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Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)


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#121 DurbanBrown

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Posted 10 July 2012 - 05:34 PM

looks real cool, but is it only gonna be good for android games.... cause most of them are lame compared to console games. not sure if i need a console to play free/.99 cent games on my tv and without the benefit of touch controls... interesting though for sure

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#122 MSI Magus

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Posted 10 July 2012 - 05:35 PM


^They posted a video of the graphics capability of the ouya. Looks impressive for a $100 device.

$400,000+ currently, looks like they will hit half a million soon. Probably will meet its goal of about 1 million by tomorrow.


This backs up what I was saying before. That yes this will be flooded with cheap IOS ports, but I imagine just as many indy developers and even big companies who have released games to Steam, PSN and XBL will also port games to this platform.

I am not backing the Ouya thinking I will be playing the next Uncharted or Gears of War on it anytime soon. I am buying it hoping I see some great indy titles like Binding of Issack as well as big franchises like Sonic 4 pop up. I am also buying it hoping that this may be the ideal place to buy these games over PSN or Steam because they demand all games have at least some free content.

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#123 MSI Magus

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Posted 10 July 2012 - 05:37 PM

O I also want to add that THIS is what I wish Nintendo had done. For the last two generations(Wii and Wii U)I thought Nintendo would have been brilliant to make a $100-$150 console that is super easy to develop games for. Double down on the fact that you are not the epic graphic machine, you are just the game machine period. $30-$40 games and take the R&D money you save on the console and invest it in making sure you have a new game out every 2 or 3 months.

I doubt the Ouya is the next big thing, but if Nintendo had done something like this I think they would have made a huge splash.

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#124 CAGkrazy

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Posted 10 July 2012 - 05:40 PM

great idea but im not sold. next thing we'll know... the ouya console needs to be upgraded every year to be competitive with next years smartphones/tablets running better graphic cards. the ouya controller looks hot though...

#125 usrevenge

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Posted 10 July 2012 - 05:43 PM

So the deal is....(please fill in the blank)


if what I read is correct the deal is the games for the console will be free themselves.

#126 Sinfulfate

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Posted 10 July 2012 - 05:44 PM

Seems like a nice device for the price but I already own an android tablet so I have no use for it. I'm curious on how they are going to get developers to make games with controller support. I have the asus transformer prime and despite it and many other android tablets having controller support most games on the app store still don't support controllers which sucks.

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#127 Woocls

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Posted 10 July 2012 - 05:55 PM

O I also want to add that THIS is what I wish Nintendo had done. For the last two generations(Wii and Wii U)I thought Nintendo would have been brilliant to make a $100-$150 console that is super easy to develop games for. Double down on the fact that you are not the epic graphic machine, you are just the game machine period. $30-$40 games and take the R&D money you save on the console and invest it in making sure you have a new game out every 2 or 3 months.

I doubt the Ouya is the next big thing, but if Nintendo had done something like this I think they would have made a huge splash.

Ummm they killed it with Wii... Their profit margins were higher than Sony or Microsoft this generation. I do think the Wii-U should have pushed farther into this domain (Ouya) and tried to compete with 360/PS3 less.

#128 AugustAPC

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Posted 10 July 2012 - 05:57 PM

I'm not much for downloadable games. I do get a few, but usually none that are over $10. They're just too susceptible to variables like copyright issues that could make them no longer available. You could also lose them due to data corruption and whatnot. Plus, no collector's editions, manuals or artwork. And without the internet, they're completely unavailable.

This and a million other reasons are why I think digital distribution for gaming will never become mainstream.

But this thing looks kinda cool. It's cheap and since the games are partially free, it eliminates the discomfort of not having physical media to guarantee that you will always own the game.

I'll probably get one when they go retail, but it's not something I'm interested enough in to donate to.

#129 tuffguycore

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Posted 10 July 2012 - 06:03 PM

This backs up what I was saying before. That yes this will be flooded with cheap IOS ports, but I imagine just as many indy developers and even big companies who have released games to Steam, PSN and XBL will also port games to this platform.

I am not backing the Ouya thinking I will be playing the next Uncharted or Gears of War on it anytime soon. I am buying it hoping I see some great indy titles like Binding of Issack as well as big franchises like Sonic 4 pop up. I am also buying it hoping that this may be the ideal place to buy these games over PSN or Steam because they demand all games have at least some free content.


I really think this is going to happen. I think more indie guys are going to stop with just doing PC platforms and make it compatable across between Android, iOS, and Android. I know in Game Informer(Which I'm sure many people dislike, but nonetheless) I see newer XBLA/PSN games talk about how there's a version being developed for Android and iOS often. Yeah, it may not be perfect, or as great a port as you want, but it's still something exciting we can see. If they did a Minecraft for this, that alone would get a lot of people interested, especially if it were free-to-play/microtransactioned. And I mean, they could even produce a smaller scale MMO that was free to play, but make it all microtransactions like Maple story or any of the Korean MMOs out there. I think there's a lot of potential for it to be neat.

I mean, I know I don't have a great PC rig, and I have a hardtime on my laptop running some of the more recent games on Steam with it sometimes, so having another alternative to play, much like I do with my other consoles, solely for PC/indie games is exactly what I want.

#130 DarkZero104

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Posted 10 July 2012 - 06:06 PM

Judging by the amount of money being thrown at this, if you are a developer you just got a major earning of what people want. You don't get a million bucks in a day for a flop, and they're well on their way to that. 5 hours. 500,000.

#131 Vinny

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Posted 10 July 2012 - 06:08 PM

I would love to support this, but just like OnLive, no physical media = no go for me.


I'm with you. I like to own what I pay for... rather than have some company tell me what I can/can't do with it.

But cheaper games do sound nice. I'm taking a wait and see stance on this... even if it'll cost me a lot more in the end.

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#132 Salamando3000

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Posted 10 July 2012 - 06:13 PM

I'm with you. I like to own what I pay for... rather than have some company tell me what I can/can't do with it.

But cheaper games do sound nice. I'm taking a wait and see stance on this... even if it'll cost me a lot more in the end.


It'll supposedly retail for $99...the same as it's "you get a console" donation on Kickstarter. Given how little protection Kickstarter offers backers of successful projects, i'm with you in the "wait and see" line. Not to mention - who knows how many of its current features remain in when the thing is actually launched.


#133 kab030

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Posted 10 July 2012 - 06:13 PM

I'm with you. I like to own what I pay for... rather than have some company tell me what I can/can't do with it.

But cheaper games do sound nice. I'm taking a wait and see stance on this... even if it'll cost me a lot more in the end.


You do own the games that you purchase, just like you do with any android or ios game. It isn't like onlive where you lose the games if the company goes under.

#134 Woocls

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Posted 10 July 2012 - 06:16 PM

You do own the games that you purchase, just like you do with any android or ios game. It isn't like onlive where you lose the games if the company goes under.

Well, you "own" the rights to have access to those games. If Google/Ouya goes under :roll: you will be unable to gain access to those games. You have no rights to seek other ways of obtaining those games any more. They're just gone.

#135 alkaliv2

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Posted 10 July 2012 - 06:20 PM

Judging by the amount of money being thrown at this, if you are a developer you just got a major earning of what people want. You don't get a million bucks in a day for a flop, and they're well on their way to that. 5 hours. 500,000.


This. I jumped in on the backing because I've seen the effort people put into hacking and coding on a closed source console. I can only imagine the results after you have a totally unlocked console to these guys and say, "have fun".

#136 blindinglights

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Posted 10 July 2012 - 06:23 PM

Man this thing is really blowing up fast.
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#137 CAGkrazy

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Posted 10 July 2012 - 06:25 PM

With only 8 gb of internal storage, how can one get more stuff to the device? external harddrives via usb 2.0? wouldnt that be slow?

the goal will probably be reach by the end of the day... still not sold but im contemplating by the minute. hehe!

#138 MSI Magus

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Posted 10 July 2012 - 06:26 PM

Ummm they killed it with Wii... Their profit margins were higher than Sony or Microsoft this generation. I do think the Wii-U should have pushed farther into this domain (Ouya) and tried to compete with 360/PS3 less.


O I agree the Wii killed it and that they ultimately made the right move. I just think first off the Wii was a fluke and second will it ended up the right move in the short term I think they have damaged their long term fan base. Now I think they REALLY needed something like this to happan, but they went for another gimmick. Hopefully even though the Ouya doesnt have a big name behind it it can gain similar steam.

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#139 midloo

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Posted 10 July 2012 - 06:26 PM

I think a lot of folks here "console" and start immediately thinking of the consoles we've known over the years. This device has potential, but it does not have the infrastructure behind it that we are used to in a console. This seems initially focused on lightweight freemium content. Maybe I'm just being negative, but I could see this box becoming a platform for shovelware just as easily as it could become a fun toy for hobbyists.
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#140 DarkZero104

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Posted 10 July 2012 - 06:27 PM

Yeah, over 550,000 and rapidly growing. It isn't making a million bucks in a day. It's making it in half of one.

Devs really better start working on console style android games.

#141 Sir_Fragalot

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Posted 10 July 2012 - 06:31 PM

Love the idea. What makes me wonder is how far they can go on a Tegra 3 and 1 GB of ram. Also another feature that makes me wonder is can the flash memory be upgraded? Either way, love the idea and I hope this comes to life. Anytime I play a cell phone game, I shiver in pain unless it's tap the screen and only tap the screen.

This is awesome and well if this ever comes out I will be getting one for some game development (I always wanted to get into game development). I just don't have the cash now to buy a box.
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#142 MSI Magus

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Posted 10 July 2012 - 06:31 PM

With only 8 gb of internal storage, how can one get more stuff to the device? external harddrives via usb 2.0? wouldnt that be slow?

the goal will probably be reach by the end of the day... still not sold but im contemplating by the minute. hehe!


Hmmmmm I did not see the 8gb storage thing. That could be a major major issue unless they either do lots of streaming or they allow pretty much any external hard drive to work(which id be ok with since I could then pick up a super cheap 100 gig external drive).

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#143 uiengineer

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Posted 10 July 2012 - 06:31 PM

This is OnLive v2.0. No way this penetrates the Big 3 consoles.

#144 uiengineer

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Posted 10 July 2012 - 06:34 PM

Actually, i take (part of) that back. Being an open, hackable device means there will be some use for it after it fails.

#145 Sir_Fragalot

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Posted 10 July 2012 - 06:34 PM

Hmmmmm I did not see the 8gb storage thing. That could be a major major issue unless they either do lots of streaming or they allow pretty much any external hard drive to work(which id be ok with since I could then pick up a super cheap 100 gig external drive).

Since it's an android device I would assume they could just add in a SD card slot. SD cards are cheap as shit nowadays.

8GB is kinda low for a gaming machine.
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#146 TheLongshot

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Posted 10 July 2012 - 06:36 PM

I doubt the Ouya is the next big thing, but if Nintendo had done something like this I think they would have made a huge splash.


But, not a huge amount of money.

Gaming hardware is a loss leader. The money is made either in services (like Xbox Live) or 1st party games (Nintendo). Something like this doesn't work towards those goals.

BTW, like the Wii, I expect once the initial excitement of this goes away, many of these will probably be gathering dust. The core gamer population is finite and has high demands. The casual gamer prefer multifunction devices that do other things than just play games.

The reason why you see "gimmicks" is that it is harder and harder to wow the gaming public. I think the next console generation will be a tough sell.
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#147 Xaliqen

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Posted 10 July 2012 - 06:38 PM

I think a lot of folks here "console" and start immediately thinking of the consoles we've known over the years. This device has potential, but it does not have the infrastructure behind it that we are used to in a console. This seems initially focused on lightweight freemium content. Maybe I'm just being negative, but I could see this box becoming a platform for shovelware just as easily as it could become a fun toy for hobbyists.


Nintendo used to make paper playing cards. The founders of HP started their business in a garage, same with Apple. You never know where the next business idea might come from that turns the industry on its head.

#148 NEP

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Posted 10 July 2012 - 06:40 PM

This thing is stupid.

Btw, the whole "Every game is free thing". It's a scam. All you are going to get is a demo, not very revolutionary.. considering XBLA already does it. Every game isn't going to be TF2 or League of Legends.

Enjoy your massive amounts of shovelware.

Also, not a deal.

#149 Xaliqen

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Posted 10 July 2012 - 06:43 PM

This thing is stupid.

Btw, the whole "Every game is free thing". It's a scam. All you are going to get is a demo. Every game isn't going to be TF2 or League of Legends.

Enjoy your massive amounts of shovelware.

Also, not a deal.


I looked, here's what their Kickstarter says:

When you say "free games," what does that mean exactly?

We want you to pay only for the games you love. A “free to play” model works when everyone (gamers and game makers) benefits from directly rewarding amazing games.

For gamers, every game will be free to play: what this means is that there will at least be a free demo, or you’ll be able to play the entirety of the game for free but may have access to additional items, upgrades, or other features that come at a cost.

For developers, free to play means that they can set their own prices. Developers know best: There is no better way to sell a game than to have folks that have actually touched the game share glowing reviews with their friends. By allowing some form of free play, we’ll help them do just that. The only reason you used to pay for games before playing them is that you couldn’t try them at the store before you brought them home – it’s a relic of an old way of doing business, and one of the many things about the games business we plan to change.


So, which part is the scam?

#150 usrevenge

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Posted 10 July 2012 - 06:45 PM

This thing is stupid.

Btw, the whole "Every game is free thing". It's a scam. All you are going to get is a demo, not very revolutionary.. considering XBLA already does it. Every game isn't going to be TF2 or League of Legends.

Enjoy your massive amounts of shovelware.

Also, not a deal.


I wish I could see the future.
there are lots of people who make home brew games, this console will not only allow them to do that, but put it out there for more people to download and try out.
I will not join the kickstarter but if I hear about some decent games on it later on I will pick one up