Sooo...you can't sell your old "used" books now because it's the author's "intellectual property"? No. That issue HAS been going on for hundreds of years, heh.
Disc-locked content is scum thing to do. I remember games like Soul Calibur 2 where unlocking a character through gameplay felt like I achieved something, not paying $5 more bucks for it. Or bonuses like Olaf from Rock and Roll Racing. What if "The Lost Levels" in Super Mario All-Stars was a paid DLC unlockable?
Online passes is just an excuse to slowly lean and ease customers into digital only downloads. Swear there is a study somewhere that says over 70% of PS3/Xbox360 aren't even hooked up to the internet.
A used game purchase doesn't hurt "the game industry" at all imo, because that purchase wouldn't have been made new anyway. It was only bought because it was cheaper and to give the game a shot. I'm not talking about $55 gamestop used games, that's a crime too. Would you pay $60 for Game of Thrones on release? Or pay $10 from Gamefly used version. Not every game is AAA title, and a lot will be sold back due to dissatisfaction, done with it, or to afford more new games. A cycle that needs to be there or many of us would go broke from $60 games piling up.
I bought a PS3 when Slim first came out. The system finally reached a price I thought was reasonable,
$600. I had some game catching up to do. I bought Uncharted 1 (there was no dual pack at the time, and no retailer had it for sale new) used for $10 to try it out. Loved it, then bought Uncharted 2 GOTY on release, and Uncharted 3 vanilla on release. Just 1 personal example of how used games help the industry. Not to mention I could trade in older games to afford the new games on release.
I'm not really against online passes for multiplayer games. I AM against online passes for Batman: Arkham City Catwoman SINGLE PLAYER missions. And I am against what online passes stand for: "Oh, we need to add multiplayer to make more money". Example: God of War 4: Ascension. That is bogus. Taking away dev time to tack on a dumb multiplayer that some may play a few times then realize they should have put that effort into the single player that built the franchise. I am against taking away the used game market though. Just look at the digital prices on XBLA/PSN of older games to see why.
Considering the last gen systems (Wii still is and probably WiiU also) were $50 a game, I don't think "the console game industry" is ready to change. As they upped the MSRP, upped Xbox LIVE cost, upped the price of map packs for shooters, etc. They are too greedy to lower prices to reflect a non-used game market.
Look to Steam to show how a non-used game market can work.