accel clock needs to be off its the worse thing ea has done it can really screw up over. player progression im unsure where i feel is the best on that one. i was thinki ng salary cap off and run cap the way we did last year was pefect becuz with empty teams people will hit FA and other will be able to pick them up when we allowe fa pick ups
also curious are we honoring the nfls real life trades in the league as in the rams own the redskins 1st round picks for a couples years so in the league will the rams own the radskins 1st round picks as well?
I don't have a strong opinion on accelerated clock because I've never been a person to consider "chewing clock" to be an exploit. The lengths that people go to argue this in the official league just seems crazy to me. Whenever something is questioned as being "cheese", I always ask "Well, how do you stop it?"
And stopping someone from chewing the clock seems like the simplest and most obvious thing: "Stop them on 3rd down". The flip side of that coin is constant no huddle...which to ME, actually is "cheese". The reason being, your options on defense are much more limited. You can audible...but you can't rush players on/off the field for coverage or fatigue reasons.
I feel like there are obvious times to run a no huddle: under two minutes left in the 1st half, if you're losing by 3 scores or more in the 2nd half, or if you're losing at all in the 4th quarter. Outside of that, it should be used sparingly. Honestly, I think that same policy could be applied for when it's appropriate to chew the clock (changing "losing" with "winning" of course).
The official league started getting into a debate about this already, and not surprisingly, it kind of ended with no resolution and a bit of vagueness on what exactly is acceptable. That's something I really want us to avoid this year. I want our rules and policies to be very up front and transparent. Hopefully as more people start joining, that's something we can discuss in greater detail and figure out what things everybody thinks needs to be limited.
As for player progression...I think it would be interesting for it to happen more than just between seasons, but that's assuming EA doesn't botch mid season progression in some way. I feel pretty strongly about the salary cap though. If it's realistic, there's no reason to not follow it. I know you're lobbying pretty hard for increasing the trade cap, but I still think we need to keep it realistic in terms of moves that actually happen in the NFL.
As for honoring real life trades, I don't like doing that because it handicaps people as the league moves forward. If it's built into the game, that's fine. But I don't want to take anything away from anybody that wasn't their doing. My biggest goal this year is to put everybody on as even of a playing field as possible. That's why I'm considering the settings changes, more specific rules, etc. I was even strongly thinking about doing fantasy rosters until I learned they took that feature out. If there was even a feature to have even ratings for all teams, I'd be on board with that. I just don't want to see games being decided by arbitrary factors this year.