Resident Evil 6 E3 2012 story trailer
Posted 04 June 2012 - 07:26 PM
on top of that you know theyre going to capcom the hell out of this thing ( 2 or 3 diff versions and releases tons of on disk dlc) so for me im just going to wait for them to do a gold version and get everything all at once for a cheap price.
Posted 04 June 2012 - 10:34 PM
RE4 was the greatest because it didn't take itself seriously. At all. Rescue the president's daughter? Castle-dwelling monks that eat brains? Giant robot shaped like the Napoleon kid? ALL AWESOME
Also WTF happened to Ada Wong. Didn't she used to be, you know, asian?
Posted 05 June 2012 - 03:27 AM
Posted 18 March 2013 - 11:49 PM
Quoting myself for truth. Finally got around to giving this turd a try and I've never been so disgusted with a game until now. Completely linear, terrible graphics, and trash gameplay. Not only is this not up to RE standards, it's not up to what I'd consider game standards. Maybe it was a huge mistake to try this just after finishing Tomb Raider but I doubt it's my imagination in thinking this should never have been released. I'll just rattle off a few things off the top of my head that bored the shit out of me after two hours:
As much as people hated 5, I still felt it was more RE than this shit. Part of survival horror is psychological and without that feeling of isolation and terror, it will fail on every level possible.
- repetition: quick shoot a zombie, mash R1 until dead. That's all I did for two hours.
- QTE's: this game felt the need to populate every minute with some sort of QTE, whether it was fighting off zombies or boring event. And I thought God of Bore was bad. . .
- unlimited ammo/health: by the time I quit I had about 300 rounds of handgun ammo and 50 rounds of shotgun. When I started I had about 10. I had to start throwing items away it was so bad. Could I have raised the difficulty? Sure, but why make an already tedious, boring game even more unenjoyable?
- no sense of immersion or tension: with many areas constantly spitting zombies at you, there's no downtime or suspense. I died quite a bit before realizing that it made more sense to run past every zombie until the checkpoint, completely defeating the purpose of exploration or gunplay. And since I was just bypassing everything, why did I need items at all? They give you plenty every time there's a horde mode event anyway. Complete rubbish.
Simply put, I get more satisfaction of getting from point A to point B out of Tetris. This franchise is dead to me.
Edited by Jodou, 19 March 2013 - 12:11 AM.