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Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)


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#601 IAmTheCheapestGamer

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Posted 11 August 2012 - 02:35 AM

How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.

Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.

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#602 Genocidal

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Posted 11 August 2012 - 02:56 AM

How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.


The size of the console is actually a plus for most people since it doesn't take up much space.
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#603 htz

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Posted 11 August 2012 - 04:24 AM

The size of the console is actually a plus for most people since it doesn't take up much space.

You can toss it in your backpack and bring it with you. :)

#604 highoffcoffee496

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Posted 11 August 2012 - 04:50 AM

You can toss it in your backpack and bring it with you. :)


that's what i plan on doing :D

#605 ryuk1214

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Posted 11 August 2012 - 05:23 PM

Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.

Well, I don't know about you, but I was expecting the size of the gamecube. My friend pointed out the the usb ports seemed big compared to the length of the console, but then I thought the console picture wasn't set to scale. Too bad I was wrong, and even though it's tegra-3, I hope the console doesn't go up in smokes on extended gaming marathons.

#606 blindinglights

blindinglights

Posted 11 August 2012 - 07:38 PM

Why would they make it the size of a GameCube? It has no optical drive, flash based storage, and the internals take up little to no space since they're parts similar to those in tablets.
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#607 KillerRamen

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Posted 12 August 2012 - 03:14 AM

How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.


It looks to be around the same size as the Roku 2 or Apple TV. It'll be fine.
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#608 Richard Kain

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Posted 13 August 2012 - 04:09 PM

Seriously, why would anyone actively want a larger console? Larger consoles are considerably more inconvenient. The only reason why modern consoles are as large as they are is because they need all that extra space for their massive cooling systems. With a system as minimal as the Ouya, that much cooling is unnecessary. The Tegra 3 is the only component that actually needs substantial cooling, and it is a chip designed to run fine in tablets. (which often have little or even no cooling) They could have made it even smaller. They're probably just hedging against possible hardware failures by making it as large as it is.

#609 ryuk1214

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Posted 13 August 2012 - 04:28 PM

Clearly I'm insane. But then again, I expected it to play the full PC version of Minecraft, when realistically, it will only play the Pocket Edition. That's if it even comes out...

#610 Richard Kain

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Posted 13 August 2012 - 05:22 PM

That's if it even comes out...


Original projected cost for finished development: $950,000
Final Kickstarter funding: $8.6 million+

At this point, they could just pay Mojang to release Minecraft on the OUYA. Of course, that won't be necessary, as Mojang hasn't been shy about porting Minecraft to anything that would run it, and an Android version of the game already exists. The only real question is whether or not it would be worth playing. I'm not convinced that Minecraft would be as fun with a controller.

#611 TsaebehT

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Posted 13 August 2012 - 07:01 PM

There's probably not a whole lot of "extra" in the final $8.5 million+, and even if you try to tally it up there's the extras you can't account for, $20 intl sh, extra controllers, etc. It's nice that the project got a good solid start but I'd venture to guess that most of that money is spoken for in terms of actual product, or costs. (kickstarter fees, shipping, packaging, etc)

Minecraft seems to have a bit of a following on the 360 already, I'm assuming that's controller only, and technically there's nothing saying an Ouya version wouldn't be able to use a mouse and keyboard either.

#612 blindinglights

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Posted 13 August 2012 - 07:16 PM

I'm not convinced that Minecraft would be as fun with a controller.



It's in the top 5 Xbox Live Arcade games based on number of users, yet it was only released in May of this year.

If you aren't convinced yet, you might as well forget about it.
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#613 blindinglights

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Posted 29 December 2012 - 03:49 AM

Does anyone know, based on the Ouya's hardware, if it will be able to run a port of bsnes?
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#614 marsilies

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Posted 29 December 2012 - 05:21 PM

They've shipped out the developer consoles:
http://www.kickstart...le/posts/376464

Does anyone know, based on the Ouya's hardware, if it will be able to run a port of bsnes?

No way to know for sure, especially since there's no Android port of bsnes yet, but given the hardware requirements for the PC version, I doubt it.

#615 6er

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Posted 30 December 2012 - 02:44 PM

I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well
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#616 waldo21212

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Posted 30 December 2012 - 04:10 PM

I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well


I wouldn't count on your Google Play account working directly with the OUYA, at least right away. My understanding is OUYA is going to have their own storefront, and so I'm not sure the Google Play store will included out of the box or even be available to install without some type of workaround.

I am pretty confident that if the Google Play store doesn't come pre-loaded/readily available, someone will come up with a way to get it on the OUYA fairly quickly.

#617 waldo21212

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Posted 30 December 2012 - 06:03 PM



Here's a video of the Dev Kit overview.

#618 Necrozilla

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Posted 31 December 2012 - 09:15 PM

I just hope this will be the thumbtack to get some stubborn iOS apps to Android and faster ports. Like iD/Carmack and 'Rage'. Otherwise I'd rather just upgrade my phone than buy this OUJA.

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#619 htz

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Posted 31 December 2012 - 09:22 PM

Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.

#620 waldo21212

waldo21212

Posted 31 December 2012 - 09:34 PM

Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.


The controller has already, at least according to the update e-mail from OUYA, been updated/improved over the version that shipped with the dev kit.

The dev kit controller plastic quality is supposedly sub-par, and the d-pad and shoulder triggers aren't very good. Also, there is a lack of a start/select/menu/other button currently - not sure if this is going to get addressed or not though.

Still, if nothing else, I plan to get XBMC, Plex, and hopefully some emulators (if it can handle up to N64/PSX I would be happy) running on this thing once I get mine in March.

#621 marsilies

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Posted 06 January 2013 - 12:48 AM

A few articles about the developer console, and the platform as a whole.
http://penny-arcade....k-of-piracy-fea
http://penny-arcade....home-console-fr

#622 htz

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Posted 05 February 2013 - 08:42 AM

Ouya will be coming to Target, Best Buy, Amazon, and GameStop in June.

http://shop.ouya.tv/

#623 KillerRamen

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Posted 09 February 2013 - 03:15 AM

OUYA will begin reviewing games by the end of the month. Although, I do find their standards to be kind of hilarious. :lol:

"It's similar to mobile: they'll submit their games, and we'll review for intellectual property infringement, and malware, and excessive pornography. But ultimately it's a quick review and you're in the storefront in one capacity or another."

http://www.engadget....proval-process/
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#624 dothog

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Posted 09 February 2013 - 05:55 PM

The level of support they got indicates that people want something different at home. That's good.

A good indicator of success might be if titles start showing up on the Ouya marketplace first and on mobile stores thereafter. I suppose it all comes down to how many units they're able to move out of the gate and what early owners do with them. If they're picking up lots of titles, devs will notice.

I hope it works out, the console market could use some fragmentation. It's interesting to compare this thread with the "Xbox 720, no more used games" thread. I don't know which segment of gamers to believe on digital delivery vs. physical media. I think the fact that Steam has the reputation it does and the Kickstarter for Ouya sees 8 times the seed funds they were looking for suggests that maybe one side is doing more spending and the other side is doing more talking. Who knows, though.
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#625 htz

htz

Posted 10 February 2013 - 02:59 AM

The level of support they got indicates that people want something different at home. That's good.

A good indicator of success might be if titles start showing up on the Ouya marketplace first and on mobile stores thereafter. I suppose it all comes down to how many units they're able to move out of the gate and what early owners do with them. If they're picking up lots of titles, devs will notice.

I hope it works out, the console market could use some fragmentation. It's interesting to compare this thread with the "Xbox 720, no more used games" thread. I don't know which segment of gamers to believe on digital delivery vs. physical media. I think the fact that Steam has the reputation it does and the Kickstarter for Ouya sees 8 times the seed funds they were looking for suggests that maybe one side is doing more spending and the other side is doing more talking. Who knows, though.

I think for the average consumer anything $20 and below digital delivery will be favored. Ouya games(assuming) and most of Steam's good sales are $20 and below hence nobody complains. Most CAGs are worried about being forced to buy content $20+ with digital delivery plus the fact PSN and Xbox Live are closed platforms with no competition.

If PSN and Xbox Live follows the Steam model I wouldn't mind forking over $15-$20 for a good game and never have a chance to trade it in. Considering a $12-$15 movie ticket only gets you about 2 hour max of entertainment value while a good video game will last way longer than that for my money.

#626 blume3

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Posted 11 February 2013 - 09:18 PM

Seems interesting. I might pick one up, definitely need to see more reviews and such once it actually comes out.

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#627 waldo21212

waldo21212

Posted 28 March 2013 - 08:17 PM

Any of the backers get shipping info/confirmation yet?

I'm in the 1,000 range and haven't seen anything yet.

#628 AngryNerdJosh

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Posted 28 March 2013 - 09:09 PM

I'm 119 and ain't heard crap

Edited by AngryNerdJosh, 28 March 2013 - 09:10 PM.
figured profanity was autocensored


#629 blindinglights

blindinglights

Posted 28 March 2013 - 09:54 PM

Hope you guys get it soon, I want to know if it's worth owning by the time they're available in stores.
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#630 pmkatiyar

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Posted 28 March 2013 - 10:41 PM

I am definitely pre ordering one :)