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The Steam Deal thread V5. The big sale is over. New thread coming soon.


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#4861 Ag_SurfR

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Posted 10 October 2012 - 12:03 AM

All of my Bethesda games follow the same arc. Make character, go exploring, think "Hey, this world is pretty neat! What's over that hill?", repeat a bunch of times, get disillusioned that what's over the hill is always pretty much the same thing as what was over the previous hill, decide "Let's just wrap this up", complete main quest and done.

I enjoy them through that arc but I don't get how some people can spend hundreds and hundreds of hours in them. Good for them though, I should be so lucky to get that much enjoyment out of a game.


i normally do as many side quests as i can find and i still don't play it for anywhere near as long as other people do. i don't know where they get over 100+ hours of gameplay.
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#4862 erequena

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Posted 10 October 2012 - 12:29 AM

It looks like everyone with AirMech in their account is getting two additional copies in their inventory to give away.


Heh, I got suspended form steamgifts from trying to give them away (the Steam update message says that they are Beta Bundles, so I tried to give them away as such). Since they don't want them I gave them up to some steam friends that had them on their wishlist.
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#4863 MysterD

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Posted 10 October 2012 - 01:00 AM

I remember playing the hell out of COD4 when it came out. There was just nothing else as tight and slick like that.

Haven't played another one since, though.

Not a fan of the multiplayer (or most competitive multiplayer, in general, to be fair) and could never justify the high price for such short single player campaigns.


I think the reasoning of those buying a COD game, BF game, or any of those shooter games w/ numerous different components is "I intend to play the whole package - SP and MP."
Otherwise, you should probably wait for price-drops....
Me - I pretty much wait for price-drops on MOST games. :P

#4864 Draekon

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Posted 10 October 2012 - 01:05 AM

Somebody once told me that pandas are basically goths, it's hard to argue with that logic. For starters I've never seen a panda dancing to disco.




What was the connection to that statement and the one that you quoted?

I feel like I'm missing something contextually.


Nothing particular. Just random speak for no particular reason. I enjoy coming out of thing air and saying slightly relevant shit to non-relevant discussions in topics I frequent.

#4865 MysterD

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Posted 10 October 2012 - 01:07 AM

Risen 2 is worse than Risen 1.


I like them both (Risen 1 and 2) quite a bit.

I think more than anything - it takes A LOT OF TIME to get used to Risen 2's combat b/c of the camera and control changes (when compared to the original Risen).

The good thing about the unlocked camera and changed controls is it makes it VERY-VERY easy that you can directly swing from enemy to enemy w/ very little movement of anything here...unlike Risen 1. Response time is MUCH faster in Risen 2.

One thing Risen 2 could benefit from is having a key that just RESETS the camera BEHIND the player's shoulders - which ALWAYS should be placed in 3rd person game games like these w/ unlocked cams like these. Didn't anybody learn this camera reset IS that important from Silent Hill on the PSX years ago?

The bad thing is - well, most of us are probably used to Risen 1's locked camera and controls; so Risen 2's camera and controls WILL take some time getting used to; if you can get used to it.

What they probably SHOULD'VE DONE is gave the player an option to Switch to TOGGLE b/t Locked Cam and Unlocked Camera Mode.

#4866 Mooby

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Posted 10 October 2012 - 01:15 AM

My criticisms are more centered around what makes a Gothic/PB game a Gothic/PB game. A lot of stuff is lacking in Risen 2.

To me it really cheapens gaining levels and the satisfaction gained from supposedly late-game content.



Exactly. It renders it borderline meaningless. Whereas if a developer takes the time to design a world where there are varying areas of tougher enemies, better loot, cooler places to explore, etc; it enhances the experience. "I wonder what was in that small fort I stumbled across when I was level 3 that I couldn't get in because the guards would destroy me?"

#4867 MysterD

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Posted 10 October 2012 - 01:19 AM

i normally do as many side quests as i can find and i still don't play it for anywhere near as long as other people do. i don't know where they get over 100+ hours of gameplay.


I got over 98 hours w/ Skyrim. Still ain't really touched the Main Quest.

Let's not even get into the number of 130+ hours I spent each w/ Morrowind GOTY and Oblivion GOTY Deluxe...

I don't think the ES games are those games you should OBSESSIVELY play with until you finish them. It's really a game - b/c they are so big in scope, size, have so many quests, and have many long side-quest lines - you just play them here and there. ES series are those games I always eventually wind back to.

I think w/ those Elder Scrolls' games, it's a series I can...
1. Spend spent some say anywhere from 10-30 hours with it for a good while of playing until I get my "fill";
2. Get away from it for amount of time to go play a bunch of other games;
3. I get my hankering back to play a ES game.
4. Head back to Step 1.

EDIT:
Most games these days that you buy that are NOT RPG's, they are in that 5-10 hour mark. If you play a lot of these - you'll get USED to that.
Not many non-RPG's hit that 15-20 hour mark anymore, honestly.
Many RPG's, they're in the over 20 hour mark - play a lot of these, you'll get USED to that length.
Eventually, we hit our "fill" for a game. Whatever your "fill" is, trust me - you will know it.
When you hit that "fill" for a ES game, MOVE ON.
They're too big - and when you come back, you'll likely be ready for MORE. It'll feel like you're playing an expansion, when you return... ;)

Edited by MysterD, 10 October 2012 - 01:31 AM.


#4868 asheskitty

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Posted 10 October 2012 - 01:33 AM

I feel cheap and dirty for doing this, but since no one has mentioned it here...

Apparently SlickDeals got some special sale deal with Origin. 60% off 85 games. SD thread is here.

Skimming through the list, nothing much excites me, though it is nice to see EA reverse direction and cheapen themselves. A lot of things have been a better price. I note they did match Amazon's $16 lowest price on KoA. I might pickup ProStreet for $4 just because I haven't seen it on sale individually (it's not on Steam) and I'm a sucker for racing games.

#4869 Zen Rukasu

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Posted 10 October 2012 - 01:45 AM

I feel cheap and dirty for doing this, but since no one has mentioned it here...

Apparently SlickDeals got some special sale deal with Origin. 60% off 85 games. SD thread is here.

Skimming through the list, nothing much excites me, though it is nice to see EA reverse direction and cheapen themselves. A lot of things have been a better price. I note they did match Amazon's $16 lowest price on KoA. I might pickup ProStreet for $4 just because I haven't seen it on sale individually (it's not on Steam) and I'm a sucker for racing games.

Origin has been doing these "exclusive" sales with just about everyone.

#4870 gilby

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Posted 10 October 2012 - 02:10 AM

Exactly. It renders it borderline meaningless. Whereas if a developer takes the time to design a world where there are varying areas of tougher enemies, better loot, cooler places to explore, etc; it enhances the experience. "I wonder what was in that small fort I stumbled across when I was level 3 that I couldn't get in because the guards would destroy me?"


But you learn that they would destroy you by trying it and getting destroyed. No scaling leads to hypothetical play that didn't really happen because you reload after dying. Repeatedly reloading leads to meaningless play as well.

#4871 Kaltic

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Posted 10 October 2012 - 02:12 AM



Poor Richmond getting scurvy and what not.

#4872 NvaderJim

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Posted 10 October 2012 - 02:14 AM

i normally do as many side quests as i can find and i still don't play it for anywhere near as long as other people do. i don't know where they get over 100+ hours of gameplay.

You have to sneak the whole time.:pray:

#4873 MC Kage

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Posted 10 October 2012 - 02:23 AM

I think the reasoning of those buying a COD game, BF game, or any of those shooter games w/ numerous different components is "I intend to play the whole package - SP and MP."
Otherwise, you should probably wait for price-drops....
Me - I pretty much wait for price-drops on MOST games. :P


It's definitely just the multiplayer for the most part. Rarely have I seen people who switch to the new iteration ever touch the SP, I used to do both but now its really just for the MP.

Its weird hearing someone doesn't like competitive MP lol, CoD is all about the MP at the end of the day.

erequena - that sucks. what happens when you get suspended?

Hm. Anybody know whether these can be readily loaded into Google Play Books? I haven't figured out how to (or whether it's possible to) sideload books into GP Books yet, which is part of what's holding me back from grabbing the Be Mine 5.


Yeah I was thinking about that too, how to load/activate these eBooks. I use the Kobo app but idk how it would work with external eBooks.

Edited by MC Kage, 10 October 2012 - 02:36 AM.

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#4874 Jokerkun890

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Posted 10 October 2012 - 02:38 AM

It's definitely just the multiplayer for the most part. Rarely have I seen people who switch to the new iteration ever touch the SP, I used to do both but now its really just for the MP.

Its weird hearing someone doesn't like competitive MP lol, CoD is all about the MP at the end of the day.

erequena - that sucks. what happens when you get suspended?


Heh, I guess I'm one of those rare people. I've lost interest in MP. The last two multiplayer shooters I've played were MW2 (which I stopped playing after eaching max level,) and Bad Company 2 (which I'll return to and finish the last few trophies on PS3.)

MP is just too much of a grind for me now, and frankly I'm just not willing to put the time in anymore. I have had Black Ops on my shelf for a year and have yet to play any of it, although I will probably do online for the zombies mode / trophies. Got MW3 a couple months ago and started playing the campaign, but don't see myself doing multiplayer.

The last four shooters I've played and completed (Homefront, Goldeneye 007, Binary Domain, and Halo Anniversary,) I enjoyed alot without touching MP. I agree that CoD is definitely more MP oriented than them (except maybe Halo,) but I actually enjoy CoD's story and single player. It's not great by any means, but enjoyable. The Special missions in MW2 were pretty fun too.

It might also just be due to my backlog. I have hundreds of physical games and hundreds more digital (many of which are shooters) and just never see myself playing all of their MP's or willing to put that much time into them. Right now I'm just trying to play them (story/single-player), lol.

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#4875 Sir_Fragalot

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Posted 10 October 2012 - 02:47 AM

So Dishonored.

I think I can sum up my Dishonored experience with I used my magic to see through walls to see a guy taking a piss, so I walked up to him, shanked him, and his body disintegrated.

Yeah, I love this game.
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#4876 Blade

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Posted 10 October 2012 - 02:55 AM

My big problem with games like Oblivion is that they ultimately devolve into E-LARP simulators. There's basically no challenge or limiting circumstances. No choice and consequence, no mutually exclusive character development, etc.


Isn't this nothing more than a huge, unjustified generalization? Skyrim is the next game in the series, and I can think of tons of choice and consequence decisions. You can choose to remain a werewolf or turn back into a human, you can choose to be a Stormcloak or an Imperial, you can choose which race you want to be, you can choose a wife, you can choose where to live, and you can choose what to put in your house. I honestly don't think there's much you can't choose. Dragons can randomly appear to fight your battles for you or to kill villagers that would have given you optional side quests. It also has plenty of limits, most prominently with finishing the main quest. And with respect to Oblivion, I haven't beaten it yet, but I definitely chose to live underground and ended up a full vampire which impeded my progress in the main story. The leveling mechanic provides plenty of challenge, too; it prevents you from cheaply raising a particular skill while neglecting others, because you will get slaughtered. Go ahead and raise your Alteration and Smithing to 100, leave everything else at 15, and fight a giant with a dagger if you disagree.

If you're doing shit like restarting every five minutes to get the best armor, using mods to beat the game faster, or using the Ogma Infinium glitch to max everything out, then you haven't even played the game correctly. Almost every game is easy when you cheat, or after you beat the main story. I don't see how you can possibly criticize those aspects of any ES game when the series is celebrated primarily for those reasons. I would consider Guild Wars 2 similar to Oblivion. That game has everything you mentioned.

And they seem to have trouble breeding.


Would you want to have sex with a woman who looked exactly like you? :lol:

#4877 Syntax Error

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Posted 10 October 2012 - 02:58 AM

Skimming through the list, nothing much excites me, though it is nice to see EA reverse direction and cheapen themselves.

Most of it looks "overpriced", compared with other regular sales. A lot of $8 price tags on games that hit $4.99 on a regular basis (Mass Effect 1 & 2, Alice: MR, Mirror's Edge, DA: O, The Saboteur, etc).

$12 for Alice: MR, Origin? Really?

#4878 MC Kage

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Posted 10 October 2012 - 02:59 AM

Heh, I guess I'm one of those rare people. I've lost interest in MP. The last two multiplayer shooters I've played were MW2 (which I stopped playing after eaching max level,) and Bad Company 2 (which I'll return to and finish the last few trophies on PS3.)

MP is just too much of a grind for me now, and frankly I'm just not willing to put the time in anymore. I have had Black Ops on my shelf for a year and have yet to play any of it, although I will probably do online for the zombies mode / trophies. Got MW3 a couple months ago and started playing the campaign, but don't see myself doing multiplayer.

The last four shooters I've played and completed (Homefront, Goldeneye 007, Binary Domain, and Halo Anniversary,) I enjoyed alot without touching MP. I agree that CoD is definitely more MP oriented than them (except maybe Halo,) but I actually enjoy CoD's story and single player. It's not great by any means, but enjoyable. The Special missions in MW2 were pretty fun too.

It might also just be due to my backlog. I have hundreds of physical games and hundreds more digital (many of which are shooters) and just never see myself playing all of their MP's or willing to put that much time into them. Right now I'm just trying to play them (story/single-player), lol.


Yeah I see what you mean. MP is a grind but that's all the replay value and incentive for alot of people. Imo most people who get it just stick with that and play MP, they don't really play that many other games, especially console gamers, buy the new CoD, call it a day (no pun intended). Linear, simple, fun. People dabble in Spec Ops too but its not a selling point really, I'm sure most people would tell you they don't get CoD for SP is all lol. Like you said you have a ton of other games you could play (which is great), people buy the next CoD every year because everyone virtually 'moves on' to the next one and this might be their only purchase of the year outside of a few games. My generation I guess (smh), don't look into what other games to buy, just get the next CoD 'cause everyone will be on that friends included. but that's been the formula for the last couple of iterations the past few years.

Also, Black Ops might be my favorite CoD to date. I know alot of people hate it, but imo its so much better than MW's clunky feel to me. Black Ops was cartoon-ish in graphics but it was smooth and the MP was more balanced, maps were better and respawns a tiny but better, some may say MP was boring but it was alot more based on actually getting kills with your gun rather than only killstreaks. Loved most of the guns and everything, tho some are cheese its better than no recoil like MW games. Gettin' together with a few friends and playing Zombies is insanely fun as well. So I guess I just like Treyarch. Looking forward to BO2 (MW3 is just...pretty much a direct port from MW2).

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#4879 Syntax Error

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Posted 10 October 2012 - 03:10 AM

If you're doing shit like restarting every five minutes to get the best armor, using mods to beat the game faster, or using the Ogma Infinium glitch to max everything out, then you haven't even played the game correctly. Almost every game is easy when you cheat, or after you beat the main story.

Oblivion wasn't that hard. I pretty much walked through it at the default difficulty with one exception: the first Gate battle where you get swarmed with a bajillion Daedra and your NPC companions prove worthless. After the fact, I was told that gets harder the longer you wait and I did mess around quite a while before doing it. Aside from that, I went with your typical sword & board fighter with some healing magic. Once I started enchanting and spell researching, the game became laughably easy. I never cheated or used mods or glitches.

When I played Skyrim, I went with a pure mage character just for something different. Only wore robes and my only melee weapon was a dagger with a soul trap enchantment on it. I still rolled through at the default setting. I'm not complaining about it and obviously I could have jacked up the difficulty but my point is that you don't need to cheat, hack, mod, glitch etc to find a game pretty easy.

#4880 MC Kage

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Posted 10 October 2012 - 03:12 AM

Oblivion wasn't that hard. I pretty much walked through it at the default difficulty with one exception: the first Gate battle where you get swarmed with a bajillion Daedra and your NPC companions prove worthless. After the fact, I was told that gets harder the longer you wait and I did mess around quite a while before doing it. Aside from that, I went with your typical sword & board fighter with some healing magic. Once I started enchanting, the game became laughably easy. I never cheated or used mods or glitches.

When I played Skyrim, I went with a pure mage character just for something different. Only wore robes and my only melee weapon was a dagger with a soul trap enchantment on it. I still rolled through at the default setting. I'm not complaining about it and obviously I could have jacked up the difficulty but my point is that you don't need to cheat, hack, mod, glitch etc to find a game pretty easy.

How does that work?

I honestly didn't know what the hell I was doing most of the time in Oblivion.

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#4881 Syntax Error

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Posted 10 October 2012 - 03:18 AM

It's been a while but I think you wind up fighting different mobs with more powerful abilities once you hit a certain level. Instead of swarms of Stunted Scamps and Clannfear Runts, you're fighting hordes of Atronachs and Daedroth.

#4882 dfg

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Posted 10 October 2012 - 03:23 AM

Anyone who criticizes either Borderlands as a boring game is completely wrong, and if you didn't enjoy it, you must have been playing it wrong.

Just wanted to throw out that non-substantive comment.

I grew up on RPGs, but when I was introduced to Steam, I started playing too many MP FPSs, and have forgotten what I looked for in them. Probably escapism and immersion, which I think I found plenty of in Morrowind, but was interrupted by a hard drive crash. Baldur's Gate 2 has been atop my backlog since I preordered the Collector's Edition, and it sits there because of my overwhelming dread that it can now never possibly fulfill my overinflated expectations of what I've heard people call one of the best cRPGs ever.
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#4883 DPsycho

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Posted 10 October 2012 - 03:43 AM

I'm trying to play Skyrim as I would as a person experiencing these things not as a game. So while the gamer in me wants to run off exploring so I know I'm not missing anything just over that hill and the next one, I'm trying to make decisions that make more sense given the game's world and events.

#4884 Kaltic

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Posted 10 October 2012 - 03:49 AM

It's been a while but I think you wind up fighting different mobs with more powerful abilities once you hit a certain level. Instead of swarms of Stunted Scamps and Clannfear Runts, you're fighting hordes of Atronachs and Daedroth.


I found the game to be a cake walk until late 20s and then by 30 or maybe a little higher it became a cake walk again.

#4885 erequena

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Posted 10 October 2012 - 03:52 AM

How does that work?

I honestly didn't know what the hell I was doing most of the time in Oblivion.


On Oblivion all enemies level up with you, so when you open the gates the Daedra you encounter will depend on your level. If you go for the side quests first you'll be at quite a high level, making the closing of the gates pretty hard (I learned it the hard way, I only took on the main quest after doing everything else interesting there was to do - i.e. I opened my first gate after 125 hours of gameplay). The problem is it isn't "fun" difficulty, but "cheap" imo.

Anyway, if you're thinking on playing, start with the main quest and then work on the side quest (even many of the side quests provide some pretty cool items, they're really not necessary if you do the main quest while your level is low)

Basically that's the main reason that makes me prefer Morrowind over Oblivion, on Morrowind the NPC levels vary only by 5 or so from a base level, so if you're level one and you stumble on a cave with a level 20 bandit, he's going to murder you easily, but if you come back at level 40 you're going to wipe the floor with him. The whole auto-scaling thing makes the game feel un-rewarding (i.e. that Crystal mail that you saved so much to purchase will be on every bandit in a couple of levels)

ok, that went a little bit longer that expected!

TLDR: Start with the main quest, then go for the side quests
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#4886 Kaltic

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Posted 10 October 2012 - 03:56 AM

Basically that's the main reason that makes me prefer Morrowind over Oblivion, on Morrowind the NPC levels vary only by 5 or so from a base level, so if you're level one and you stumble on a cave with a level 20 bandit, he's going to murder you easily, but if you come back at level 40 you're going to wipe the floor with him. The whole auto-scaling thing makes the game feel un-rewarding (i.e. that Crystal mail that you saved so much to purchase will be on every bandit in a couple of levels)


I truly wish they wouldn't have brought auto-scaling enemies into the elder scrolls' games as well. I remember using the scrolls of insane jumping to launch myself over ghost gate at level one. It was great, but also suicide. And in case nobody knew this already... save the game whilst in air after using one of the scrolls and when you reload the game via your save your velocity becomes 0 and you will just fall straight down. If you are too high when you save the first time you might have to save again to land without taking fall damage. Best way to travel... ever.

Although Skyrim is a tad better than Oblivion. I mean messing with one of the giants at level one will most likely result in death. In Oblivion I wouldn't be surprised if you could essentially breeze through the game at level 1.

#4887 Jokerkun890

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Posted 10 October 2012 - 04:08 AM

Linear, simple, fun. People dabble in Spec Ops too but its not a selling point really, I'm sure most people would tell you they don't get CoD for SP is all lol.


Oh, I agree. Just wanted to let you know I am one of the oddballs, lol. I'll always remember (the first) MW as one of my favorite gaming experiences though - mainly for the multiplayer. And much like you said, it was the only game I bought new and was playing.

Spoiler

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#4888 sunasun

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Posted 10 October 2012 - 04:15 AM

Interesting. Groupees already does ePub bundles.

ePubes :applause:

and also in memory of Motoki
http://cdnroot.cheap...pictureid=28588

and I know posting deals is frowned upon but Nuuvem has Battlefield 2 Complete Collection for about $5.90.

And now, here's a dancing kitty.
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#4889 Cheaplikeafox 3.0

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Posted 10 October 2012 - 05:04 AM

Oh, I agree. Just wanted to let you know I am one of the oddballs, lol. I'll always remember (the first) MW as one of my favorite gaming experiences though - mainly for the multiplayer. And much like you said, it was the only game I bought new and was playing.

Spoiler


Personally, I think MP has been ruining FPS. A lot of them nowadays seem focused on MP and just some quick and thoughtless SP campaign. I guess I still remember stuff like the original COD games and Medal of Honor games where I thought the SP was stellar. I rarely play MP. Just not very good and don't really care about stats or stuff like that. I do like co-op but that isn't a focus of these games either.

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#4890 Eldredpe

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Posted 10 October 2012 - 05:30 AM

Personally, I think MP has been ruining FPS. A lot of them nowadays seem focused on MP and just some quick and thoughtless SP campaign. I guess I still remember stuff like the original COD games and Medal of Honor games where I thought the SP was stellar. I rarely play MP. Just not very good and don't really care about stats or stuff like that. I do like co-op but that isn't a focus of these games either.


I think that only holds true for the modern military shooter.

I'd argue that pretty much any shooter that drifts outside of that framework still puts most effort into single-player.