Posted 20 April 2012 - 06:42 PM
i like sfxt. i haven't experimented with many characters but i feel good using ling/juri. when i play other characters i feel like i'm nerfed; i don't know how to maximize damage, switch safely, open up the opponent, etc. i think with tekken characters it's even harder because none of them are really brain dead. their options are buried like 2-3 levels deep. but i feel like when you learn the options it truly feels like tekken in street fighter, except without bdc.
my only gripe is walking jabs. on tekken characters who don't have good reversals, it's really annoying, especially when you're in the corner. i'd also like to see throws somewhat buffed, it's very hard to frame-trap when there's no fear of the throw.
pandora: i can see some practicality (CH crumples/bound) but overall i'd just like to see the input be harder because no one wants pandora coming out when they wanted to do a cross assault. it's really situational and it's fine that way because i hate comeback mechanics.
i think timer will stop being a problem when people get good. for my ling/juri team i hardly ever get a time out, and if i do it's because my opponent either dropped combos or didn't optimize them.
Every day's great at your Junes!