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Asura's Wrath $41 with clearance tag at Target. (YMMV)


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#31 Sandrock7383

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Posted 23 February 2012 - 02:20 AM

im tired of that length of game --> money correlation. honestly, i paid 50$ for super metroid when it first dropped. and that game can be short as hell, yet i regret nothing in terms of buying it for full price.

#32 kouleefoh

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Posted 23 February 2012 - 02:31 AM

im tired of that length of game --> money correlation. honestly, i paid 50$ for super metroid when it first dropped. and that game can be short as hell, yet i regret nothing in terms of buying it for full price.

It's not just that, the game itself is mostly cutscene

#33 Killbomb

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Posted 23 February 2012 - 02:49 AM

I played the demo and I can safely say it was one of my least favorites ever. An overabundance of QTEs plus being WAY too over the top for my tastes turned me off immediately. I doubt I would even waste my time playing this game if I got it for free.
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#34 joshnorm

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Posted 23 February 2012 - 03:03 AM

I played the demo and I can safely say it was one of my least favorites ever. An overabundance of QTEs plus being WAY too over the top for my tastes turned me off immediately. I doubt I would even waste my time playing this game if I got it for free.


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#35 chicagocubsfan

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Posted 23 February 2012 - 03:11 AM

Reviews have been brutal . . . tons of cutscenes and QTEs, and very little actual gameplay. I'm sure there are some amazing scenes in this game, but with so little apparent actual gameplay, it just doesn't seem worth it. I'll wait for the bargain bin; preferably around $10.

A 77 on Metacritic is brutal?

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#36 joshnorm

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Posted 23 February 2012 - 03:21 AM

A 77 on Metacritic is brutal?


Thats what I was thinking when I saw that, IGN praised it though said it was very niche

#37 VyseArcad1a

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Posted 23 February 2012 - 03:40 AM

Rather than people complaining about reviews and crap, can someone else post if they have actually seen this at THEIR Target?

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#38 Daemonocracy

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Posted 23 February 2012 - 04:15 AM

Look up Jennifer Hepler, Bioware, Dragon Age. She basically has been cyberbullied from fans for saying she is not a big video game player even though she writes for Bioware. Some fanboys lost their collective minds and think she is the sole reason for the decline of video games. It is really just childish nonsense.


She didn't do herself any favors in taking the bait and responding the way she did. She fed the trolls a line that will echo on forums for who knows how long, her superior further stoked the flames in trying to defend her and this isn't the first time a Bioware writer got into it personally with critics either. The whole thing is a mess that could have been avoided had a company the size of Bioware just hired a decent P.R. firm.

She actually had a chance to further explore her comments about preferring story over gameplay, but that opportunity is gone now. The internet is a bunch of faceless opinions, if you try to fight it, they will simply multiply and persist.

I have to say though, something like Asura's Wrath sounds exactly like what Hepler would want, only with much more romance and melodrama. Asura's Wrath reminds me of those FMV games which no longer exist but were once popular on the Sega Cd; games like Sewer Shark, Prize Fighter and Tomcat Alley which are light on gameplay. Maybe there is a market for this, far be it from me to deprive anyone of a new experience they enjoy, but it would be about as niche a market as they come.

#39 kouleefoh

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Posted 23 February 2012 - 04:58 AM

I wanna rent it to play but redbox and bbv dont carry them

#40 VyseArcad1a

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Posted 23 February 2012 - 05:12 AM

Hey OP, thanks, but any DCPI or anything?

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#41 Hinoshiko

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Posted 23 February 2012 - 05:26 AM

This game's out already?!?!? Must not have been popular if it went under the radar.

#42 Count Van Ghoul

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Posted 23 February 2012 - 08:29 AM

Thats what I was thinking when I saw that, IGN praised it though said it was very niche


Yeah, but IGN's rating scale STARTS at 7/10 so that's not saying much...

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#43 sandmanzero

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Posted 23 February 2012 - 08:56 AM

Asura's Wrath reminds me of those FMV games which no longer exist but were once popular on the Sega Cd; games like Sewer Shark, Prize Fighter and Tomcat Alley which are light on gameplay. Maybe there is a market for this, far be it from me to deprive anyone of a new experience they enjoy, but it would be about as niche a market as they come.

That's pretty much what it is. An niche FMV-like game. Looking at it, you would assume it's a straight up action/adventure game. I myself love over the top hotblooded anime stuff, but $60 dollars is asking WAY too much for this game.
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#44 Slade

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Posted 23 February 2012 - 09:26 AM

Flat out, this is the greatest rental game I've ever played.

I was done in an afternoon but that time spent was some of the most fun I've had with a controller in my hands in years.

It was literately like playing an interactive shounen anime with some of the craziest things ever imagined and while I can understand people's hesitation of picking up a game that you can finish quickly and doesn't have much replay value, I will surely be renting this game now that I've beaten it and will add to my collection when I get it for around $20-30 because frankly, it deserves a spot in my library to be showcased.

Read the review at Joystiq which mirrors much of my own opinions on what makes this game special

http://www.joystiq.c...s-wrath-review/

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#45 Lonedragon87

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Posted 23 February 2012 - 12:18 PM

will buy this when it hits 10 or 13 on a gamefly sale later this year game looks awesome but I cant spend 60 on any game with a giant backlog I need a slap a check when I walk up to a counter carrying a 60 dollar game.

#46 Vap

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Posted 23 February 2012 - 12:22 PM

I love over the top action games (dmc,bayonetta and vanquish) but I really hated this demo. Any chance I might like the full game if I hated the little bit I played?

#47 timberwolfbobby

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Posted 23 February 2012 - 02:53 PM

Nope. The demo pretty much nails the gameplay style for the entire game. I loved it though.

#48 Kaiser499

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Posted 23 February 2012 - 02:54 PM

So has anyone found this at their target yet besides the OP?

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#49 CheapAssHustla

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Posted 23 February 2012 - 03:23 PM

So has anyone found this at their target yet besides the OP?


Haven't looked yet. The Target sites around here suck at pricing...

#50 groundskeeper

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Posted 23 February 2012 - 03:52 PM

Really itching to play this game based on the demo, since I love Anime and can deal with QTE. Can't see this game being worth $60. It would cost me over $20 just to get to a target for this deal.
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#51 pharmacrest

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Posted 23 February 2012 - 04:28 PM

I tried the demo. Might be good for those that are into Jap anime. I didnt get it at all and thought it was dull, boring, graphically sub par and completely incoherent.

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#52 kouleefoh

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Posted 23 February 2012 - 04:46 PM

I tried the demo. Might be good for those that are into Jap anime. I didnt get it at all and thought it was dull, boring, graphically sub par and completely incoherent.

Woah, graphically sub par? Comparing to what?

#53 chimpmeister

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Posted 23 February 2012 - 04:59 PM

...while I can understand people's hesitation of picking up a game that you can finish quickly and doesn't have much replay value...


From my understanding, the problem is not replay value, it is actual play value . . . as in, how much time are you actually playing the game, vs. watching cutscenes and QTEs? While I'm sure the animation and bizarre stages and bosses are interesting, if most of the time you actually aren't playing the game, it seems more like an interactive anime cartoon, not a game. It sounds like it had a lot of potential, but they killed the game with excessive non-play elements.

#54 nikkai

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Posted 23 February 2012 - 05:28 PM

This is one of those games where you can just sit back and just marvel at the insane creativity of the developer.

Get a bunch of buds together, a bunch of brewskies, turn down the lights and prepare for a hell of a time filled with laughter and OMG moments =D

#55 ParticleReality

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Posted 23 February 2012 - 06:23 PM

I finished the game yesterday morning and I think the demo did the game a disservice. I'd say there's about an even split between the QTEs, actual action gameplay, and on-rails shooting. It's less of an action game like devil may cry or even God of War and more of a media experience and it works as a complete package because of how completely insane the entire game was. It actually feels more like a fighting game (DBZ, Naruto), in a weird way.

I couldn't stop playing from the moment I started and I don't really like anime at all.

The QUEs aren't even that bad. Most of them involve pushing the sticks in different directions or hitting Y. In my experience you can't even fail them, you just get a worse ranking. The most frustrating ones are when you have to mash the B button. You have to really hit the hell out of it.

Unfortunately, despite some different gauges (give you different attributes like taking less damage) you unlock after playing the game and some really nice concept art there just isn't a ton here for $40. It's a 4 hour long game, maybe longer if you want to see the true ending.

I'd personally be interested in a sequel considering it's niche nature. It's a ton of fun and if they gave you a little more direct control and a little less rail shooting, I feel it would get a more positive reaction. That demo didn't help either.

Ok, how much is low enough? Whenever I see a game come out at $40 or even $30, I generally assume it's not great or will require paid DLC, so I just wait until it hits $20 or less. I think publishers have experimented with tiered pricing and the same people who bite at $60 bite at $40 and so they just make less money.


See, the issue here is that publishers, instead of giving you a, high quality & complete product for $40 have reduced reserved that $40 price point for middling quality and games like MX vs ATV: Alive which sells you the other half of the game as DLC.

If we show publishers that we'd support a tiered pricing model maybe they'll take quality games and price them lower.

#56 Slade

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Posted 23 February 2012 - 07:12 PM

From my understanding, the problem is not replay value, it is actual play value . . . as in, how much time are you actually playing the game, vs. watching cutscenes and QTEs? While I'm sure the animation and bizarre stages and bosses are interesting, if most of the time you actually aren't playing the game, it seems more like an interactive anime cartoon, not a game. It sounds like it had a lot of potential, but they killed the game with excessive non-play elements.


While I understand where you're coming from but you can also point to games like MGS 3/4 where half the time you're "playing" the game, you're watching a cutscene.

Even a more extreme case of this would be Heavy Rain with its main emphasis on dialogue and story bits where you're just doing QTEs and pressing buttons from time to time along with a very minimal use of moving about in the environment.

All those games have one thing in common to me though, they're all very good games and should be experienced by everyone. I'm not interested in just how much interactivity a game needs to be considered a "game" but rather how compelling and interesting the experience is as a whole and to me, Asura's Wrath is an absolute roller coaster ride of thrills that I will remember for a long time to come.

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#57 VyseArcad1a

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Posted 24 February 2012 - 03:13 PM

So... still no DPCI? Maybe someone did post it but its buried by now.

#58 Ryuukishi

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Posted 24 February 2012 - 03:43 PM

I'm intrigued by this kind of "interactive story" game (Dreamfall is one of my favorite game experiences ever and it has very little "gameplay" at all besides walking around and finding the trigger for the next cutscene), but I'm not at all interested in the OTT shonen anime aspect of this particular game. Maybe next time.

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#59 gamecube ichiban

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Posted 24 February 2012 - 05:52 PM

Is there more then 1 spot where they keep clearance games? i check my local target 4-5 times a week and they never have anything in clearance worth getting, most the time it's just 10-15% off msrp on games that are years old.

games that should be selling for $19.99 but are like 52.99 or 4x.xx


4-5x a week?
seriously?
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#60 rockettorussia

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Posted 28 February 2012 - 04:06 AM

$29 here now