Fair enough, I might have taken it in too fast after FEAR2, which I think is superior, and I think FPS games are hard to take in quick succession.
I know you agree with me on Analogue, though. I almost added that it had your seal of approval on the end of my quick review.
Oh, I think FEAR series has gone further downhill with each iteration.
FEAR 1 (base game) was awesome and a trend-setter FPS w/ amazing graphics, great story, and awesome horror elements.
FEAR: Extraction Point was good, but nowhere as good as FEAR 1 (base game).
FEAR: Perseus Mandate was decent - though, nothing special at all.
FEAR 2 was good, but it began borrowing also A LOT of elements of other shooter cllches (Tram ride like HL2; Mech-combat missions like in Riddick: Butcher Bay; rail shooter sequence; etc etc); the game felt consolized a bit (checkpoints were introduced into the series for the 1st time here); re-hashed a lot of horror elements and tricks, so that often did feel predictable; AND the game (for a while) was missing the Slo-Mo MP that was awesome in FEAR 1's MP (later implemented in a patch).
Didn't play Reborn DLC - can't speak on it.
FEAR 3 was decent, but it's just not as a good as FEAR 2 even. Also, FEAR 3 introduced another new common shooter element - cover system. The gameplay also felt a bit more like other shooters (i.e. like COD) and less of like the earlier 2 FEAR games.