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Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)


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#151 MSI Magus

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Posted 10 July 2012 - 06:45 PM

But, not a huge amount of money.

Gaming hardware is a loss leader. The money is made either in services (like Xbox Live) or 1st party games (Nintendo). Something like this doesn't work towards those goals.

BTW, like the Wii, I expect once the initial excitement of this goes away, many of these will probably be gathering dust. The core gamer population is finite and has high demands. The casual gamer prefer multifunction devices that do other things than just play games.

The reason why you see "gimmicks" is that it is harder and harder to wow the gaming public. I think the next console generation will be a tough sell.


1. I was calling for Nintendo to focus on games...not hardware. Your logic thus makes zero sense.

2. You talk about what gamers want and demand. Yet in a few hours they have raised over half a million dollars and have around 5,000 backers. These forums are buzzing, the internet is buzzing and even a few big media sites are covering this. You have already been proven wrong about interest and demand. Agai, will this be the next big thing? Probably not. But is there a demand for a new way of doing things? Yep! Is there demand for an open platform? Yep! Is there demand for cheaper games? Yep!

All I and many others are saying is that we want something like this to succeed regardless of if this is the project or not. There is a market for it, can this capitalize on that? We will see.
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#152 Woocls

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Posted 10 July 2012 - 06:45 PM

This thing is stupid.

Btw, the whole "Every game is free thing". It's a scam. All you are going to get is a demo, not very revolutionary.. considering XBLA already does it. Every game isn't going to be TF2 or League of Legends.

Enjoy your massive amounts of shovelware.

Also, not a deal.

Someone got up on the wrong side of the bed today... :(

#153 MSI Magus

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Posted 10 July 2012 - 06:53 PM

Someone got up on the wrong side of the bed today... :(


Nah, I think its just another example of how people feel their opinion is somehow fact. The discussions I have seen so far for the Ouya have been a sad mix of fanatic support that this is the revolution we all have been wanting and this is a useless scam and anyone that doesnt feel that way is an idiot. Welcome to the modern age of spoiled children(children being a general term not related to age)who feel their opinion is some how the definitive word.
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Government is the enemy, until you need a friend - Bill Cohen
Tea baggers keep saying they want their country back, well I say I want mine forward - Bill Maher
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#154 ProppaT

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Posted 10 July 2012 - 06:56 PM

Love the idea. What makes me wonder is how far they can go on a Tegra 3 and 1 GB of ram.


Tegra 3 is slightly slower than the SGX543MP4+ (the GPU used in the Ipad3 and PS Vita). That being said, it's only $99 and it's honestly not that much slower than the SGX543MP4+. I would expect 3D games to be optimized for 720p and look something like PS2 graphics if they were upscaled to 720p and given better textures. 2D is where this thing will shine, though. There's no reason it can't do 1080p 2d vector graphics or even hand drawn graphics on the same level as Rayman Origins. I wouldn't expect that, but I preordered mine in hopes of all the potential 2D games.

#155 CAiNiAC

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Posted 10 July 2012 - 06:56 PM

I'm intrigued.

Colour me pitched in.

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#156 DarkZero104

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Posted 10 July 2012 - 06:57 PM

There's nothing you can really compare it to because of the situation. The device is small and portable so travel and playing aren't problems. Odds are you already have another android device, so you'd be able to play on a small device or a bigger one. The hardware can be customized, so you won't outdated yourself easily. It's open source so there will be plenty of attention in home brew. In the absolute worst case you load up Linux. You then wait for a bit as steam already said they'll be supporting that platform. That's without getting into shadier turf. In the best, and more likely scenario as 5000 people have given over 622k in 5 hours, android will have a variety of games along with a clear nod to hard core gaming.

#157 Salamando3000

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Posted 10 July 2012 - 06:57 PM

I wish I could see the future.
there are lots of people who make home brew games, this console will not only allow them to do that, but put it out there for more people to download and try out.
I will not join the kickstarter but if I hear about some decent games on it later on I will pick one up


Anyone who wants to make Android games can, for free, as long as they have an Android device to test it on. This just gives them an extra control medium (a controller). Should someone decide to only support the Ouya, then they also have a standard set of hardware...but the same could be said if a developer just wanted to focus on a particular cell phone or tablet.


#158 gmoneyftw

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Posted 10 July 2012 - 06:58 PM

WOW! In just the 10 minutes it took for me to watch the video, reset my Kickstarter password & donate ($100) it's gotten 110k extra in funding. This will hit it's goal within a few hours by the looks of it.

Thank you VERY much for alerting me of this. Sounds really innovative.

#159 Chemosh013

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Posted 10 July 2012 - 07:02 PM

Anyone who wants to make Android games can, for free, as long as they have an Android device to test it on. This just gives them an extra control medium (a controller). Should someone decide to only support the Ouya, then they also have a standard set of hardware...but the same could be said if a developer just wanted to focus on a particular cell phone or tablet.


I think the problem I've heard a lot about Android games is that there just aren't enough people who pay for them. What this does is provide a console-like experience for Android developers. People who own the console will be more likely to pay for their games, and the developers have a new way to get their games to those consumers. This can only help the entire Android base and could lead to some interesting new games!

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#160 CAGkrazy

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Posted 10 July 2012 - 07:04 PM

"All we need is you.

With your help, we need to:
  • Convert our prototype to production-ready models and get all the regulatory approvals (yeah, we need these to sell them)"
This is also my concern... knowing that the console itself is advertised as hackable... wouldnt that make it harder for the company to get approvals for it to be mass produced?

anyway, i decided to pass on kickstarter and we'll wait and see how this will unfold in 2013. for those who donated.... good luck and let us know how it goes.

#161 TheLongshot

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Posted 10 July 2012 - 07:04 PM

1. I was calling for Nintendo to focus on games...not hardware. Your logic thus makes zero sense.


How's that worked for Sega? Nintendo is better off as both a hardware and software vendor. You may not like the direction, but at least they are trying to be creative with what you call "gimmics".

2. You talk about what gamers want and demand. Yet in a few hours they have raised over half a million dollars and have around 5,000 backers. These forums are buzzing, the internet is buzzing and even a few big media sites are covering this. You have already been proven wrong about interest and demand. Agai, will this be the next big thing? Probably not. But is there a demand for a new way of doing things? Yep! Is there demand for an open platform? Yep! Is there demand for cheaper games? Yep!


Will it succeed? Who the hell knows. Can they deliver? Can the developers deliver the content? Certainly I've been around platforms with strong community support, but they usually end up paleing in comparison to those with strong corporate support.

Let's use the Pandora as a benchmark.

http://en.wikipedia....andora_(console)

All I and many others are saying is that we want something like this to succeed regardless of if this is the project or not. There is a market for it, can this capitalize on that? We will see.


And I'm not saying it is wrong to wish this to succeed. But, let's not pretend that this is the type of console the big players should be developing, because it doesn't work in their best interests.
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#162 Salamando3000

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Posted 10 July 2012 - 07:05 PM

I think the problem I've heard a lot about Android games is that there just aren't enough people who pay for them. What this does is provide a console-like experience for Android developers. People who own the console will be more likely to pay for their games, and the developers have a new way to get their games to those consumers. This can only help the entire Android base and could lead to some interesting new games!


I think it depends on why people aren't paying for them...if they aren't paying for them because they can find the app for free on some unsavory forum, this isn't going to help. Hell, a key selling point is the openness of the system. If people aren't paying for apps because they get enough in the free version, still don't see how this will help. Anything they do to make the "free" version worth less than the paid version they could do on the Mobile version of Android.


#163 erequena

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Posted 10 July 2012 - 07:07 PM

Worst case scenario (not many games are made) you will be able to use it as a MAME console
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#164 EdgeZephyr

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Posted 10 July 2012 - 07:07 PM

Loving the idea and premise of this thing. With how much publisher hell a lot of developers go through to release on "the big 3", I could see this thing being a haven for lots of indie games. Cave Story, La Mulana, and Spelunky are all games I could see getting their "HD treatment" here without the hassle that is associated with bringing a title to a bigger console.

I'm just wishy washy on whether I want to plunk down the $99 now and get one, or wait till down the road to buy one at a higher price (but after confirming if it's going to be successful or not). While I usually don't have trouble making purchases "on faith" (ie buying the original PSP before much was released for it), there's a lot of other games and whatnot coming out in that general timeframe. ><

Personally, I will probably jump at the sound of skeleton hooves and distant screaming for the rest of my life.

I think my wallet made a shrieking sound and scurried off into a dark corner, once I pulled up the Steam page.

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#165 Xaliqen

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Posted 10 July 2012 - 07:07 PM

"All we need is you.

With your help, we need to:

  • Convert our prototype to production-ready models and get all the regulatory approvals (yeah, we need these to sell them)"
This is also my concern... knowing that the console itself is advertised as hackable... wouldnt that make it harder for the company to get approvals for it to be mass produced?

anyway, i decided to pass on kickstarter and we'll wait and see how this will unfold in 2013. for those who donated.... good luck and let us know how it goes.


I don't see why it would be hard to get approval. It looks like it will be about as hackable as a desktop PC, maybe a bit less. There are plenty of desktop PCs around, so I don't see why it would be an issue.

I'm almost positive they're referring to hacking in the traditional sense, btw (e.g. 'hardware hacking').

#166 pROvIs

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Posted 10 July 2012 - 07:09 PM

Seems like an awful lot to invest in something as iffy as this sounds. Its a good idea though and I wish them the best.
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#167 ProppaT

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Posted 10 July 2012 - 07:11 PM

"All we need is you.

With your help, we need to:

  • Convert our prototype to production-ready models and get all the regulatory approvals (yeah, we need these to sell them)"
This is also my concern... knowing that the console itself is advertised as hackable... wouldnt that make it harder for the company to get approvals for it to be mass produced?

anyway, i decided to pass on kickstarter and we'll wait and see how this will unfold in 2013. for those who donated.... good luck and let us know how it goes.


Naw. Any PC is hackable in the sense they're talking about. You can run any OS/software or put any hardware in it you want. The FCC has to clear anything with any kind of radio device (i.e., wifi) and there's a few other stamps of approval you need, but it takes a while and usually holds up manufacturing.

#168 MSI Magus

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Posted 10 July 2012 - 07:11 PM

How's that worked for Sega? Nintendo is better off as both a hardware and software vendor. You may not like the direction, but at least they are trying to be creative with what you call "gimmics".


Saying you want them to focus on games is not the same as saying I want them to get out of the hardware business. Again you are jumping to the wrong conclusions.

"And I'm not saying it is wrong to wish this to succeed. But, let's not pretend that this is the type of console the big players should be developing, because it doesn't work in their best interests. "


Says one random guy on the internet. Lets face it, the $600 console that later on added the magic wand did so well. Had Sony taken the route I am talking about their costs would have been so incredibly low it would be impossible to lose money. we all know they couldn't have done much worse.
When the rest of the world is crazy it just does not pay to be sane! - Captain Lerner
Government is the enemy, until you need a friend - Bill Cohen
Tea baggers keep saying they want their country back, well I say I want mine forward - Bill Maher
Id rather be hated for what I am then loved for what I am not - The Miz

#169 Schildkrote

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Posted 10 July 2012 - 07:12 PM

Giving money to someone for a product that doesn't exist doesn't seem like being a very good consumer to me.

Neither does "investing" in a product when I won't see any returns whatsoever on my investment.

And neither does "donating" to a commercial venture when they're going to sell this product and make money from it, none of which will be returning to me.

Pass.

#170 Woocls

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Posted 10 July 2012 - 07:15 PM

Giving money to someone for a product that doesn't exist doesn't seem like being a very good consumer to me.

Neither does "investing" in a product when I won't see any returns whatsoever on my investment.

And neither does "donating" to a commercial venture when they're going to sell this product and make money from it, none of which will be returning to me.

Pass.

LOL you just shot down the ENTIRE kickstarter idea. You ever pre-order a game or system before? That's essentially all this is with variable "collector's editions" available.

#171 CAGkrazy

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Posted 10 July 2012 - 07:26 PM

i havent pledge to kickstarter before but i have a quick question for those that pledge (for future reference)

... do you only need to pledge $99? That price already includes shipping right? and the +$20 is only if your outside the USA?? because im seeing some comments in the kickstarter page saying you have to put down $119.

#172 Schildkrote

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Posted 10 July 2012 - 07:28 PM

LOL you just shot down the ENTIRE kickstarter idea. You ever pre-order a game or system before? That's essentially all this is with variable "collector's editions" available.


http://www.rpgcodex....he-money.71011/

I've never pre-ordered a game or system and had this happen before.

And if it did happen I'd have legal recourse.

#173 Asgardian

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Posted 10 July 2012 - 07:28 PM

Thanks OP for letting us know, great project to back. Pledged $130 for console + two controllers.

The spec of the system is a little low, but seems reasonable for the price, well worth the try.

One thing I am confused about is that the articles linked in OP seems to indicate that "Every Ouya will come with the development kit and debug console...", I'm guessing that is somehow different to the $699+ pledge level of "EARLY SDK ACCESS" ?
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#174 TheLongshot

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Posted 10 July 2012 - 07:29 PM

Saying you want them to focus on games is not the same as saying I want them to get out of the hardware business. Again you are jumping to the wrong conclusions.


Maybe then I don't understand what you are arguing.

Says one random guy on the internet. Lets face it, the $600 console that later on added the magic wand did so well. Had Sony taken the route I am talking about their costs would have been so incredibly low it would be impossible to lose money. we all know they couldn't have done much worse.


Course, that is the same company who took away the ability to install Linux on the console because it wasn't in their best interest to continue that functionality.

BTW, I wouldn't imply that the PS3 was a failure, because it wasn't. Both Sony and Microsoft are big companies who play the long game. Plus, they knew there were fools who'd pay $600 for a console, just like there are people willing to spend $99 on something that may or may not happen.
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#175 cancerman1120

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Posted 10 July 2012 - 07:30 PM

Deals

#176 TheLongshot

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Posted 10 July 2012 - 07:30 PM

One thing I am confused about is that the articles linked in OP seems to indicate that "Every Ouya will come with the development kit and debug console...", I'm guessing that is somehow different to the $699+ pledge level of "EARLY SDK ACCESS" ?


I would guess that the 699 level means you get a dev kit immediately. Everyone else has to wait until the console is made.
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#177 elessar123

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Posted 10 July 2012 - 07:31 PM

One thing I am confused about is that the articles linked in OP seems to indicate that "Every Ouya will come with the development kit and debug console...", I'm guessing that is somehow different to the $699+ pledge level of "EARLY SDK ACCESS" ?


Early SDK gets to you in December, and they advertise your game for a year.

#178 Schildkrote

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Posted 10 July 2012 - 07:31 PM

Deals


That too. Not so much a deal as the latest Beg of the Week. My games forum of choice actually had to come up with new rules restricting the number of Kickstarter threads because people would just not stop begging.

#179 Xaliqen

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Posted 10 July 2012 - 07:34 PM

http://www.rpgcodex....he-money.71011/

I've never pre-ordered a game or system and had this happen before.

And if it did happen I'd have legal recourse.



Did you look at the Kickstarter project you referenced? Looks like it's actually still active, so much for your link.

Games take time to develop.

#180 rogus

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Posted 10 July 2012 - 07:35 PM

So I understand if it gets funded we have to pay but does that guarantee you will get a console. What of they mismanage the money? Or underestate how much it costs to produce each console. I'm super interested but concerned that I won't get anything..