way of displaying the response times to their customers, then this value would have more meaning, but this requires lots of time and money to educate their customers when they really don't need to know too much about this information.

The biggest thing to note is that Rise time will tend to be very very slow relative to Fall time. Say if you have a tR of 10ms from 0 to 255, 7ms of that time could be spent just by going into an "on" state; from 0 to 32.

Fall time tends to be very fast since its just a matter of increasing voltage. Going from 255 to 0 in most cases can be 2ms or faster. Some panels may have problems when dropping to dark gray values, but typically, they should still be quite a bit faster than similar Rise times.


Overdrive/Response Time Compensation (RTC) is a technique used in TN panels to apply over-voltage to the Liquid Crystals (LC) to accelerate or motive them into orientation faster. In a TN panel, the LC's are used to block the light coming from the backlight; in this case a black or "off" (0) is actually in an active state where voltage is being applied to the LC. In a fully white state or "on" (255), no voltage is being applied to the LC allowing for full transmission of the backlight.

RTC forces the LC to go into a full white (inactive state) and then to a black (active state) transition first before the LC is allowed to drop to the required grey level. This speeds up the change for G2G values, but does nothing for the actual black to white (tR) response time.

However, when using an RTC mode, a few issues can arise. Color reproduction error/overshoot (aka RTC error %), video noise, and colour trailing resulting in dark halo's on moving objects. RTC error % is the chance of a transition will overshoot the value during the RTC cycle, thus needing to be corrected after the fact. This results in longer response times and can result with artifacts and video noise.

On quality panels, RTC error's are usually very minimal and only occur when going between small values (like 64 to 96); It's occurs more frequently from dark gray to lighter gray transitions. Video noise can become an issue in areas of soft gradation, specially when a panel uses dithering and the RTC error is high for that particular grey value. Colour trailing tends to be a hard issue to see since the black halo's only occur in moving objects, in high contrast scenes and the halo's only last for 2-3 frames; plus, it can only be scene for less than 10-15ms in most modern panels and hardly noticeable.



So now that you just read all of that, lets put that to a practical meaning with an example.
sa950-resp3d-normal.png

Above is the Samsung SyncMaster SA950 TN panel monitor response time 3d bar graph; It has a stated 2ms response time rating on the box. As you can see, in normal mode, it doesn't even come close. It has an average of 8.2ms G2G with a max of 16ms response time. You can also see that going from any "on" (32-255) state to "off" (0) state is 1ms or less, but requires a little over 9ms to go from 0 to 32.

sa950-resp3d-faster.png

Above is the same panel, but using an RTC overdrive setting. Clearly it lives up to its expectation for the most part with an average of 2.4ms G2G response time with no higher than 4ms; although it does have some outlier issues with transitions with dark-grays and almost white values. Most panels tend to have similar reproduction problems so its generally acceptable.

sa950-rtc3d-pc-faster.png

Now above is the RTC error % 3d bar chart when running the panel in the RTC mode. This is a bit high for a quality panel but it does highlight some issues with RTC control abilities in trying to hit the right color value the first time. Going from values 32 to 128 will result in an 82% failure rate, requiring the need for a correction for that particular transition. In some monitors, it could take 35ms or longer to correct the color, but generally the rule of thumb is 3 frames to clear and correct.


If you want more information or complete detailed reviews on monitors, visit xbitlabs.com; they have more than enough information to throw a stick at. Other sources is tft central and tom's hardware.
 
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