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XBL DotW Sales 2012 |- CLOSED


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#121 eastx

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Posted 02 May 2012 - 05:01 PM

I've been playing Fable Heroes for a couple of days and do not like it. There are quite a few reviews out now and they're mostly in agreement that the game is not good.


Hmm, I do like it alright but I'm a big beat-em-up fan. There are some obvious problems like how ranged characters are bound to pick up less gold. Plus the garish colors... Still, I think in co-op it's a lot better.

How'd you come by it early if I may ask?

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#122 ooga

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Posted 02 May 2012 - 05:03 PM

How'd you come by it early if I may ask?


He won a contest.....lucky bastard!

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#123 louiedog

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Posted 02 May 2012 - 05:27 PM

Hmm, I do like it alright but I'm a big beat-em-up fan. There are some obvious problems like how ranged characters are bound to pick up less gold. Plus the garish colors... Still, I think in co-op it's a lot better.

How'd you come by it early if I may ask?


Lionhead gave away some codes.

There are lots of odd design choices like the ranged characters and gold. The upgrade system becomes really annoying the farther you get in it because of the randomness. You have to remember which upgrade tiles you've maxed out for those times you can choose one. I wish there was an indication of which level paths you haven't taken. The right one usually leads to the bottom section of the game board, but no always.

It is more enjoyable in co-op. I haven't gotten a four person game going yet, but even just one other person playing does make it more fun. The gameplay still became dull pretty quickly though, so I'd rather replay a brawler that I like better.

I really wish the Fable connection was used better. It's completely superficial. Those are the characters, levels, and enemies from Fable 3, but that's it. There's no questing or story or humor that I associate with the franchise. It's sort of like those Jason Friedberg and Aaron Seltzer movies like Epic Movie. Instead of writing parody about pop culture icons they dress up a former Mad TV cast member as one and hit them with a car. The credits were implemented well and that helped make up for some of that.

#124 tylerh1701

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Posted 02 May 2012 - 07:16 PM

@ the guy who bought one of the Toy Soldiers: Cold War DLC's (sorry, I don't remember who it was):

Did you have any problems with the achievements not unlocking?

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#125 Righteous Nixon

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Posted 03 May 2012 - 12:35 AM

I was really looking forward to Fable Heroes but I am extremely disappointed. Probably one of the worst games I have paid full price for since Xbox Live Arcade started. I was expecting something along the lines of Torchlight but with far less loot, a Fable story, and with more playful characters. Wow, was I way off. Again, one of the worst purchases I have made yet on Xbox Live Arcade.

#126 Brother Daz

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Posted 03 May 2012 - 12:41 AM

@ the guy who bought one of the Toy Soldiers: Cold War DLC's (sorry, I don't remember who it was):

Did you have any problems with the achievements not unlocking?

I don't know who you're talking about but the achievements are not unlocking for me either.

#127 tylerh1701

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Posted 03 May 2012 - 01:36 AM

I don't know who you're talking about but the achievements are not unlocking for me either.


Thanks. I'm gonna uninstall and re-install the game and DLC and see if that works, as this isn't a universal problem. A lot of people have got them to work, but mine aren't popping for nuthin.

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#128 seppuku

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Posted 03 May 2012 - 03:01 AM

I passed on Guwange last time it was on sale, but mostly because I'm turned off by the tiny playing field. Does the Xbox 360 game mode use more screen real estate?
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#129 Yars

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Posted 03 May 2012 - 03:47 AM

I passed on Guwange last time it was on sale, but mostly because I'm turned off by the tiny playing field. Does the Xbox 360 game mode use more screen real estate?


You have two options. Your first is that you can using the screen settings to zoom in until it fills height of your screen. The other option requires a bit more work: you can enable TATE mode, which allows you to rotate the display and your TV 90 degrees to allow the image to use most/all of the widescreen display.

#130 wEEman33

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Posted 03 May 2012 - 04:27 AM

I don't know who you're talking about but the achievements are not unlocking for me either.


I got one achievement in Evil Empire (kill the Super Tank).

I don't think I got any while playing through Napalm.

But I don't really pay attention to those things. The major slowdown in both packs is a much bigger issue to me.

#131 tylerh1701

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Posted 03 May 2012 - 05:10 AM

I don't know who you're talking about but the achievements are not unlocking for me either.


I got one achievement in Evil Empire (kill the Super Tank).

I don't think I got any while playing through Napalm.

But I don't really pay attention to those things. The major slowdown in both packs is a much bigger issue to me.


Thanks.

And I was able to get 1 achievement to unlock (use Napalm in a versus match) so I don't think I'll have problems with any others. I did have to delete all my saved data (not really a problem cuz I was 100% finished with the main game) and then uninstall everything, then I reinstalled the game followed by the Naplam DLC then the Evil Empire one.

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#132 tylerh1701

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Posted 03 May 2012 - 05:12 AM

Also, based on the demo, Fable Heroes seems like it should be a fun mindless jaunt if it ever drops to 400msp or I can pick it up on the CAG marketplace. The controls did feel a little bit sluggish and the combat was pretty pedestrian, but I've spent 400msp on a lot worse.

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#133 Chrono Gear

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Posted 03 May 2012 - 05:26 AM

Wow Fable Heroes looked good (visually anyway) but I was bored in the first 2 minutes. Still want to snag it sometime but I can defnitely wait for a deal on it.

Not sure if I want to snag Awesomnauts or not. It's kinda cool but not sure I want to pay for it on 360 when it's free on PSN. Don't really want to miss out if the game gets pulled though. Is it worth a $5 gamble? If I wasn't on my last 4k card I probably wouldn't hesitate as much.

#134 tylerh1701

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Posted 03 May 2012 - 05:54 AM

Is it worth a $5 gamble?


No, enjoy your PS3 version and if it ever goes on sale for Xbox and you still feel like you need to double dip, then grab it.

Just my 2 cents. :)

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#135 tylerh1701

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Posted 03 May 2012 - 06:05 AM

Does Guwange give infinite continues? I really enjoy shmups, but I am TERRIBLE at them, so I kind of just enjoy playing through them while dying a million times.

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#136 BettercallPitPat

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Posted 03 May 2012 - 06:23 AM

Does Guwange give infinite continues? I really enjoy shmups, but I am TERRIBLE at them, so I kind of just enjoy playing through them while dying a million times.


Ha, I second this sentiment and question.

#137 sp8001

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Posted 03 May 2012 - 12:37 PM

Does Guwange give infinite continues? I really enjoy shmups, but I am TERRIBLE at them, so I kind of just enjoy playing through them while dying a million times.


It does... lol. For $5 you can't go wrong. I picked it up last time it was on sale a few months back. I have really enjoyed it. They did a great job with the port. The 360 mode is pretty fun and a hell of a lot easier than the standard game. It does have some near impossible cheevos tho.

#138 Felder71

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Posted 03 May 2012 - 12:44 PM

My issue with Awesomenauts is that I'm concerned the community on XBL will be nonexistent or die out fast. A game like this needs good people to play with. Single player is next to pointless.
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#139 Narsis84

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Posted 03 May 2012 - 02:12 PM

My issue with Awesomenauts is that I'm concerned the community on XBL will be nonexistent or die out fast. A game like this needs good people to play with. Single player is next to pointless.




I have the same worry. Especially having bought the game already. Players were dropping left and right last night but that is to be expected on the first night of release. I played maybe 8 games and only 1 was full for over 50% of the time.



The gameplay is fun and I feel it is fairly balanced. It needs a few more levels and more neutral NPCs but other than that, I don't feel it needs much. The levels could be larger as well but they don't need more turrets. There are already spots reserved for "coming soon" characters but, the existing ones are enough.



Side note: Does anyone else get logged out on CAG when posting sometimes? I am on here mainly during work and I will minimize the window for a meeting or if I leave the office and then finish a post a few minutes later but when I submit it, it doesn't go through and I have to re-log and retype everything. I have learned to copy and paste my posts into Word but I sometimes forget. Usually I don’t have it minimized for more than 5 minutes but when I click post after I am done, it is back to square one.

#140 dark_inchworm

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Posted 03 May 2012 - 02:15 PM

I hope it doesn't hurt to ask here: Is anyone's 300 point Triple Play haul showing up under pending on the Rewards site? It's not for me, and I am very positive I should be qualifying.

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#141 JStryke

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Posted 03 May 2012 - 02:18 PM

I hope it doesn't hurt to ask here: Is anyone's 300 point Triple Play haul showing up under pending on the Rewards site? It's not for me, and I am very positive I should be qualifying.


Pretty sure I heard the points actually won't show up as pending. When May 15th rolls around, they should just automatically be added to your account.

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#142 benjamouth

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Posted 03 May 2012 - 02:20 PM

I thought Fable Heroes was ok but it seemed a bit janky, like they'd rushed it out. I might pick it up if it ever hits 400 points.

Edited by benjamouth, 03 May 2012 - 04:20 PM.

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#143 tylerh1701

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Posted 03 May 2012 - 02:37 PM

My issue with Awesomenauts is that I'm concerned the community on XBL will be nonexistent or die out fast. A game like this needs good people to play with. Single player is next to pointless.


Agree, that's definitely a major concern. The single player offering is awful, I wish they would have fleshed it out a little bit more.

It does... lol. For $5 you can't go wrong. I picked it up last time it was on sale a few months back. I have really enjoyed it. They did a great job with the port. The 360 mode is pretty fun and a hell of a lot easier than the standard game. It does have some near impossible cheevos tho.


Thanks, I think I'll buy it. I've got 850 points on my account burning a hole in my virtual pocket.

I tried Virtual On again, I am just not understanding that game.

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#144 ooga

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Posted 03 May 2012 - 03:00 PM

I tried Virtual On again, I am just not understanding that game.


You're not alone. On the bright side though, I played the game for less than 10 minutes and managed to unlock half the achievements by accident. So there's an incentive for you.

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#145 airco

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Posted 03 May 2012 - 04:09 PM

I tried Virtual On again, I am just not understanding that game.


Have you tried watching this tutorial?


Just remember that you're supposed to Jump -> Jump Cancel to lock on to enemies, rather than actually turn.

Then again, I haven't gotten into the game myself. I'll do it eventually, though, I swear.

Edited by airco, 03 May 2012 - 05:27 PM.
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#146 chuckie88

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Posted 03 May 2012 - 04:52 PM

Side note: Does anyone else get logged out on CAG when posting sometimes? I am on here mainly during work and I will minimize the window for a meeting or if I leave the office and then finish a post a few minutes later but when I submit it, it doesn't go through and I have to re-log and retype everything. I have learned to copy and paste my posts into Word but I sometimes forget. Usually I don’t have it minimized for more than 5 minutes but when I click post after I am done, it is back to square one.

That used to happen to me all the time a few years ago when I was using the site from a different computer and location (not a home pc). I too found that a copy and paste solution was often needed. Now still am logged out sometimes because I've spent too much time looking at one page or typing a message but simply logging back in brings me right back to where I was. When it happened in the past though, it was as you describe and a little frustrating.
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#147 tylerh1701

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Posted 03 May 2012 - 05:03 PM

Have you tried watching this tutorial?


Thanks for sharing, I knew there had to be a trick to simpler targeting, as the rotating was getting me nowhere. I'll try out the demo again with my new knowledge.

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#148 dark_inchworm

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Posted 03 May 2012 - 05:25 PM

Pretty sure I heard the points actually won't show up as pending. When May 15th rolls around, they should just automatically be added to your account.


Interesting? Thanks for that. I had forgotten that the points take so long to post... looks like I'll have to shell out a few bucks for Nin2-Jump after all, and just sit on my 300 until something good shows up.

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#149 JStryke

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Posted 03 May 2012 - 06:35 PM

Have you tried watching this tutorial?


Just remember that you're supposed to Jump -> Jump Cancel to lock on to enemies, rather than actually turn.

Then again, I haven't gotten into the game myself. I'll do it eventually, though, I swear.


It's been so long since I played it, but yeah, the game is easier once you get the hang of it. With that said, I wouldn't mind getting a cag night together for this game. Could be fun since the only people online it seems are the japanese and beating them is impossible. :razz:

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#150 chubbyninja1319

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Posted 04 May 2012 - 04:19 AM

My 2 cents on this weeks purchases:

Nin2jump: not fun. The controls are wonky on purpose and the objective just isn't very interesting. I wasted 200 points on that one.
Haunt: fun game. If you like double fines games, you'll like this. It's a 1st person haunted mansion game that requires kinetic. Worth the 400 pts and has avatar awards.

While I haven't purchased it yet, I'll comment on Fable:Heroes from the demo. I liked it. The controls weren't great and it didn't do much for the fable universe, but I could see having fun playing this with my daughter. I'll pick it up once I finish Haunt.
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